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Rapporter et oversættelsesproblem
The next ZeroTap update will very likely deprecate the ZT 'for mods' mods and be an all-in-one, excepting RPG Growth which I need to have another serious look at. It requires so much alteration that updates to tech code on RPG Growth's end are almost guaranteed to break compatibility and that happened pretty soon after launch.
Anyway, I will try to put time toward this soon. Sorry to keep y'all waiting for so long on updates and patches for other mods.
Would have been cool if it also worked with the first vanilla tech, "Doubletime", the weakest sprint variant 'Lengthen your stride!' Other than that been using the mod tirelessly. This was a needed QoL addition
Betabound's unique techs will require code additions more similar to my other mod, Vanilla Dash++. It would be simpler for me to just get over myself long enough to make the mods than it would to detail how to make the mods. I will try to make it happen soon.
But anyway! You should see it just below Activate Head Tech, as shown in the thumb nail. Now, if you are using another mod that adds the same key (RPG Growth comes to mind), it might be called something else, and if that's the case, you will need Zerotap Dash for RPG Growth.
I've been trying to get this to work for awhile... does it still work for the rest of you guys?
It is because I am playing with a friend on a vanilla server and I have difficulties to dash because of the lag.
I don't use it since toggling caps lock is annoying when typing at the same time, but tab and shift are commonly used so why not have a hotkey inbetween those for something else?
Cheers for the amazing mod!
I just uploaded his stuff on Workshop for compatibility's sake.