Total War: WARHAMMER II

Total War: WARHAMMER II

Battle Dismounting
151 Comments
BrutusCz 28 Oct, 2022 @ 5:09pm 
I tried just test version in WH3, only for curiousity by using tranformation like Cathay dragons, game does recalculate HP, but sadly not number of enties... which is such a shame... if that was the case would could have legic dismount in WH3, just without animation.
Azehrían 4 Sep, 2022 @ 5:10am 
Any chance for a port over to TWW3?
Germanicus 15 May, 2022 @ 11:16am 
@Cyber Cenobite you are right :D good comment, but the CA fanboys hate you
Economic Terrorist 9 Mar, 2022 @ 6:05am 
Its aggravating that CA didn't include this option in the first place as they did in previous games.

Maybe they were expecting to release it as 10 dollar DLC at some point.
Sottom 18 Jan, 2022 @ 2:59am 
Would it be at all possible to give Cav units in-game this ability?
It kind of feels silly, for example, in siege defenses they are just oberving the wall being taken and aren't allowed to do anything about it, or in siege attacks you have to act like vultures around the wall, instead of just storming.
I'm not debating wether or not its broken or op, but take into account they'd still have the same unit count.
=[NK]= Col. Jack O'Neil 3 Jan, 2022 @ 4:47pm 
Are you using sfo? It will take a fair bit of work to add all the tables for all the custom lords and agents. I thought I'd give it a try, but it's a bit too much work for what I was wanting to do :)
=[NK]= Col. Jack O'Neil 3 Jan, 2022 @ 4:44pm 
Yeah I realised later that I'd cut and paste extra lines, and changed the make initially, but later on in the table not chosen the right foot lord to swap him to :)
Wyte Knight 3 Jan, 2022 @ 11:25am 
I can confirm tho, having a normal Bretonnian lord make the game crash.
I tried to use O'neil workaround, but even by cloning the "wh_main_brt_cha_lord_2" line and renaming it to just "_lord" in the end, it makes the game crash.
I'm versus some vampires in Bretonnia tho. Maybe it's them who makes my game crash, idk. But you should try to add a workaround when your mod doesn't have the files to dismount a lord, by forbidding it to dismount. This way, it should be compatible with other mods too.
Wyte Knight 3 Jan, 2022 @ 10:15am 
Hey O'neil, maybe it's because you need to specify in which unit it transform yours in "dismount" in "unit_special_abilities_tables"?
For example, "wh_main[...]alberic_de_bordeleaux" is set up to spawn the on foot version in the column "Spawned Unit" : "wh_dlc07_brt_cha_alberic_bordeleaux_0"
Try this? Maybe it'll work, or maybe not.
=[NK]= Col. Jack O'Neil 18 Dec, 2021 @ 6:28am 
It had to do with the lords that SFO as added.. I added the unit names ona alter battle with greenskins and it worked!!!!! I was so happy.

Except.. When my brt lord jumped off his flying mount, he then became a female wizard of beasts haha.. After the battle he was himself again. Any idea if I did somethign wrong? I just cloned rows in each of your tables and added these names in?

brt_cha_lord
grn_cha_night_goblin_shaman
grn_cha_goblin_great_shaman
=[NK]= Col. Jack O'Neil 17 Dec, 2021 @ 7:58pm 
Actually, it may be my bretonian guy who is called a bretonian hero called 'lord' on a royal pegasus that's causing it to crash, and not the tomb kings (
=[NK]= Col. Jack O'Neil 17 Dec, 2021 @ 4:55am 
Hey!

I'm using a bunch of mods, plsu SFO, and there are some tomb king battles that I fight manually that have been crashing. Seems like if I disable this mod they work. I can't really see what kind of lord it is. Says cavalary and has a few different mounts it could be on.
水泥人 21 Jun, 2021 @ 9:15am 
It doesn't work
Squaul 1 May, 2021 @ 9:51am 
But it's still **** if it heal your lord/heroe who start the battle with already low health .
Squaul 1 May, 2021 @ 9:50am 
So basically just be a good person and dismount in the placement phase or right after the placement phase and never touch the button again for the battle x'). Thanks for your hard work hope you find better way or keep doing good mods too !

Actually its annoying but it does what we need like having our mount and if its siege dismount or if we need more frontline keep the mount if not dismount for more damage :

(i take those exemple with the vampire coast in mind like the gunner heroe does more damage on foot but is freaking tanky and good on melee with the rotting promethean keeping the ability to shot with honorable damage too)

Btw it's sad but keep in mind that CA is too retarded to implement features like this or keep good features so...no choice.
Big Baby Skesus 30 Jan, 2021 @ 2:20pm 
Is this updooted?
Anh 18 Dec, 2020 @ 4:17pm 
Is it possible to demount, befor battle? Like if i get attack, i can dismount any unit with horses, befor battle? Or like befor beginning a siege attack, i can selectiv dismount heroes and agents with mounts.
BlazeXI 22 Nov, 2020 @ 12:20pm 
please fix crashing
Mathicsatem 23 Oct, 2020 @ 1:16pm 
Can you mount again?
Pinnacle of Pineapple 23 Oct, 2020 @ 3:07am 
Damn, this mod is worth a lot if that healing wouldn't occur. TW is supposed to be a strategic game, but you cannot even tell your units to dismount their horses to climb on walls f.e.
asibal 17 Sep, 2020 @ 9:23pm 
stuff of volans quest battle crash
L'Ocewatt 9 Sep, 2020 @ 7:02am 
I edited the pack file to remove the demounting functionality from all the chaos lords and it seems to have fixed the issue, I can load the battle normally now. If it happens again I will remove functionality from other lords.
L'Ocewatt 9 Sep, 2020 @ 5:51am 
Having the same issue as previous users. Trying to load a manual battle with chaos and the game crashes. Auto-resolve works fine. Happened previously with other battles. Please fix this.
Valius Forta 6 Sep, 2020 @ 11:25am 
Hey man, love the mod; picked it up cause I was having an issue with Henri le Massif not being able to dismount despite taking his horse away and I wanted him on the walls. However, I'm now having some crashes on some battles with another lord. I imagine this may have something to do with SFO, so I have a couple questions; would we be able to have compatibility with SFO, or is there a way we can remove the mod without it crashing the save game? Thanks!
a tree 12 Aug, 2020 @ 2:35pm 
hope this gets updated
Ralazarus 9 Aug, 2020 @ 4:23pm 
Same problem here playing with Bretonia my game crash when I try any battle.
GaiusMarius 5 Aug, 2020 @ 8:06pm 
MOD is causing my game to crash everytime I try to fight Chaos.

I disabled MOD in Manager and then save games will not load...
hh 31 Jul, 2020 @ 5:15am 
SFO ,chaos,Valiant Lord,riding crash。Valiant officer normal。in loading combat map。
SubatomicMonk 30 Jul, 2020 @ 12:23pm 
Build Number: 1.9.2
Detailed description of your issue:

When loading certain battles the game crashes. Earlier in the campaign I could not load a fight in Lyoness and had to autoresolve against the Greenskins. However, I did fight many other battles in the Wasteland against Norsca and Marienburg. Then I tried to fight Norsca in Courone and it crashed upon loading the battle. Each time it was the only times I used the normal bretonnian lord.

Reproduction steps:

Select "fight battle"

I have plenty of mods, however I try not to mod battles too heavily. When I removed battle dismounting I was able to fight the battle as it loaded without crashing.

Dropbox of Save file and mods: https://www.dropbox.com/s/o8ec7ewrgk5jfan/Warhammer%20Issue.zip?dl=0
Gelato 30 Jun, 2020 @ 7:37pm 
@devil summon I have the same problem.
Wolfy 15 Jun, 2020 @ 12:07am 
Does this work only in campaign battles? It is not specified in the readme
Reaper415 10 Jun, 2020 @ 12:18am 
There's no option to re-mount?
Swaggy4Sure 6 Jun, 2020 @ 7:06am 
yes, devil summon.The empire has the same issue.
娱乐玩家 4 Jun, 2020 @ 6:00am 
when i fight against bretonnia for my first step(paunch),manual operation makes my game crash.spending a long time finding which mod causes this……
Barnak8 2 Jun, 2020 @ 11:47pm 
@Crynsos

I tested in battle with a Wintertooth army that made it crash previously, it work now, thanks !

I still cant load a campaing save if the mod is disabled, though, but it's ok if the mod doesnt break the game anymore, I will just keep it.
FranzKarlGeorg 26 May, 2020 @ 11:48pm 
Hi Crynos,
I will give it a try, but it's a bit hard because it didn't crash automatically after inclusion, but some 5 turns later.
Crash was defending Fort Bergrbes, defending as KF against the purple Chaos Faction.
I eventually reverted to a savegame before having dismounting installed, no more crashes.
Cheers!
Crynsos  [author] 26 May, 2020 @ 2:00pm 
Where does the crash happen exactly and can you try it with just this mod alone in a new campaign to see if it still happens?
FranzKarlGeorg 26 May, 2020 @ 7:06am 
uhm, activated the mod, and soon thereafter, crash. Can't rollback (campaign won't load without it).
Playing against chaos warriors
hemajoshi🩸 24 May, 2020 @ 2:54pm 
I love you :)
Mr. Tarzan 24 May, 2020 @ 1:35pm 
Thanks man. Will definitively check out the update!
Crynsos  [author] 24 May, 2020 @ 12:22pm 
Updated for the latest game version and includes all of the new mounted lords and heroes.

Bugs that caused crashes should now also be fixed as now you can now only use the ability once the battle started.


@Barnak8
Just tried it with Wulfrik and Archaon, works fine for me. I can also load both saves created with and without the mod just fine.
Azehrían 24 May, 2020 @ 1:20am 
Any info?
hemajoshi🩸 13 May, 2020 @ 5:28pm 
are you not getting enough patreon support?
Barnak8 28 Apr, 2020 @ 12:05am 
Crash with chaos and norsca, if they have a mount. Also cant load a save without the mod. Do not install
Calibrated 20 Apr, 2020 @ 11:57pm 
Broken/Abandoned
Dean 17 Apr, 2020 @ 11:13pm 
plz update
Artix 26 Mar, 2020 @ 9:19pm 
Can confirm @Hawkins, game crashes for me for random manual battles
Mr. Tarzan 22 Mar, 2020 @ 9:38am 
Yeah, game crashes when loading manual battles for me. Not every manual battle though. But disabling this mod allows the game to load those battles that would crash otherwise.
StutterZz_ 21 Mar, 2020 @ 7:37am 
doesnt work
Dovenius 9 Mar, 2020 @ 10:49pm 
all ive ever wanted was battle dismounting for my knights :c and was happy i could at least dismount my lords/heroes but its broken