Men of War: Assault Squad 2

Men of War: Assault Squad 2

The Interwar Mod; 1918-1939 A World at War
1,338 Comments
vawledron777 8 Jul @ 1:31am 
Minimise the ammo in the tank hunter's gun in the first mission 1918.
Jok 5 Jul @ 10:05pm 
How do you play co op, every time i try loading in a match with a friend it either gives memory allocation crash, player limit crash or the mission will just not give any units to use (Rio grande). Can anyone explain how to fix these issues.
Rhya 4 Jul @ 10:01pm 
Just to answer a bunch of questions it seems yall have:

No, there probably won't be any updates, at least not any time soon, the dev moved on to make a mod for Gates of Hell which you can check out on the discord.

Frontlines does not work period

To spawn units in skirmish you need to choose a multiplayer scenario, they're usually self-explanatory but there's a thread with them in discussions as well.
Enigma 26 Jun @ 7:42am 
is this mod dead or will there be updates?
ne alisher 19 Feb @ 5:09am 
Is this mod compatible with Valour?
NotSaddamHussein 7 Feb @ 9:31am 
Does frontlines work or do I need a separate mod like valour?
Anonimo 14 Jan @ 10:06am 
Good morning, the mod is incredible, very detailed and with a lot of content, shedding light on so many countries around the world, simply magnificent, congratulations, I had a lot of fun with this mod. As a Brazilian I was really shocked that my country was present in the mod, it would be interesting if there were more armored vehicles from the constitutionalist revolution, or maybe an armored train that was used in the conflict, I know you guys must have a lot of work making this mod so I'm not expecting it to turn reality this suggestion, but anyway, congratulations again to those involved, hugs from Brazil. : )
loosebutthole2e 20 Dec, 2024 @ 3:31pm 
why cant spawn units in skirmish?
Ser Ser 28 Nov, 2024 @ 9:21am 
It's been three years. Is there going to be an update soon?
Someone in need 28 Nov, 2024 @ 6:28am 
nice
JKX_zzzLIKANzzz 13 Nov, 2024 @ 1:10pm 
please add more ships
sirdrake 9 Nov, 2024 @ 7:46pm 
I wish there were more missions i have played all of them they are so fun! More german/irish please!
Viper 26 Oct, 2024 @ 5:43pm 
does this work with bots in sp or mp
Ninja Sacana 24 Oct, 2024 @ 1:57pm 
doenst work in editor for some reason, it just crashes
Sikhi Vortukas ☭☫ 16 Sep, 2024 @ 9:54pm 
why sao paulo cant fix the textures in skirmsh mode?
Colonel.Rooster  [author] 3 Sep, 2024 @ 1:44pm 
@Unknown as mentioned previously, that's a download issue.
Unknown 3 Sep, 2024 @ 6:13am 
is there a way to fix textures from breaking?
F I D E L I O 5 Aug, 2024 @ 9:20pm 
would there be any way to make the maps their own thing so we can play with other mods?
ComradeKenobi 12 Jul, 2024 @ 10:46pm 
why cant i and the ai bots spawn units in the skirmish mode?
Southern Rex 4 Jul, 2024 @ 2:59pm 
Did a bit more testing on the 1922 irish mission. After the Anti-treatists attack timer starts, if you lose all of your original troops(the three groups that arrive by truck) It will revive the first objective to assault their HQ and then immediatly fail it, ending the mission in a loss.
If you reload a save, those same three groups vanish, everytime without fail, even if you haven't completed the first objective(rendering the mission impossible to complete as you have no units).
Also, when that same timer comes down to around 8 minutes left, the game always crashes for me, without fail, due to what I can only speculate is the game trying to spawn something and failing to do so.
I did re-install the game and re-download the mod before doing these tests, it's the only mission with such problems.
Colonel.Rooster  [author] 25 Jun, 2024 @ 5:24pm 
@Southern Rex now to get abused by the multiplayer (vs bots if youre not the actual MP type ha)

glad you enjoyed!
Southern Rex 25 Jun, 2024 @ 1:38pm 
Alright, just finished every scenario. Overall I had alot of fun playing this mod. About 4 or 5 missions I couldn't complete, because the objectives didn't work or refused to trigger(probably a sneaky hidden enemy, but to be fair I always searched around the map and could never find them, if they were there) But nothing some polish wouldn't solve.
If more missions get added I will definetly return for a re-play.
F00LFORCHR1ST 24 Jun, 2024 @ 6:08pm 
The Blaco defense scenario was one of the best I have ever experienced, cheers!
Southern Rex 22 Jun, 2024 @ 7:54pm 
@Colonel.Rooster Could be, I was playing with the Fog of War on. My guess is the cavalry man that arrives in the cutscene spots the IRA and the AI simply enters combat mode.

For the second irish mission, I could do some more runs to see if these problems repeat themselves as I only experienced each of them on separate attemps.

On the Honduran mission, yes I entered the town and suburbs, had to burn most of the buildings down with molotovs(always fun to do) to clear the garrison. Wiped out both formations at the end of the map with mortars and machine-gun fire. Don't know if it is relevant but the objectives never specified locations on the map other than in writing, so maybe something bugged out as I never restarted the scenario from the start.
Colonel.Rooster  [author] 22 Jun, 2024 @ 6:10pm 
@Southern Rex oh lmao- interesting- wonder if that's because a fog of war thing.

As for the Second mission, that's an AS2 thing at it's finest. Reloading saves is like playing russian roulette but all cylinders are loaded bar one.

As for the Honduran mission- did you enter both the town and suburb with your troops? If I remember correctly you have to hold both, and there is also an enemy line formation near the enemy side of the border there.
Southern Rex 22 Jun, 2024 @ 12:02pm 
Ran into a few problems on some missions. Both Irish civil war missions have wonky objectives.
On the first IRA mission, IRC guards in the town immediatly detect the IRA on the house and go after them, emptying the town and auto-completing the "Clear the Town" objective, escalating the scenario before the player is ready(managed to complete it exploiting the AI).
The second Irish mission has two problems: If you reload a save your starting units vanish and the first objective of counter-attacking the IRA re-appears during the IRA assault and immediatly fails, ending the scenario on a loss.
On the honduran scenarion I killed every enemy(scoured the map a couple of times to make sure) and neither objective completed.
Southern Rex 21 Jun, 2024 @ 11:10am 
@Colonel.Rooster I see, thanks for clarifying, your engagement with the community really makes this mod special.
For the people having a hard time getting into this mod (Looking at you Estonian Farms) a couple of tips:
This mod makes a shooting back and forth really deadly even in cover, expect casualties in a 1 to 1 engagement. Always try to get advantages when engaging the enemy, think fire superiority.
Due to the period's warfare tactics many scenarios will have the enemy attempting human wave attacks, these can easily overwhelm a unprepared defense, in the open a well placed machine gun will halt such advances. In cramped spaces such as urban areas, creating kill zones with mortar fire and rifles will usually keep the enemies from rushing with too many numbers.
And most importantly, expect to restart scenarios a couple of times, battles are hard and going in blind will most likely mean you will mess up positioning, get caught off-guard, etc.
Colonel.Rooster  [author] 21 Jun, 2024 @ 10:52am 
@Southern Rex yeah bows fire in an arc, and because enemy is on ai control they don't run out of arrows so they can miss a hell of a lot more than you the player if you had bow and arrow units. As for the boat's nordenfelt gun falling off, thats a good old AS2 physics issue, which is annoying as hell and unavoidable if it happens.

ya really gotta navigate the boat through gently which is the idea, but if it makes you feel better the moment you peek that corner with the boat, there's a Felicista field gun usually licking its lips looking at it lol.
Southern Rex 21 Jun, 2024 @ 10:49am 
@Colonel.Rooster Amazing mod. A couple of questions, Do the bowmen shoot in an arc? I noticed that fighting then using cover tactics usually ended in heavy casualties, definetly had to use some unorthodox means to avoid losing men to arrows.
Also, in the mexican revolution scenario I managed to win by using the small boat MG to provide cover for human wave tactics. But when organizing the troops before the attack, the main big boat glitched out and the sailors and the boat's artillery piece simply fell into the river rendering them unusable for the entire fight, I don't know of that is a recurring problem or me being a dumbass should have just left the boat alone and controled it without messing with the crew.
Colonel.Rooster  [author] 21 Jun, 2024 @ 10:40am 
@Southern Rex just as Brigadier General Alexander Eustace experienced lmao

at least you don't have mutinying Indian troops like he did ha!


@Vocaloid Rannryuu Cheers, enjoy!
Vocaloid Rannryuu 21 Jun, 2024 @ 12:26am 
@Colonel.Rooster Got it,thanks for the answer! And thanks for your work about this mod,it is actually good
Southern Rex 20 Jun, 2024 @ 5:36pm 
Man, Siege of Thal was one of the most stressful experiences I have had in gaming lately. Fighting was a desperate hand to hand by the end.
Colonel.Rooster  [author] 17 Jun, 2024 @ 12:24pm 
@Vocaloid Rannryuu as mentioned to hosts of other people before you, its because steam didn't fully download all the packages.


@a goblin cheers, glad you enjoy!
Vocaloid Rannryuu 17 Jun, 2024 @ 4:24am 
missing textures,almost all of them
a goblin 12 Jun, 2024 @ 11:58am 
you're a deadset legend for doing warlord china and the chinese civil war, valours second sino war is so flaccid and shit with no maps that even resemble china , highly recommend this mod over valour
Colonel.Rooster  [author] 22 May, 2024 @ 6:08pm 
@fretkaf and as it has been explained many times, and even in a discussion page featured above here, it explains how to get multiplayer going. I hope that helps.
fretkaf 22 May, 2024 @ 5:52pm 
I still have no idea how to get multiplayer working. My unit board just never shows up
Losgadh! 18 May, 2024 @ 7:10pm 
I would really like a proper War of the worlds campaign
FOX 16 Apr, 2024 @ 9:57am 
Will there be more war of the worlds missions?:lunar2019piginablanket:
Fubelt 13 Apr, 2024 @ 12:40pm 
Will the nation "Kingdom of Sweden" be in fashion?
Colonel.Rooster  [author] 10 Apr, 2024 @ 1:55pm 
@Converter look at the multiplayer factions and scenarios....
Fubelt 10 Apr, 2024 @ 10:25am 
I went into multiplayer for the USA against the Weimar Republic and I have no units. Why is that? Maybe something needs to be changed in the lobby settings?
drillsardela 7 Apr, 2024 @ 10:42pm 
Will a port to gates of hell ever be considered?
dgn 16 Mar, 2024 @ 2:03pm 
@ Short People Eater :
Unless I'm mistaken on my part, in order to be able to talk about "war", there must be at least 2 belligerents...
I didn't know that the emu had raised troops !
Short 15 Mar, 2024 @ 8:56pm 
Does this mod include the Emu war?
dgn 9 Mar, 2024 @ 2:36pm 
That's for sure ! But maybe too complicated for some ...
Colonel.Rooster  [author] 9 Mar, 2024 @ 2:06pm 
@dgn yeah if only they could figure that one out :p
dgn 9 Mar, 2024 @ 1:33pm 
Another solution would be for the disgruntled to create and publish a balanced and brilliant mod ...
LOL !
Colonel.Rooster  [author] 9 Mar, 2024 @ 1:13pm 
@Leutnant Gustav Klaebisch if you're complaining about balancing you should probably conduct a reality check. If you genuinely downloaded a mod that advocates for not being like Robz, then you have no right to complain when your tribal militia get melted by a tank. Have a nice day lol.
Leutnant Gustav Klaebisch 9 Mar, 2024 @ 11:41am 
Still after years a dumb unbalanced mod