Total War: WARHAMMER II

Total War: WARHAMMER II

Large Units Can Attack Walls - Submod + Miners
21 Comments
HughJanus69 4 Jul, 2022 @ 5:12am 
is this compatible with the all large units one that adds the wallbreaker attribute to some of the same units this does (except miners)?
Eyshma 14 Jul, 2021 @ 12:14pm 
Thanks! The titles confuse me so I was lost in all those mods. Sorry!
Keyser  [author] 14 Jul, 2021 @ 12:11pm 
@Eyshma, the units included are listed in the description of each mod. The All Large Units mod (that contains Ghorgon, Jabberslythe, Troglodon and miners) can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2121678520
Eyshma 14 Jul, 2021 @ 12:08pm 
Is this the one https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1936464336 that includes all those units including miners?
Keyser  [author] 14 Jul, 2021 @ 11:44am 
@Eyshma, The Ghorgon is included in this mod, the Ghorgon, Jabberslythe and Troglodon are included in the All Large Units mod linked above
Eyshma 14 Jul, 2021 @ 11:26am 
Is this going to include the new units? Ghorgon and Jabber?
Keyser  [author] 14 Jul, 2021 @ 10:24am 
Updated for The Silence & The Fury
Keyser  [author] 10 Dec, 2020 @ 3:10am 
@sebitudoreci, you were right, should be fixed now
Seb 9 Dec, 2020 @ 1:54pm 
Hey, looks like this mod removes the Vanguard Deployment from Malevolent Treemen.
darthalex41 4 Dec, 2020 @ 2:25pm 
cool, ty
Keyser  [author] 4 Dec, 2020 @ 11:33am 
Updated for The Twisted & The Twilight
darthalex41 4 Dec, 2020 @ 8:02am 
does this still work with the new update?
Keyser  [author] 6 Jun, 2020 @ 1:54pm 
I've made a new mod that includes pretty much every large single entity unit, check it out if you're interested: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2121678520
Keyser  [author] 3 Jun, 2020 @ 1:08am 
@Semiprogamer Yes, they do
Semiprogamer 2 Jun, 2020 @ 11:27pm 
Does the AI actually try and destroy walls?
Blubber crap 29 Jan, 2020 @ 8:39pm 
Nakai?
奇谈怪论,满嘴放屁 28 Dec, 2019 @ 1:55am 
I only subscribe to this one mod, but it has no effect on The Sphinx of Usekph and Necrosphinxes and Bone Giant

gongoozler 14 Dec, 2019 @ 5:55pm 
miners seems still only climb the wall instead of breaking it, maybe cuz they are still climbable infantry?
Ciaphas Cain 14 Dec, 2019 @ 3:39pm 
<3
Keyser  [author] 14 Dec, 2019 @ 3:24pm 
@kaizervonkitteh you're right, fixed it now
Ciaphas Cain 14 Dec, 2019 @ 2:39pm 
First sentence "This is basically a submod to a submod that makes miners able to attack **gates**, as well as the units from the submod."

I think you mean walls (see **gates**) :P