XCOM 2
[WOTC] Advent To CIS - A Clone Wars Enemy Replacer
624 Comments
JoeFromHome 1 Jun @ 5:09pm 
I did eliminate the other weapon mod conflicts but still can't their guns to appear during missions. Any suggestions?
JoeFromHome 1 Jun @ 9:25am 
Does anyone have advice for getting the blasters to appear, so far everything else works just fine for me but that (possible a replacer mod messed with it but I don't have it enabled so unsure)
DREAMKEEM1 21 May @ 3:08pm 
yo how come u ain't turn the white and red robots into the B2 battle droids
alexbali255 21 Apr @ 12:31pm 
I dunno why the others are saying this doesn't work, works just fine for me using the old launcher.
Lazy86 7 Mar @ 11:41am 
If you're still having issues using this mod, try AshynnKor's advice

"For those trying to get it to show up in the 2k mod launcher

1. Go to your PC files > Steam > steamapps > workshop > content > 268500 > 1959410981
2. Then, open the Notepad that says AdventToCIS
3. Delete everything that is underneath the first Description line ( DESCRIPTION and below )
4. Save the edit
5. Refresh the modlist in the launcher. It'll be at the top listed as Advent to CIS

This was a trick I saw on an MWR SAS armour mod that worked on this one too when I tried it, I just had to find which mod folder it was in ( 1959410981 )"

Maybe use the original mod launch and start a new game file, it worked for me.
-🆁ec- Chelo 1 Feb @ 2:00pm 
rip, i wish this mod was updated
eatnut 25 Jan @ 4:11pm 
ddoesnt work
Xx_yaoitron9000xX 9 Jan @ 6:09pm 
rest in peace
The_Muppet_Maniac 2 Dec, 2024 @ 10:52am 
@Peidymac When you launch the game you now get to choose between "Open New Mod Launcher", "Open Original Mod Launcher" and the other versions of the game you have "Play XCOM 2", "Play War of the Chosen", etc... if you choose "Open Original Mod Launcher" the mod will work (at least for me).
Peidymac 1 Dec, 2024 @ 5:12am 
does this work with no file shenanigans needed now that the 2k launcher is gone?
Headhunter Malchediel 23 Oct, 2024 @ 4:45am 
So i tried using this and it only partially works, all advent troopers are renamed and use the right weapons but thier model is still the advent model, any help would be appreciated
Reskzhyyy 3 Oct, 2024 @ 2:03am 
you need the alternative launcher for this to work, for the guys asking why it doesnt work
also really good mod
Alexbx128 1 Oct, 2024 @ 12:09pm 
@AshynnKor Thank You!
SleepyAsh 28 Jun, 2024 @ 12:46pm 
ive tried this mod bit doesnt seem to work for me i got rid of it, and tried advent to galatic empire mod and that didnt work either any help would be appreciated.
Dead 2 Jun, 2024 @ 9:08pm 
It's crazy how super battle droids weren't added yet magna guards and commando droids were
Salva 31 May, 2024 @ 3:47am 
Sad that no other modder has tried to continue this mod, or make another one since this one is dead
Alxrru 27 May, 2024 @ 4:37pm 
do not play with idle suppression if you want to keep your hearing
Bruce Wayne 16 Mar, 2024 @ 4:44am 
Please show me a source of information, maybe a link to modmaking advent.

i want to replace advent model from character pool.

I've read that Advent and Xcom use different source of character's model. But author of his mod somehow managed to replace advent model.
AshynnKor 7 Mar, 2024 @ 2:27am 
For those trying to get it to show up in the 2k mod launcher

1. Go to your PC files > Steam > steamapps > workshop > content > 268500 > 1959410981
2. Then, open the Notepad that says AdventToCIS
3. Delete everything that is underneath the first Description line ( DESCRIPTION and below )
4. Save the edit
5. Refresh the modlist in the launcher. It'll be at the top listed as Advent to CIS

This was a trick I saw on an MWR SAS armour mod that worked on this one too when I tried it, I just had to find which mod folder it was in ( 1959410981 )
Izaak 24 Feb, 2024 @ 5:30pm 
only problem i am having for this mod is its not showing un the mods list
Giggles 20 Feb, 2024 @ 12:03pm 
Jesus, having the same issue with the blasters.
Patrick Vin 27 Jan, 2024 @ 12:25am 
Come back and finish the mod? please
Magnus the Red 10 Nov, 2023 @ 11:05pm 
...Just adjust the actual game volume sliders? Their firing sound is normalized compared to the base game firing, it's just the same volume slider.
Kallybra 4 Nov, 2023 @ 1:56am 
That's such a neat mod, like damn. But I can't find anyone having a problem that droids blasters are so loud... that made it really unplayable for me, as I have to lover SFX just for that, so I can barely hear literaly any effect, except their fire volume...
|r.τ.α| Somm 11 Sep, 2023 @ 6:02pm 
@deewin05 Use alternative mod launcher
deewinn05 9 Sep, 2023 @ 3:52pm 
For some reason the mod just doesn't show up in the launcher like at all
John Warhammer 8 Sep, 2023 @ 10:44am 
why when i start a game there is no droid, they are just calssic advent soldier. Someone can help please ?
[FT] STRlCE - I use MnK 2 Sep, 2023 @ 2:34pm 
@PineappleHead did you download all requirements and their requirements? Also, did you try the

[WOTC] Star Wars Galactic Republic Weaponry by Lord_Poncho57
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1825577054

that's referenced above? For me, all droids have their weapons and also voices.
[FT] STRlCE - I use MnK 2 Sep, 2023 @ 2:32pm 
Oh never mind. I just read that those are still being worked on. My bad!
[FT] STRlCE - I use MnK 2 Sep, 2023 @ 2:30pm 
Hey there, the Archon, Chryssalid and Viper appearance are unchanged, despite them being referenced in the XComContent file. Any idea?
PineappleHead 23 Jun, 2023 @ 1:04am 
Okay, I have it working now by downloading the Alternate Mod Launcher, but the droid have no weapons or weapon sounds. Any advice?
CaptainKampfkeks 17 Jun, 2023 @ 7:47am 
Vanilla launcher is hot garbage. Google for the Alternate Mod Launcher (AML) and use that one, then try again.
PineappleHead 16 Jun, 2023 @ 9:35pm 
When I press subscribe nothing happens, is this a common problem & how do I fix this? This is the first mod that this has happened for
Dragon Games 24 May, 2023 @ 6:53pm 
This mod hasn't been working for me.
Magnus the Red 19 May, 2023 @ 3:29am 
*ALTERNATE. MOD. LAUNCHER.* One google search, 90% of mods fixed. The new Firaxis launcher broke mods, period, so using it, downloading mods is pointless. AML is the solution to that.
Schnuffels 18 May, 2023 @ 3:50am 
Like mentioned below it doesnt work for me, doesnt even show in mod list. Anyone know how to fix?
Giggles 4 May, 2023 @ 11:39am 
Not sure why people are saying the mod doesn't work, it totally does work but it doesn't reskin ALL the units, for example I've been seeing Imperial Probe Droids and AT-TEs crewed by Imperial uh.. drivers? Dudes with the grey hat that goes down to the shoulder with black goggles. For the most part it is totally playable and pretty cool but obviously the biggest issues are certain units not changing to droids..
deewinn05 24 Apr, 2023 @ 3:24pm 
I think this mod is as dead as the younglings
John Warhammer 12 Apr, 2023 @ 7:50am 
What happen to the mod ? He don't work for me
CaptainKampfkeks 18 Feb, 2023 @ 6:47pm 
It hasn't been updated it almost 2 years. It is sad to say, but we have to assume it's on indiffinate hiatius.
Comradebusman3 18 Feb, 2023 @ 1:21am 
is development still going, or is this mod dead?
Comradebusman3 18 Feb, 2023 @ 1:21am 
@ching cheng hanji are you using the default firaxis launcher? Because if so, don't. It's a pile of crap, and as previously stated in this thread, it breaks mods. Use "XCOM2 Alternative Mod Launcher"
Elden Cockring 15 Feb, 2023 @ 1:48pm 
i downloaded the mods, but nothing works?
wichuu 11 Jan, 2023 @ 5:43am 
Are there plans for an update which changes more enemy units e.g. sectoids?
CaptainKampfkeks 2 Dec, 2022 @ 12:20am 
Fr, 4K really did not do themselves a favour with all those "updates" to the launcher.
Magnus the Red 1 Dec, 2022 @ 5:01pm 
Once again: Don't run mods on Firaxis' in-built launcher. It's broken and thus breaks mods.
Alternate Mod Launcher (AML) is easily found from a singular search on Google, and properly runs 95% of the mods I've run, this one included. I long for the days when mods are properly supported by the game devs again, but until then, the community is your best friend in this case.
Man De Lorean 1 Dec, 2022 @ 1:26pm 
Since yesterday this mod has randomly stopped working for me, despite having all of the requierements. It has gone as far to not even appear in my mod list, even after I unsubscribed then subscribed back to it
magicalmac 12 Nov, 2022 @ 5:54am 
are you still working on changing sectoids, chosen, and sectopods?
Magnus the Red 5 Nov, 2022 @ 5:26pm 
I distinctly hope we get another try of this. Sectos as either tac droids or dark adepts to fit either the field commander or psi-based roles respectively, (if someone can find the models, Clone Wars Adventures had two *great* outfits that would fit the motif beautifully for the latter) mutons/berserkers as B2s, (also another game that had a great match for the Berserker, being the Revenge of the Sith game. One of the early enemy types you deal with are literally just bulkier B2s built to be in melee with sabers) and I'm unsure what for Sectopods. I feel like half the mechanized for the CIS wouldn't work, beyond possibly the tripods we see on Christophosis, since they have a siege form that would fit for the 'pod's readying itself, or vultures, since they have basically the same thing, just with their head raising up, but I don't think they access stronger weaponry in their case, unlike the former.

This was a good mod. But it can be greater.
Tyrion Lannister 4 Nov, 2022 @ 12:21pm 
Sectoid replacement when? :c