Ravenfield

Ravenfield

[LEGACY] Tau Firecast Warrior 2.0
32 Comments
Newb. 13 Mar, 2021 @ 2:42pm 
cuz some of the others in the description say they require the beta version is all
Lordaloa  [author] 13 Mar, 2021 @ 10:54am 
No not really, why you think that?
Newb. 12 Mar, 2021 @ 3:46pm 
do you gotta be in the beta version for all the warhammer mods??
Fight For Lewd Your mom 31 Jan, 2021 @ 9:22am 
i cant find any tau skin, is this mod even work?
wombit 15 Jan, 2021 @ 1:58am 
muh... muh greater good...
Freezie 17 Dec, 2020 @ 9:14pm 
i'd love to see a stealth suit for spec op missions :D
kingarthur.chong 12 Dec, 2020 @ 10:46pm 
I can't find the skin anymore. The mutator works, but I receive an error message upon loading, saying that the object reference is not set to the instance of an object
Game? More like Grift. 8 Sep, 2020 @ 9:34am 
Yeah it's totally fixable, just kinda BS the workshop creators have to worry about/work around this stuff. I suspect/fear at some point SR will just pull support for the other two platforms but this far very little has been done to fix the disparity or the major bugs I've reported/experienced for years sadly.
Lordaloa  [author] 8 Sep, 2020 @ 4:03am 
mhm true but I noticed it occuring only when using certain materials or import settings on assets, this leads me too believe that it might be fixable by avoiding those.
Game? More like Grift. 7 Sep, 2020 @ 10:11am 
@Lordaloa You won't have those bugs because you are on the platform it was created on. This is a problem when workshop items use specific Direct X functions in Unity. The result is an item that only works on platforms with Direct X, i.e. Windows only. In MacOS and Linux there are other/better systems but Unity doesn't seem to export in a way that correctly identifies the right system to use so on our platforms it just either renders pure black (baked lighting) or fuchia/pink (missing texture due to incorrect paths). Also don't be lulled into thinking the export to Mac/Linux bit in Raventools always works. You'll have to export with it and test to see if it actually "hits" the problematic bits.
Lordaloa  [author] 7 Sep, 2020 @ 12:33am 
damm I don't have those bugs here but I'll recompile and reupload and hope that fixes it
Lordaloa  [author] 7 Sep, 2020 @ 12:28am 
I am a check it
Game? More like Grift. 6 Sep, 2020 @ 9:30pm 
Bright pink texture i.e. Fuschia bug. The common workshop item destroyer when being used on a platform other than it was created on.

I also get a warning the mod can't be loaded because it does not reference an object.
Ollie 5 May, 2020 @ 9:46am 
Vior'la Firewarriors are now bugged in first person. They display a bright pink texture.
trenchcoat14 10 Apr, 2020 @ 11:41pm 
i love this man, good work!
Piet120 11 Mar, 2020 @ 3:33am 
The Guns are in an other pack
mrdragonwolf 21 Feb, 2020 @ 5:36pm 
but good work
mrdragonwolf 21 Feb, 2020 @ 5:35pm 
yeah where are the guns
Leechick 8 Feb, 2020 @ 1:18am 
where are the guns? i Need them
:winter2019angryyul:
NinepointRider_Official 30 Jan, 2020 @ 11:45am 
how do i get those guns?
Rook 10 Jan, 2020 @ 7:44pm 
What Are those guns?
Sea Snippa 8 Jan, 2020 @ 1:20pm 
been loving your 40k work recently, looking forward to whatever comes next!
Dragor42 6 Jan, 2020 @ 11:09am 
Question, Can you make tau vehicals next?
ZHONG XINA 6 Jan, 2020 @ 10:49am 
Fantastic models :)
Jimbo 6 Jan, 2020 @ 6:48am 
amazing work
Ollie 5 Jan, 2020 @ 10:17am 
Nice :)
Alpharius 4 Jan, 2020 @ 8:00pm 
semi-auto lasguns?
Cereal 4 Jan, 2020 @ 7:48pm 
fuqing space commies
LtCysaber 4 Jan, 2020 @ 11:34am 
oh yeah
oh yeah
oh yeah
oh yeah



space commie time
Lordaloa  [author] 4 Jan, 2020 @ 9:45am 
When they are rdy!
Cybernetic Chiaroscuro 4 Jan, 2020 @ 9:08am 
good question
Wakefield 4 Jan, 2020 @ 6:40am 
when will we get the guns ?