Stellaris

Stellaris

Eve Online - Lost Galaxy - Ships Only
393 Comments
lexloother 7 Jun @ 6:53pm 
the new bioship update added the ships to the new "bioship" class and i cant figure out how to fix it or dissable it
gableHETA 30 May @ 12:19pm 
@tilarium and @paulo. You can use the patch with the one file I have on required items and play without NSC3. Please let me know if you run into any problems and I'll try to help
tilarium 11 May @ 12:43pm 
Was more just agreeing with Paulo about not liking NSC. We're a pretty rare group, so it's nice when we find another.
paulo 11 May @ 10:13am 
@Era: You are right. Sorry.
Era 11 May @ 9:33am 
@paulo and @tilarium
If you guys don't like NSC, then don't play with it. GableHETA isn't forcing either of you to play with it, so please don't act like it.
tilarium 11 May @ 6:44am 
@paulo agreed, I used to have NSC on my must have list years ago. Eventually it just grew to large, encompasses a lot and the majority of ship set mods aren't built for it. So I made the decision to stop using it
paulo 11 May @ 6:12am 
@gableHETA: personally, I have no interest in your patch, once I hate the NSC mod.
gableHETA 10 May @ 7:22pm 
Hello, I made a patch for a fork of this mod that lets you use EVE ships, required the other mod (link in the patch) and NSC3. This is the link to the patch I made
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3478560232
tilarium 8 May @ 10:13am 
@Kitzi the changes made to shipsets to accommodate the new bio ships has called all modded shipsets to become bio ships. It’s an easy fix I think, so you need to just hope the author will show up and do it. You can do it yourself if you feel up to it, I’ve seen the method posted in several older shipsets so you’d have to look around for it.
Kitzi 8 May @ 9:18am 
Sadly, the new 4.0 broke my ability to use this mod. I was using the Amarr ship types and while it ran, it changes all the resource types when building, I was using food to build mining stations instead of ore. I might try again because I love the ships of the Amarr from eve online.
DocHolliday 13 Mar @ 11:54am 
Yeah Eve's verse is lame af in my opinion XD...... The ships however look cool as heck.
T-82 5 Mar @ 6:26am 
Paulo said the quiet part out loud. I agree 100%
paulo 5 Mar @ 5:46am 
Please, update this mod for the 3.14. I have no interest in using your other mod because all I want from EVE Online are the shipsets. I have no interest in flags, races, tech or factions of that universe and I think I'm not alone on that: plenty of people only want the shipsets and the shipsets only.
automatiik 4 Mar @ 10:29pm 
gallente and minmater are bugged
paulo 26 Jan @ 10:16am 
Anyone knows if this mod still works in the 3.14?
T-82 16 Nov, 2024 @ 2:42pm 
Chance for an update?
paulo 1 Nov, 2024 @ 12:03pm 
Please, update this mod for the 3.14.
북대서양 조약기구 16 Mar, 2024 @ 10:41pm 
update pls
alex_dt83 3 Nov, 2023 @ 8:38am 
update pls
Kronosfobi 26 Sep, 2023 @ 5:03am 
Colosus doesnt exist for 3/4 factions, some Minmatar ships are bugged. Requires update for anyone looking for feedback.
Daijin 16 Jul, 2023 @ 8:17am 
Hello, can i fork some of the ships ?
spartan1096 11 Jul, 2023 @ 7:37pm 
can we use ships from total conversion mod in the vanilla stellaris?
DocHolliday 9 May, 2023 @ 9:36pm 
Its missing numerous ship models added in his recent update of the full overhaul sadly, really just wanted the ships too as they look pretty sweet but that's fine I suppose
Mr.Person 5 May, 2023 @ 10:30pm 
Will this still work if we don't want the full overhaul or the NSC version?
Kabivel  [author] 2 May, 2023 @ 12:22pm 
This mod will become outdate since the official one now is released and compatible with NSC and others mods.

Link to the main mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1967427346

Compatibility Patch with NSC:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2970517236
Kashy 11 Apr, 2023 @ 1:29am 
I want to thank you for reviving this mod.
I know you still have some upgrading to do as most of the NPC ship models are still missing, but can wait until the upgrades are here.
(DeepL Translator)
Rastro 29 Mar, 2023 @ 10:44am 
Do jovians even have any ships we have models for?
T-82 29 Mar, 2023 @ 7:22am 
:happymask:
Kabivel  [author] 29 Mar, 2023 @ 5:36am 
Update planned
alex_dt83 31 Jan, 2023 @ 12:20pm 
Update please
a sedge 28 Jan, 2023 @ 2:02am 
pls update.
spartan1096 10 Jan, 2023 @ 5:41am 
Any chance for shipsets of Jovian (include Society of Conscious Thought ships), CONCORD/EDENCOM and Sansha's Nation?
Astyria 30 Dec, 2022 @ 11:19am 
@kabivel and @feniks ... I just found this mod this past week. However, I downloaded and tried the more updated fork version. This is by far my most favorite ship mod now. I love Kurogane and United fleet (i think it is)...but this one by far is the best. Thank you and @Witherfork too (for the fork version). I hope you'll continue to update as you posted back in November...or allow someone else to do so.
alex_dt83 2 Dec, 2022 @ 3:20pm 
Update pls
Kabivel  [author] 16 Nov, 2022 @ 8:28am 
New pc brought, development is scheduled to return soon
Witherfork 12 Sep, 2022 @ 9:15am 
I've published a fork here that updates the shipset to work with the latest NSC and such. Thank you to @Feniks and co. for granting permission to do this :)
Witherfork 10 Sep, 2022 @ 10:07am 
@Kabivel @Feniks would it be alright if I fork this and update it?
QBall162 19 Jul, 2022 @ 7:04pm 
No construction ships.

Didn't have the mod originally and after subscribing my vanilla in-progress game converted over and removed my construction ships (can't build them either).
MechaShadowV2 2 Jul, 2022 @ 1:33am 
@sheaim i dont have NSC@ or 3 and the colossus is missing, juggernaut is the same type of ship for all sets, dunno if thats as intended.
sheaim 21 Jun, 2022 @ 2:14pm 
Models for battlecruiser and Collossus are missing. Is this due to different definitions in NSC3 as compared to NSC2 or did I fuck up the load order? Again?
Kabivel  [author] 3 Jun, 2022 @ 5:19am 
Hi, i got a problem with my PC. But i will try to release an update soon as possible.
Witherfork 2 Jun, 2022 @ 9:43am 
@paulo the ships are already scaled out pretty small. I feel like downscaling them even further would probably just remove them from sight entirely.
Hjack9090 30 May, 2022 @ 6:23pm 
very lovely conversation
tilarium 23 May, 2022 @ 12:02pm 
Then use the @ to indicate a specific person, otherwise, it's an open question to anyway to answer.
paulo 23 May, 2022 @ 10:50am 
I don't care with your goddamn point! my question was directed to the author of this mod, not for you. So please, refrain of offering any kind of unhelpful advice.
tilarium 23 May, 2022 @ 9:09am 
Making a mod isn't that hard, making a compatch is even easier as the resources are already there for you. Plenty of resources around to show you just how to do it. The point I attempted to make is that mods only get made when someone wants to make something for their use and then offers it to the community.
paulo 23 May, 2022 @ 5:43am 
I think that is pretty obvious that I don't have the slightest idea of how to do these things. So please, if you cannot come with a useful suggestion, then don't make any comments!
tilarium 23 May, 2022 @ 5:00am 
When someone makes one, probably. That said, nothing stopping you from making a com patch for it, just make sure to not include any assets from this mod and have it required as a dependency.
paulo 22 May, 2022 @ 4:47pm 
Incredibly dumb question: when we will have a Downscaled patch for this mod?
Prkl8r 21 May, 2022 @ 5:13pm 
Is there a downscale patch for this?