Project Zomboid

Project Zomboid

Into The Wild B40
13 Comments
повесили макруху 4 Jul, 2022 @ 1:26pm 
add zombies map in wild plssssssssssssssssssssssssssssss
TerrorZaaier  [author] 18 Dec, 2020 @ 11:30pm 
I will update the mod after B41 is out on stable ;) I will also update the B40 version of my mod once B41 hits stable ;) Some recipes are in the lua code. Once you "skin" a deer you will get them. It might be in the recipes to, i don't remember exactly.
DarkArtistryNKP 18 Dec, 2020 @ 5:47pm 
So interesting thing. I decided to just check the code scripts for the recipe's and I found something odd. Now i'm no coder but i'm not seeing any recipes that result in the player getting AnimalBone, AnimalFat or AnimalHide.
DarkArtistryNKP 18 Dec, 2020 @ 4:07pm 
By "new update" I assume you mean B41 becoming the "stable" version. Which seems soonish, like maybe within the next 6months to year.
Or do you mean an update to this mod itself?
If the former, would you even still edit the code for such unique names to the B40 version of this mod?
TerrorZaaier  [author] 17 Dec, 2020 @ 6:54pm 
When the new update hits the streets i'll be updating this mod. When i do, i will make shure to use a unique naming convention to prevent this mod conflicting with other mod reciped etc. After the mod is finished i will add a recipe list to this page ;)
DarkArtistryNKP 17 Dec, 2020 @ 1:19pm 
I think it might help players to know what recipe's this mod add via a list here on the page. Mainly so as to avoid the possibility of having other mods that add the same or very similar recipe's that might conflict.
fluvius22 10 May, 2020 @ 7:45pm 
Very cool concept, hope to see further development.
TerrorZaaier  [author] 6 Apr, 2020 @ 5:05am 
You cant. The map is a stand alone map ;) You can use the recipes and go to a house in the wild if you want to "survive" in the wild ;) You will still be able to make the recipes that you can make on the stand alone map.
Rain 5 Apr, 2020 @ 1:32am 
If you're playing a regular game, and wanna visit this map, how do you do so?
TerrorZaaier  [author] 27 Jan, 2020 @ 12:48am 
No problem, I check reguraly, but i am moving at the moment so i am a little slower lol :p
Benathor 24 Jan, 2020 @ 1:22pm 
Cheers dude. Nice too have a little info. Definitely sounds like something I would like to give a go, might have to in my next run. Thanks for the quick reply too :D
TerrorZaaier  [author] 19 Jan, 2020 @ 9:01pm 
Yeah sorry haha :D The details are in the B41 mods, i uploaded this one for someone who asked. This mod contains a map with NO zombies. The map is 1 cell with a central lake in the center. You have the ability to craft all the items you will need to survive. If you play on my map you should get the trait called "Wilderness" to help you on your way. It is going to be pretty hard if you cant find stone ;) You make charcoal from wood, and need that to make iron at the campfire. You should try it out ;) Also, you do not have to play on my map to enable the mod. You can just go into the wild on the base game if you want a cabin and well for example. This is just you starting in a survival situation.
Benathor 18 Jan, 2020 @ 1:47am 
Can you give us anymore details on the mod please? Like even hints, on the crafting recipes, if here are water sources etc? I only ask as I'd love to give this a go :steamhappy: