Garry's Mod

Garry's Mod

CWRP / SWRP - AI LFS Anti-air Gun.
32 Comments
Hexon_Boi 6 Jul, 2022 @ 5:36am 
it is possible to convert this turret into LFS type of entity? Because LFS AI is not targetting it
[LOS] jhNs 7 Sep, 2020 @ 2:51am 
Is it possible to deactivate the turret While playing? Without c-menue
Shadow 7 Jul, 2020 @ 2:55pm 
this is cool. just wish there was somthing like this for halo rp.
Aura 24 Jun, 2020 @ 9:07pm 
Yo, I don't know if you changed the turret AI at all in your edit, but just letting you know, I slightly improved the AI in the newest updates for my Capital Ship addons
Zack 18 Jun, 2020 @ 6:25pm 
this is a great addon, but there's some room for improvement, greater range on the cannons, different styles/types and the laser colours change with teams
Fyber 19 May, 2020 @ 4:51pm 
I love this as it makes air attacks on a base more exciting!! One thing, think it's possible to change the bullet projectiles to a bolt?
VladTheDrunk 14 Feb, 2020 @ 6:02pm 
Also is it possible to give it in the entities section a category with [LFS] around it or something because Otter's Entities blends in for me xD
VladTheDrunk 14 Feb, 2020 @ 6:01pm 
This is awesome, is it possible to make the lasers more vibrant? So people can see the cannon shooting from like across the map or something.
Vrag 30 Jan, 2020 @ 3:04am 
any chance you can add the laser effect so you can see it firing?
mustard 22 Jan, 2020 @ 9:20am 
i noticed something, it is a republic ship shooting a republic ship
Nicohaze  [author] 19 Jan, 2020 @ 11:57am 
rp_venator_extensive
чингизхан 19 Jan, 2020 @ 11:31am 
map pls
Stbrawler 17 Jan, 2020 @ 12:50am 
ok
Nicohaze  [author] 16 Jan, 2020 @ 11:14pm 
If not then i don't know what to do there as i don't really want to let a client change those values, however you're free to use Gmad to de-compress the files and change the damage value if you need to.
Nicohaze  [author] 16 Jan, 2020 @ 11:13pm 
as for Client i think it will work there too?
Nicohaze  [author] 16 Jan, 2020 @ 11:13pm 
Added @Ricky use the console command LFS_Turret_Damage # in server console, can take some time to update though and should be stored for all sessions.
Nicohaze  [author] 16 Jan, 2020 @ 10:44pm 
Nah no problem released this for a reason, also thankyou Meagher!
Stbrawler 16 Jan, 2020 @ 10:42pm 
ok sorry about bothering you with that
Nicohaze  [author] 16 Jan, 2020 @ 10:40pm 
Ill see about letting you change the damage in the properties.
GPGR 16 Jan, 2020 @ 10:38pm 
Awesome work, should be really useful for both servers and players alike. Thank you.
Stbrawler 16 Jan, 2020 @ 10:38pm 
is any way to lower it damage? 400 a bit much for some ships
Nicohaze  [author] 16 Jan, 2020 @ 10:29pm 
Should be fixed if you update the addon and restart.
Stbrawler 16 Jan, 2020 @ 10:28pm 
ok
Nicohaze  [author] 16 Jan, 2020 @ 10:27pm 
Yeah, i should have tested them together. it seems like it's probably just a file collision ill fix it asap.
Stbrawler 16 Jan, 2020 @ 10:27pm 
ok i got it now once i unsub from the other ai turret
Stbrawler 16 Jan, 2020 @ 10:22pm 
oh
Nicohaze  [author] 16 Jan, 2020 @ 10:21pm 
Oh wait there might be an issue if you're subbed to the Star Wars Turret AI aswell, just a second.
Nicohaze  [author] 16 Jan, 2020 @ 10:21pm 
It's working on my side, it's under the category LFS AI Turret
Nicohaze  [author] 16 Jan, 2020 @ 10:15pm 
Let me double check if it's working on my end.
Stbrawler 16 Jan, 2020 @ 10:14pm 
yes.
Nicohaze  [author] 16 Jan, 2020 @ 10:11pm 
Have you checked the entities section?
Stbrawler 16 Jan, 2020 @ 9:53pm 
there nothing there, nothing to spawn or even in the addons listing or downloading