Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This is very strange.
I don't know why that is the case since it should not be there at all since in theory what I uploaded should also be the same here.
Anyways you can fix it by removing the extra )
Can you try uninstalling and then redownloading the mod?
Error: Redscreen: ImportText (Behaviors): Missing key name in: (BehaviorName = HasMultipleWarCryTargets, (NodeType = StatCondition, Param[0] = AbilityTargetUnitCount-WarCry, Param[1] = "> = ", Param[2] = "4")) ; Param[2] count includes self.
I can investigate the issue in a day or two.
im starting up a bunch of campaign to test spawns and it only effected a single chosen and they didnt always get the perk . so i think the Centurion Beast master perk is somehow getting added to the chosen selectable perk pool .
this is a very minor issue nothing game breaking.
I highly doubt that this mod is 'forcing' it on chosen, just random odd co-incidence that they've got it.
I copied the vanilla code Chosen don't exist in vanilla.
Thanks again. I'm building up my modlist for a new season right now.
Esp Harder War!!
This mod doesn't add much itself, just the enemy.
I just do relatively simple mods.