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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2319670792
No major changes.
I have removed a bit of backwards compatibility because it was making things needlessly complicated, so I was more likely to miss something. If anyone has trouble with this they can get the old version here: https://drive.google.com/file/d/1VxL6coD-w8lPQKXSOC4dkCZDuxDgnHMA/view?usp=sharing
I do have more ideas for landmark & garrison adjustments - I want to make Lizardmen landmarks have garrisons made up of sacred spawned units, and make the garrison in Sartosa have sartosan free companies in it, and the Castle Drakenhof garrison have Sylvania handgunners.
I’m not short on ideas don’t worry!
tho i hope you do more landmark mods (for dwarfs or bretonnia etc.)
just a small thing that makes every settlements unique and worthwhile capturing
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2152378347
hope you do for the other factions as well
damn good mod
I'm off to kill some goblins
However, I would rather not do any cross-faction units, because things can get a bit messy. If you want that though, we can talk through it on the C&C discord.
This is very Empire-specific; the Bretonnians don’t have provincial units. What changes do you think they should have?