Pavlov VR

Pavlov VR

Mad Castle Zombies V2.2
19 Comments
Pvt. Dabsprey 8 Jan, 2021 @ 5:16pm 
no u
SomeBee 1 Jan, 2021 @ 2:09pm 
This is pretty great, thanks for your work
Internaut 24 Nov, 2020 @ 11:18am 
This is some good stuff lad, thanks for you BO3 stuff, but man you stepped up what the zombies was like here.
Nickanoid 22 Mar, 2020 @ 10:41am 
IceGrenade, thank you so much for making this amazing content. I loved all your BO3 maps and I love this even better. AMAZING JOB! Please continue to provide these kinds of high quality maps for us!
IceGrenade  [author] 22 Feb, 2020 @ 7:11am 
Released V2
Big update see change notes

I think there is a bad spawn somewhere, during testing it stopped progressing rounds at round 15. Might be an issue there. I will fix asap. Headed out now but when I get back I'll look into finding the issue. In the meantime if you can spot the issue please send helpful notes here or dm. I think the issue is with the long green bridge leading up to the castle. So to avoid this bug I would avoid opening the doors to the castle.

Another thought is that there is a spawner in the castle that activates before you buy the 10k castle door. Could test by building up 18000 points and opening one door (see if they still spawn) if they do. Open another then wait and see if they stop spawning if they do. Open all the doors and see if they are trapped in the castle.

I'll be back in a few hrs
IceGrenade  [author] 20 Feb, 2020 @ 5:35am 
Version 1.5 now live!
Huge new castle added
Lighting improvements
Clipping improvements
Door price changes
New spawners
Buyable ending
Added more weapons
IceGrenade  [author] 17 Feb, 2020 @ 8:13pm 
Version 1.4
Major Update
Huge New Areas
Improved Clipping
Improved Spawning
Improved Lighting
60+ Melee Weapons (Random at start)
Bug Fixes
And More, see on fix board in-game
IceGrenade  [author] 16 Feb, 2020 @ 7:21pm 
Update 1.2 Reverted. Needs Fixes
IceGrenade  [author] 16 Feb, 2020 @ 4:47pm 
Version 1.2 Live!
(Streaming it now https://www.youtube.com/c/IceGrenade/live)
8+ new spawners,
2 new areas,
new guns,
new lighting,
improved clipping,
changed door layout and prices,
improved mysterybox placements / added
Fixed up all the wallbuys

Should make it much harder and more fun to play

This Update was done Live on YouTube. Watch it here
IceGrenade  [author] 16 Feb, 2020 @ 5:36am 
I can't get doors to activate spawns, nobody seems to know why it is broken. Spent 8 hours trying to fix this little bug. Not sure what to do. Losing my mind here. Will come back to this later and fix it but yeah someone will need to admit me to a mental asylum if I spend one more hour looking at this particular bug right now.
󠀡󠀡 15 Feb, 2020 @ 8:31pm 
can you help why pavlov editor freezes at 94%?
IceGrenade  [author] 15 Feb, 2020 @ 6:44pm 
@cheesypoofs just click Subscribe and it will pop up ingame
󠀡󠀡 15 Feb, 2020 @ 6:04pm 
where do you download these maps from?
IceGrenade  [author] 14 Feb, 2020 @ 11:21am 
Version 1.0 Live!
Door fixes
Added MysteryBox Locations
Moved Staminup perk
Added more clipping (invisible walls to stop players flying off the map and dying. Also to prevent cheaters)
IceGrenade  [author] 14 Feb, 2020 @ 5:59am 
Version 0.9 out. This still has another 11 or so updates to go! I am using this map as a playground to learn ue4. Seems to be shaping up well. Looking forward to adding even more playable areas.
IceGrenade  [author] 12 Feb, 2020 @ 11:44pm 
If you want to stay up to date with that is happening with this map, please follow the Change Notes and Join the Pavlov Zombies discord.

Change Notes
Join the Pavlov Zombies Discord [discord.gg]
IceGrenade  [author] 10 Feb, 2020 @ 4:13pm 
This is Update 2. I reckon with about another 20 updates this map will be good to play. Still got LOTS to add. Please come back later when this map is complete!
IceGrenade  [author] 10 Feb, 2020 @ 12:51am 
I've only put 5 minutes into this map so far. Will be putting multiple hours into it and making a cabin in the woods style map. Not sure why so many people are downloading it lol. It's shite atm 😁
BigStupid 9 Feb, 2020 @ 9:31am 
Epic