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Big update see change notes
I think there is a bad spawn somewhere, during testing it stopped progressing rounds at round 15. Might be an issue there. I will fix asap. Headed out now but when I get back I'll look into finding the issue. In the meantime if you can spot the issue please send helpful notes here or dm. I think the issue is with the long green bridge leading up to the castle. So to avoid this bug I would avoid opening the doors to the castle.
Another thought is that there is a spawner in the castle that activates before you buy the 10k castle door. Could test by building up 18000 points and opening one door (see if they still spawn) if they do. Open another then wait and see if they stop spawning if they do. Open all the doors and see if they are trapped in the castle.
I'll be back in a few hrs
Huge new castle added
Lighting improvements
Clipping improvements
Door price changes
New spawners
Buyable ending
Added more weapons
Major Update
Huge New Areas
Improved Clipping
Improved Spawning
Improved Lighting
60+ Melee Weapons (Random at start)
Bug Fixes
And More, see on fix board in-game
(Streaming it now https://www.youtube.com/c/IceGrenade/live)
8+ new spawners,
2 new areas,
new guns,
new lighting,
improved clipping,
changed door layout and prices,
improved mysterybox placements / added
Fixed up all the wallbuys
Should make it much harder and more fun to play
This Update was done Live on YouTube. Watch it here
Door fixes
Added MysteryBox Locations
Moved Staminup perk
Added more clipping (invisible walls to stop players flying off the map and dying. Also to prevent cheaters)
Change Notes
Join the Pavlov Zombies Discord [discord.gg]