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Is that decaying meat or shit
type: mat_specular 0 into the console
Never used hammer before.
Because that one doesn't, will i have to ask the guy for the source?
Incase you (and others) were wondering what map i meant, it was this one: https://gamebanana.com/maps/176591
Really pretty, big, and nice for DM.
2. Copy maps & resources to GMOD directory (install like a legacy addon)
3. Open map in GMOD Hammer
4. DELETE all NoSee/Fill brushes (makes the maps invisible when compiled)
5. Fix ladders and missing textures [OPTIONAL]
6. Compile Map (WITH HDR!) from Hammer
7. VIDE: Use VIDE to automatically add textures to the map
8. Test the map in GMOD, see if the textures are there. Usually, it misses a 10 - 20.
9. Open VIDE again, add the texture manually.
Rinse repeat Steps 8 and 9 many times.
PROFIT
I have a Neotokyo map i would like compressed (one that takes place in a mall) and i would like to know how to add those resources so i can make it "standalone"