Transport Fever 2

Transport Fever 2

Sehr langes Depot
48 件のコメント
Hessie James  [作成者] 2023年6月1日 10時49分 
@carlos.ryo hello. If you remove the original paintings from my mod and use only your repaints so thats not an all in one mod. feel free to do so. and don't forget to give credits and a link to the original version. greetz
carlos.ryo 2023年5月31日 14時24分 
Hello! Would it be possible to have your permission to publish a repaint of this depot in the Spanish version of our railway operator (Renfe)? Thank you!
spc.graham 2023年1月13日 19時57分 
ok, thank you for the information
Hessie James  [作成者] 2023年1月13日 5時26分 
@spc.graham it's available from 1960.
spc.graham 2023年1月12日 15時45分 
I just installed this mod, but I'm not seeing it in-game, what year will the mod show up?
Hessie James  [作成者] 2020年3月3日 15時38分 
@dododoedel Sorry Nur woher hast du deine Version dieses Mods. Im Aktuellen gibt es kein face0. Neuste Version im Workshop auf TPF.net gezogen?
dododoedel 2020年2月29日 0時37分 
dododoedel, 29.02.2020

Guten Tag.

Mein Spiel stürzt mit folgender Meldung ab.

error: error: res/scripts/init.lua:64: creating globals by assignment is not allowed (variable was face0)
Did you forget to add 'local' before your variable?
stack traceback:
[C](-1): ?
[C](-1): error
res/scripts/init.lua(64): __newindex
[string "mods/hessie_sehr_langes_depot_2/res/construct..."](177): fn
...am/steamapps/workshop/content/1066780/1937785251/mod.lua(29) : ?
res/config/base_config.lua(35): ?

Gibt es auch für mich eine Lösung?
mongolteiko 2020年2月24日 10時12分 
Yeah did that [load it up the order and first etc.], but other mods sometimes crash on it too when added. Adding locos/multiple units etc, are ok but not stations/depots. I've had problems since the last patch with some mods that work with some saves and not with others. Maybe they, UG, will eventually fix things! I had problems loading your other two depots on that save too, but not on others saves. I still use your original building [without the depots added] on the main save.
Going to start a new map soon anyway and will use all 3 then. Thanks for your hard work. Appreciated.
Hessie James  [作成者] 2020年2月24日 9時28分 
@mongolteiko try to load the mod first in the modlist. I only guessed that it is loadorder independent. maybe another mod overrides vanilla files. it's the same script as in the other two depots from me.
mongolteiko 2020年2月24日 8時04分 
Hi Hessie. Works for me on other saved games now, but still not on my main save. Must be a conflict with that one. Thanks for your good work!
Hessie James  [作成者] 2020年2月24日 8時02分 
Thanx. Good to hear that it works now for you. It should have worked all the time. maybe loadorder dependency. Now it seems to be loadorder independent. good to know.
Calli 2020年2月23日 21時18分 
Es funktioniert Danke für die tolle Arbeit
ServiusTheBear 2020年2月23日 14時58分 
Good News It works now!
Hessie James  [作成者] 2020年2月23日 13時10分 
@[SK] update is out. If it doesn't work I have one final solution
Hessie James  [作成者] 2020年2月23日 12時56分 
Ok. My problem is i don't get this error in my game. So i have to guess what the problem is. Give me a few minutes i give it a last try. If it doesn't work you have to wait until thursday. sorry.
ServiusTheBear 2020年2月23日 12時49分 
I got this now error: error: res/scripts/init.lua:64: creating globals by assignment is not allowed (variable was face1)
Did you forget to add 'local' before your variable?
stack traceback:
[C](-1): ?
[C](-1): error
res/scripts/init.lua(64): __newindex
[string "G:/Steam Games/steamapps/workshop/content/106..."](169): ?
res/config/base_config.lua(35): ?
Hessie James  [作成者] 2020年2月23日 12時19分 
A new Update is out. I hope it will work now.
Hessie James  [作成者] 2020年2月23日 12時03分 
@[SK] you don't have to add a number there just add local scale . I thougt i fixed the local scale problem. I have to look into it again.
ServiusTheBear 2020年2月23日 9時50分 
Your Modernes Depot and Depot + Asset Badischer Bahnhof Basel works perfectly fine :)
ServiusTheBear 2020年2月23日 9時19分 
Um I tried adding the line thing but not sure what the scale is. I did get a pop up this time with. error: error: res/scripts/init.lua:64: creating globals by assignment is not allowed (variable was face0)
Did you forget to add 'local' before your variable?
stack traceback:
[C](-1): ?
[C](-1): error
res/scripts/init.lua(64): __newindex
[string "C:/Program Files (x86)/Steam/steamapps/worksh..."](179): ?
res/config/base_config.lua(35): ?

So when am changing the lua what should it look like excatly and should their be a number in it for the scale? Sorry am a newb and modding persay. I have the other dept from you which worked fine.
wacker-ibk 2020年2月23日 4時58分 
hi habe den lokschuppen installiert nur wenn ich den in dem spiel integrieren will wollte dann stürzt mir leider das spiel ab :steamfacepalm:
Apocolypse 2020年2月23日 1時48分 
Getting a crash ingame when selecting it from the menu:

error: error: res/scripts/init.lua:64: creating globals by assignment is not allowed (variable was face0)
Did you forget to add 'local' before your variable?
stack traceback:
[C](-1): ?
[C](-1): error
res/scripts/init.lua(64): __newindex
[string "C:/Program Files (x86)/Steam/steamapps/worksh..."](179): ?
res/config/base_config.lua(35): ?

(last lines of stdout)
Sharki 2020年2月22日 21時29分 
spiel kackt ab
Hessie James  [作成者] 2020年2月22日 15時26分 
@mongolteiko you don't have to start a new map. If there are conflicts change the load order of mods. Kick load game then klick on the small + Symbol under Delete. Commonapi2 if you have it have tobe on top with all extensions. (1-3) after that load track mods. After that i Prefer to load Station and Depot mods and after that everything else exept there is depency of mods.
mongolteiko 2020年2月22日 14時44分 
It maybe a conflict. I'll try tomorrow with a clean map. Thank you for your help.
Hessie James  [作成者] 2020年2月22日 14時38分 
@mongolteiko sorry but my dds are all correctly scaled now. Don't know what to do and a line 116 doesn't exist in laneutil.lua. And really i don't understand the problem is in models.zip I don't touch anything there with my mod. Maybe change the load order and set it just after track mods if you have some installed.
mongolteiko 2020年2月22日 14時24分 
No it didn't work. Had the same lua error with 116 this time.
stack traceback:
[C](-1): scale
res/scripts/laneutil.lua(72): createLanes
[string "res/models/models.zip/model/station/water/era..." ](116): ?

ModelRep: 4222.63 ms
mongolteiko 2020年2月22日 14時14分 
@Hessie I can read and understand German quite good [just not write it very well] lol
I will leave it to your fix and see what happens in the next update. Thanks for the info.
Hessie James  [作成者] 2020年2月22日 14時14分 
@mongolteiko and [SK] a quik update is out. Please respond if it works for you. :)
Hessie James  [作成者] 2020年2月22日 14時04分 
@mongolteiko and @[SK] it seams there is a bug in the UG laneutil.lua. I can only try by replacing my mga files to solve the Problem. If it works I don't know. https://www.transportfever.net/index.php?thread/13607-l%C3%B6sung-f%C3%BCr-laneutil-makelanes-error-res-scripts-laneutil-lua-73-attempt-to-call/&postID=282405#post282405 it's in German I know. If my workover doesn' work for you you have to go to Transport Fever 2 res/scripts/laneutil.lua and add local scale after function laneutil.makeLanes(input)
local result = { } after line 15. Open it in Notepad add the local scale after line 15 and save it. But be warned it could be overrided with the next TPF2 update.
mongolteiko 2020年2月22日 13時42分 
@[SK] you find it in your steam folder > userdata > [ your user ID] > 1066780 > local > crash dump
Hessie James  [作成者] 2020年2月22日 13時30分 
@[SK]ServiusTheBear please read the last few Comments im working on it. :)
ServiusTheBear 2020年2月22日 13時29分 
Umm not sure where to find the stdout.txt Until I know the only thing I can say is it appears to be freezing my game when i try to put the building down to replace my depot.
Hessie James  [作成者] 2020年2月22日 13時28分 
@mongolteiko this is the Error [C] (-1):scale . Its a scaling problem of the textures. I made some mga files 256x256 instead of the original scale of the diffuse textures. In TPF1 it wasn't a problem.
mongolteiko 2020年2月22日 13時25分 
OK thanks.
mongolteiko 2020年2月22日 13時24分 
Lua error reads:
error: res/scripts/laneutil.lua:attempt to call upvalue 'scale' (a number value) stack traceback:
[C] (-1):scale
res/scripts/laneutil.lua(72): createLanes
[string "res/models/models.zip/model/station/road/stre..." ](58): ?

This error is usually caused by modding. The syntax of some game resources is not correct.

I'm a train driver not a programmer. Just telling you as it is. Thanks.
Hessie James  [作成者] 2020年2月22日 13時22分 
@mongolteiko ok. I think I found the Problem. But I have to make some _mga files anew and replace some entries in the mtl files. It could take a few days.
mongolteiko 2020年2月22日 13時16分 
I copied and pasted the end of the stdout.txt and it contained that.
mongolteiko 2020年2月22日 13時14分 
The save game runs fine. Been on this save game for 100hrs. When I add your mod it crashes. The text window contains the same message as the end of the stdout.txt
When I load the game without your mod it is ok.
Hessie James  [作成者] 2020年2月22日 13時03分 
@mongolteiko why is there a link in your post? the stdout.txt dosn't create links by itself.
mongolteiko 2020年2月22日 12時10分 
Keeps crashing for me:
stack traceback:
[C](-1): scale
res/scripts/laneutil.lua(72): createLanes
[string "res/models/models.zip/model/station/water/era..." ](116): ?

ModelRep: 6753 ms
Hessie James  [作成者] 2020年2月22日 11時59分 
@Intel schönen Dank auch. Ein Fix ist draussen.
pache711 2020年2月22日 11時58分 
@Calli and @Cmdt_Wlaskovish The creator literally said in the description to add the text from the stdout.txt about the crash instead of saying "game crashed"...
Zerstörerxx23 2020年2月22日 11時27分 
stürzt ab nicht downloaden
Rigby_Arg 2020年2月22日 10時42分 
game crashed
Calli 2020年2月22日 8時29分 
Game crashed when i click on tzhe Depot
gouthrodavid 2020年2月22日 6時13分 
thank you
mongolteiko 2020年2月22日 5時53分 
Looks good. Will try it out. Thank you.