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You seem to be experiencing a display glitch due to Tabletop Simulator interpreting the string [11] as a color code. When I test with the example asset, I get the same issue, but I am still able to copy-paste the output text. https://youtu.be/QpbPz8hnq7Y is a recording of this.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2751520935
I am not aware of a 10-item limit on arrays of children. In fact, the current version of the workshop contains a poker table whose first GameObject contains over 10 child GameObjects, and I can explore it without issue.
Are you able to provide an example of an asset for which the explorer throws errors?