Stellaris

Stellaris

Warlock Class Missile Destroyer
62 Comments
Furykuiku'l 24 May, 2023 @ 9:40pm 
oh i got your mods to work but they are not fully usable in the new version as they cant use the cloaking tech so maybe that one little coding change to ships caused my first error while trying to run your mods but after messing with a few things they work just make it impossible to use in cloaked fleets
Furykuiku'l 22 May, 2023 @ 3:02am 
they did something to the codes relating to everything that messed up a lot of mods that should of not needed updates as they edited only on or two little things its like the new leader system made them go and almost rewrite all the code of the game to make it work
Red-Eyed_Gelynome  [author] 20 May, 2023 @ 11:07pm 
Oh for real, they probably change alot of the ship codes. will try to update it then
Furykuiku'l 20 May, 2023 @ 9:30am 
any chance we can get these ships updated as i loved them and always use them as one of the standard ships in my fleets along with your Yamato Carrier and Arcadia and your others as they make great ships for some of my custom empires but with them active the game wont load at all
agamemnon_b5 15 Apr, 2023 @ 7:57pm 
Does anyone know how to make this ship bigger?
agamemnon_b5 21 Mar, 2023 @ 9:13am 
@hellm100

How do you increase the size of the mesh files to make the ship bigger?
hellm100 23 Feb, 2023 @ 8:18pm 
Thank you for creating and supporting the mod. With the advent of the Earth Alliance ship set, it has become even more relevant and perfectly complements this mod. I use your version of the Sorcerer as the flagship of my fleets. The only thing is that I edited the size of the mesh files to make it larger and slightly reduced weapons and slots for special equipment, thereby balancing it for a vanilla game.
Boshty 17 Feb, 2023 @ 2:08pm 
Your stand alone ship mods are fucking fantastic and i wish more modders would make them. not to make my fleets insanely overpowered, but I put like, 1 of each different stand alone ship into different fleets as like the 'flagships' of each fleet. It gives my fleets that little bit of uniqueness over just their names and portraits.

It was such a cool moment when my yamato led fleet was about to fall to a combined federation push and my infinity led fleet came in to save the day :)
n.pedrazalis 8 Nov, 2022 @ 5:32pm 
Hello i have a question could you make a shipset of babylon 5 about the earth alliance The OMEGA CLASS DESTROYER could be my dream please https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=497468422 , and models , https://thewertzone.blogspot.com/2017/11/the-ships-of-babylon-5-military-vessels.html , my favourites are the Omega class destroyer with the https://youtu.be/YYBjIbs4bPc part in the middle that rotate , thank you for consideration
n.pedrazalis 4 Nov, 2022 @ 10:38pm 
uptate please
Valtiel_The_First 21 Sep, 2022 @ 8:38am 
any plans for a update to 3.5?
king.josh.b 19 Apr, 2022 @ 4:04pm 
Disregard my comment, found it
king.josh.b 19 Apr, 2022 @ 3:51pm 
I'm having trouble locating the ship. Is it a specific research that you have to unlock first? I added it after starting a game with destroyers already research, would that be an issue? Thanks, first time using a stand alone ship mod.
Pingu's Revenge 25 Feb, 2022 @ 2:25am 
Thank you for the quick reply :Gifting: This is very
helpful
:highlvl:

I thought something like that too. Would also be too nice if it were so simple :steamdeadpan:
Red-Eyed_Gelynome  [author] 25 Feb, 2022 @ 2:18am 
Pingu's Revenge: Never played Gal Civ but im guessing they have different model format. you'll need to export it from that game then import it to a 3D modeling program to properly assign stellaris formats for the textures. (Autodesk Maya or Blender) Then export it into stellaris format (.mesh), once you got that, code it. For shipsets, you can follow the format for alot of shipsets on the workshop. For stand alone ships, feel free to use any of my codes as a base, that should speed things up.

So yeah. you'll need another program.
Pingu's Revenge 25 Feb, 2022 @ 1:49am 
How can you actually create your own ship assets? Do I need an extra program for this or can I possibly copy e.g. models from Galactic Civ & paste them here? Not steal but self-created. Because there is e.g. a good editor that actually anyone can use ^^ where you just polygon objects together & put textures over it.:Tiberium:
Red-Eyed_Gelynome  [author] 2 Jan, 2022 @ 4:58pm 
I've tested my other stand alone ship mods and they work fine, I do believe its the same case for this. Im currently on hold for making new ships as im trying to check every mod that I have to make sure theyre compatible with 3.2.

but yeah, ive added them to future plans incase I got the time for it.
launcher will say outdated but should work fine unless you have another mod that conflicts with it.
n.pedrazalis 29 Nov, 2021 @ 10:40pm 
or Babylon 5: Hyperion Class Heavy Cruiser
n.pedrazalis 29 Nov, 2021 @ 10:35pm 
EA Omega Class Destroyer hello could you make this one please the omega class its so nice
n.pedrazalis 27 Nov, 2021 @ 2:18pm 
Hello could you uptate for the last version 3.2 please
n.pedrazalis 17 Nov, 2021 @ 9:35pm 
Hello could you uptate for the last version please its appearing outdated on the menu
AJ 3 Jul, 2021 @ 11:07am 
I'd pay money for a full Earth Alliance ship set
larsoed 3 May, 2021 @ 8:47am 
Your warlock model is beautiful! Excellent job! Hope you make and release other Babylon 5 models!
Corvette = Olympus
Hyperion = Destroyer
Cruiser = Nova
Battleship = Omega
Super Carrier = Poseidon
Titan = Excaliber
Red-Eyed_Gelynome  [author] 4 Feb, 2021 @ 10:56pm 
Update: Resized all model to partially make them proportional to Mega-Class Star Dreadnought and Executor Class Star Dreadnought (still not on workshop.)
Red-Eyed_Gelynome  [author] 20 Jan, 2021 @ 8:02am 
Shameless Plug, Yet another Stand Alone Ship Mod! This time, The Grand Daddy of all Battle Stations:
Death Star Orbital Battle Station
lawrencehaynes6969 10 Jan, 2021 @ 6:18am 
I'm adding this to my UNSC fleet pronto! Thanks man!
Red-Eyed_Gelynome  [author] 15 Dec, 2020 @ 6:36am 
Updated:
Added 2 hangers and 2.8 compatibility (even tho it works fine before)

Minor bug found:
-The warlock has custom turret models, if you use the Proton/Neutron Launchers weapons (L slot) the custom model will not be used thus the turret slot will be invisible.
-The cause of this problem lies on the weapon itself, it seems that the weapon has some turret model attached to it.
-I cant fix it without editing the weapon itself but I'd rather not touch it.
Hyp 6 Nov, 2020 @ 9:36pm 
Please update for 2.8.Also munificient frigate, Arcadia battleship and Yamato.Love your mods.Great job.
CAPT_Reynolds 11 Sep, 2020 @ 10:13pm 
Would it be possible for you to add the remaining ships of the Earth Alliance to a mod also?
AJ 5 Sep, 2020 @ 11:32am 
Wonderful, two hangar slots would do just fine I'd say.
Red-Eyed_Gelynome  [author] 4 Sep, 2020 @ 10:47pm 
ACT.OF.VALOR: Last time I check, it works just fine, Are you using any AI / Weapons mod? Also, did you equip the custom missiles?

@AJ: I was planning it, but I forgot how many I should add, maybe 2 or 3 max

@Cronos: Maybe same problem sa actofvalor? I'll recheck it later on but I didnt receive any errors last time I check it and the missile works okay
GHOSTx141x 4 Sep, 2020 @ 1:29pm 
BRO THIS SHIP BARELY WORKS ITS WORKED MABY 20% OF THE TIME IT NEVER FIRES and then DIES
AJ 26 Jun, 2020 @ 10:23am 
Hey there, I am still loving the shit out of this mod; if I love you forever will you add the option for strike craft hangars?
Cronos 12 Jun, 2020 @ 5:39am 
I have a problem where the minutemens dont deal damage. Am i doing something wrong, help would be appreciated
Admiral KIt 10 Jun, 2020 @ 4:33am 
i think you will have a good fan base if you can make up thr full ships mod for the earth force fleet as there is everything there for the;
corvette
destroyer. hyperion
cruiser. omega
battleship. warlock
and the use of the isa victory/ excalabur
CAPT_Reynolds 31 May, 2020 @ 1:39am 
Great ship. I am a big Babylon 5 fan.

I am wondering if you ever plan on adding the other Earht Alliance ships to your collection? I would enjoy seeing the Hyperions and Omegas going though the galaxy
John McCreedy 8 May, 2020 @ 10:45am 
One of the best looking ships in Sci Fi. It even fits turrets in the right places, albeit slightly large but we can't have everything :)
Joculari 7 May, 2020 @ 1:15pm 
Is it player only?
Red-Eyed_Gelynome  [author] 5 May, 2020 @ 8:47am 
Shameless plug: Yet another Stand Alone Ship Mod:
Rodger Young From Starship Troopers
-Decent "corvette"
-slow speed but deals big dmg on planets
Red-Eyed_Gelynome  [author] 24 Apr, 2020 @ 3:25am 
Shameless plug: Yet another stand alone ship mod:
Space Battleship New Hampshire
-No dlc needed
-Another Space Battleship :P


haitianlatino: If I ever find a good model, then yeah why not.
haitianlatino 19 Apr, 2020 @ 4:50pm 
Great job!!! You by any chance thinking of an OMEGA class destroyer?
Red-Eyed_Gelynome  [author] 4 Apr, 2020 @ 4:29am 
Updated. Oh also, I change the name ingame into just "Missile Destroyer" so you can name your builds "warlock" . it will automatically change into _namehere_-class Missile Destroyer.
Red-Eyed_Gelynome  [author] 4 Apr, 2020 @ 4:07am 
to be updated - Changes:
-Added 1 xl slot it front (There was a 2nd barrel in the front of the mesh so I added a new xl slot for weapon)
-Reduce HP by 3k
-Tweaked jumpdrive
-added locators for light effect, engine, rotating turrets.
-fixed some missing localisation
Red-Eyed_Gelynome  [author] 3 Apr, 2020 @ 8:52am 
I'll try to work on this tomorrow. I'll fix the weapon locations as well as try to make the turrets rotate.
Puredeath 30 Mar, 2020 @ 4:06pm 
i love it
Red-Eyed_Gelynome  [author] 24 Mar, 2020 @ 5:21am 
Another shameless plug. Yet another stand-alone ship mod!
Munificent Class Star Frigate

Yes I know I know it's for player, how about the AI you think? dont worry, I got a special stand along ship for the AI, im just not sure if I just set it like a random mini midgame crisis or give it to every AI.
Crazy Old Texan 19 Mar, 2020 @ 2:39am 
thanks
Red-Eyed_Gelynome  [author] 19 Mar, 2020 @ 12:13am 
@Crazy Old Texan: Base 5, max 20. with a fleet cap division of per 50.
Crazy Old Texan 18 Mar, 2020 @ 3:43pm 
Does this have a fixed build limit or is it based on Fleet Cap?
Red-Eyed_Gelynome  [author] 17 Mar, 2020 @ 11:45pm 
@AJ: The name of the ship has already been removed since initial update. I just forgot to take some new screenshots. for the Registry number, I havent edited them out.