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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2885885154
@Two, last I saw, you were fighting cancer, so I hope you're doing better. I'll take over this humble mod if you like. Send your users a message here if you can. We'd all like to know you're okay.
I'll keep hoping for an update for now. Either way, thanks to the author for all the use I've gotten from this mod over the years.
I've also been using it and haven't run into any issues as of yet.
Very well, I trust you with my life
if you are updating an existing save pre-ideology to ideology ,make sure that ALL mini'ed object on the map are installed and NOT in mini form when updating otherwise you will not be able to give most commands to a pawn by right clicking the item while a pawn is selected.
Fortunately, I recently found the Don't Steal My Walls mod, which also protects doors. (Tags say it hasn't been updated for 1.3, but the comments say it works okay in 1.3.)
Added support for standard doors, pods and pod launchers, ground penetrating scanners, and crematoriums.
Re-balanced the weight of nearly everything to be a bit closer to vanilla buildings.
Fixed the weight bug with the bio refinery, fab bench, and hi-tech bench.
And split up the patch file so that misc buildings are in Misc.xml, power in Power.xml, etc. This is simply a quality of life thing for me and anyone else who wants to use the patch code.