Slay the Spire

Slay the Spire

MeleeMod
24 Comments
beeyee2010  [author] 28 Nov, 2023 @ 5:11pm 
@Infernoorsomething This was actually intentional. Maybe I could make it show every time and make it toggle-able instead
Infernoorsomething 27 Nov, 2023 @ 12:22pm 
Really Fun! I'm a big fan of this.There are a couple of bugs I've found tho. The years of research relic only does the shit-talk for the first three times you use it and never else.
AvangionQ 23 Oct, 2022 @ 1:18pm 
Please fix the Heart defeat text to:

FALCON PAUNCH
some (momi) 27 Apr, 2021 @ 10:46pm 
Starter relic is pretty strong?

Either way, nice mod!
dinner wonder 24 Nov, 2020 @ 1:50pm 
this is cool!!!!!
Astra 8 Jun, 2020 @ 2:39pm 
I don't usually comment on these things, but its time to crack out the big blue theme song from smash bros again I see.
Hannah 16 Apr, 2020 @ 9:23pm 
Would love a ZSS character mod
beeyee2010  [author] 22 Mar, 2020 @ 11:18am 
@lozacenz, This should be fixed mostly. I don't believe we can change the keyword though, since we both use combo. Ideally eventually we can map keywords to an ID instead of just the keyword. But at the moment, since we use the same keyword, that mod will overwrite my combo keyword.
lozacenz 22 Mar, 2020 @ 12:52am 
The game can't tell the difference between your Jab and the Jab in this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1901256015

Running both at once gets you the bartender's version's art and effect, but the text doesn't match that. (the bartender mod also has a 'combo' mechanic, a completely different one from the combo mechanic in your mod, which that Jab uses. The text mismatch is that the section covering it's combo effect (in this case, that the next card you play is temporarily upgraded) doesn't appear, but the effect happens)).

It's not exactly important or anything. Mod compatibility issues are a fact of life, at this point, and the obvious answer is to just not run them both at the same time, but it'd certainly make me happy if that could be fixed at some point.
beeyee2010  [author] 19 Mar, 2020 @ 8:47pm 
@Blurred Aspect, this should be fixed. Thank you for letting me know.
Blurred Aspect 19 Mar, 2020 @ 6:26pm 
@AvangionQ
Not bad, this should work fine then. Expiry limit is 1 year so it is either going to be fixed or not relevant by expiry time. Also to answer your question from the 15th it appears to give you a permanent +4 Dex and Str but removes revive effect.

@beeyee2010
Crash log link:
https://textuploader.com/1jdch
AvangionQ 19 Mar, 2020 @ 5:24pm 
@Blurred Aspect Copy/paste the log over here, then link here. https://textuploader.com/
Blurred Aspect 19 Mar, 2020 @ 4:47pm 
Looks to be an error if you get into the Gremlin match cards game, game keeps crashing upon loading that event. Could post the crash log but there would need to be a discussion as comment size is too small.
beeyee2010  [author] 18 Mar, 2020 @ 5:31am 
@Alchyr, Thank you! I will look to fix the card images and add additional ones since it doesn't seem so bad now
Alchyr 17 Mar, 2020 @ 10:25pm 
OpalGotMyHeart 17 Mar, 2020 @ 3:24am 
I am mildly dissapointed that "wave dash" wasnt the default defense card, but regardless, this is a neat little mod. Good job.
AvangionQ 14 Mar, 2020 @ 7:03pm 
What's the starter relic effect after death?
Zero 14 Mar, 2020 @ 5:02pm 
@beeyee2010, I had a run with Prismatic Shard.and got Perfected Strike. It didn't work as intended and didn't count the jabs.. Again, it's not that big of a deal.
beeyee2010  [author] 14 Mar, 2020 @ 3:42pm 
MK, that is not intentional. I thought I handled the cases with Pandora's Box and other such effects. What were you seeing specifically?
SakuraKoi 14 Mar, 2020 @ 3:40pm 
Despite the currently lackluster first impression (screenshots and written examples should have quite some effect and not just the brand), I sure am gonna give this a try...

although I sure am going to be disappointed since it seems unlikely that enemies will ever be smashed out of the screen.
Zero 14 Mar, 2020 @ 3:38pm 
I like this mod. My only criticism is that the jab cards aren't affected from "strike" effects. (If iintentional, that's fine)
beeyee2010  [author] 14 Mar, 2020 @ 11:54am 
trelian5, this is known. It bothers me too, but it's really tedious to make it fit the frame for each card. Maybe I'll fix it eventually, but I'm not sure how worth it it is to me.
trelian5 14 Mar, 2020 @ 11:17am 
The art isn't fit for the cards properly, and a lot of it has a weird white line at the bottom. Not anything major, it just bothers me.
LickinUrKitten 14 Mar, 2020 @ 9:15am 
This is a very well made mod, played through with multiple mods along with this such as infinite spire and vexmod, and few others not a single crash or bug found yet plus the cards look nice, well played. Will say Falcon seems a bit stronger than default characters but its Falcon so its ok :P