Stellaris

Stellaris

ESC3 SI (alpha) Compatibility Patch
15 Comments
Cain the Enabler  [author] 14 Apr, 2020 @ 11:03pm 
it's something i need to fix i have it fixed in my combined patch but ive been taking a break to try and get over the rona induced depression
Sjru 🐲 13 Apr, 2020 @ 8:26pm 
I dunno if this is a bug coming from this mod or ESC but the mercenary squadron is doing 0 damage.
Cain the Enabler  [author] 20 Mar, 2020 @ 6:57pm 
Sorry this took forever the SI patch broke a few things. All working and balanced afaik
Cain the Enabler  [author] 19 Mar, 2020 @ 7:14pm 
ok it should be patched on SI
Cain the Enabler  [author] 19 Mar, 2020 @ 7:11pm 
just confirmed on github that this is an SI issue sorry about that we will get it patch shortly
Cain the Enabler  [author] 19 Mar, 2020 @ 7:02pm 
hmm that's interesting because neither ESC or the patch messes with those files
backstabbing blender 19 Mar, 2020 @ 6:44pm 
My game still crushes with this error:
[trigger_impl.cpp:836]: Script Error: Invalid context switch[branch_office_owner], file: common/buildings/14_branch_office_buildings.txt line: 844, Scope:
I've tried running esc3 without Stellaris Immortal and this patch and it worked fine. I don't use any other mods
Cain the Enabler  [author] 19 Mar, 2020 @ 4:26pm 
Fixed your issue @ruu_woo thanks for the help in squashing bugs
backstabbing blender 19 Mar, 2020 @ 2:39pm 
Thank you for patches! This one in particular does nor work for me tho, game crushes right after the start. Last errors in log file are:
[component.cpp:413]: Country Cevelli Sacrosanct Kingdom cannot build any component in the component set power_core for design Temp Lithoid Meteorite
[component.cpp:413]: Country Cevelli Sacrosanct Kingdom cannot build any component in the component set thruster_components for design Temp Lithoid Meteorite
[component.cpp:413]: Country Cevelli Sacrosanct Kingdom cannot build any component in the component set power_core for design Temp Juggernaut
Cain the Enabler  [author] 19 Mar, 2020 @ 5:47am 
I have a dynamic UI tweak i just uploaded now you should check it out
Enduriel 19 Mar, 2020 @ 5:46am 
Casual flex xD
Thank you though! Love ESC and have heard great things about SI so am excited to play it now.
Cain the Enabler  [author] 19 Mar, 2020 @ 4:02am 
should be
Enduriel 19 Mar, 2020 @ 2:24am 
Wait so you've basically updated ESC for him? Is it actually usable with 2.6 with this patch?
Cain the Enabler  [author] 18 Mar, 2020 @ 9:16pm 
I have fixed the issues with ESC making juggernauts not use reactors and thrusters
Cain the Enabler  [author] 18 Mar, 2020 @ 12:08am 
This mod release for 2.6 will be delayed until SI update.