Cities: Skylines

Cities: Skylines

wy-JP-ComplexBuilding-FENo1
10 Comments
虎牙丶易兔 27 Oct, 2020 @ 12:28am 
Is it a building for growth
waya  [author] 24 Mar, 2020 @ 10:08pm 
@Leaf
The assets you make are beautiful! Thanks for sharing, we need more Asian assets.
Leaf 21 Mar, 2020 @ 10:54pm 
awesome!
waya  [author] 20 Mar, 2020 @ 1:18pm 
@Sparks @続命†光と闇の魔導師
谢谢
waya  [author] 20 Mar, 2020 @ 1:18pm 
@ATM
First of all, thank you for your report and your continued support.

If it is LOD, all my assets are LODs generated automatically by the system. There may be some problems. I suggest you make a copy of this asset. Adjust the coordinates in the editor to see if it will move automatically. I come to adjust may affect many people to archive.

I can have very little rest time. A lot of rest time is spent on the quality of assets, so I don't think LOD is very important. So it's simplified.
ATM 20 Mar, 2020 @ 8:35am 
Talking about building footprints being bigger than the actual size of the building itself, this came in to my mind. One of the older assets that you've uploaded on to the workshop (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1628176597) seems to shift its place from time to time. I've noticed this quite a few times in the past, but I'm not sure if you've fixed the bug or not.

上のリンクのアセットは触らなくても自動的に動く問題があったんですが、今もそう言う問題が残っているのかは確実ではありません。もし何か知っていることがあるなら、ぜひ教えてください。
Sparks 19 Mar, 2020 @ 7:24pm 
赛高!
続命†光と闇の魔導師 19 Mar, 2020 @ 11:32am 
二俣新町2333
waya  [author] 19 Mar, 2020 @ 8:37am 
@Muska
Maybe I've always been used to doing it according to the real size. There may be a lot of space in the arrangement of buildings, but it makes you think about how to beautify the space
Muska 19 Mar, 2020 @ 8:29am 
Thank you for beautiful asset always! but I wonder why you make asset size bigger than building model. Isn't it enough just 4x2?