Garry's Mod

Garry's Mod

[TFA][AT] CoD MW: 2019 M4A1
65 Comments
1x1x1x1 4 May, 2023 @ 6:41pm 
it works great\
1x1x1x1 4 May, 2023 @ 6:41pm 
it does
幽霊  [author] 21 Apr, 2023 @ 2:12pm 
ayo 3 yrs since then i doubt this addon even works lol
1x1x1x1 21 Apr, 2023 @ 12:06pm 
Matias bruhh...... stfu fr we all know TFA-AT > MW
幽霊  [author] 16 Oct, 2022 @ 11:11pm 
>Comments on addon from 2020, where mw base wasn't even a thing
d3ceased._ 16 Oct, 2022 @ 8:53pm 
Just use MW Base bruhh......
Freedomlander_101 4 Feb, 2021 @ 4:58am 
@Spectre MW19 weapons in Garrys Mod ArcCW mod is a big deal! hopefully it will get more attention here in the future!
S K Y L I N E 28 Jan, 2021 @ 1:57am 
Good luck on the ArcCW conversion
Really excited for it!
幽霊  [author] 27 Jan, 2021 @ 11:19am 
Then you should start searching for wipes or toilet paper, because I'm planning to remade this addon on ArcCW base, maybe even with more advanced customization (like different barrels and stuff) :]
B4LL-1NN 27 Jan, 2021 @ 8:27am 
If this gets remade into ArcCW swep, I'm gonna cum
ibad850 2 Jan, 2021 @ 4:28pm 
Hey when do you think you're going to do the variants? it would be AMAZING to have ALL the attachments from the game.
smolpenguingod 19 Dec, 2020 @ 6:35am 
Good man
幽霊  [author] 19 Dec, 2020 @ 3:37am 
Yes
smolpenguingod 8 Dec, 2020 @ 3:28pm 
arccw conversion planned?
Ash_Williams 26 Oct, 2020 @ 11:38am 
@Spectre Hopefully the fix goes well
幽霊  [author] 26 Oct, 2020 @ 11:02am 
Maaybe, currently I'm trying to fix goddamn w_model of mcx (which is on ArcCW btw)
Ash_Williams 26 Oct, 2020 @ 6:07am 
Is it possible to make this weapon as part of ArcCW Base?
幽霊  [author] 12 Aug, 2020 @ 2:18pm 
Ikr
XfaultDemon 9 Jul, 2020 @ 4:19am 
firing sounds sucks
幽霊  [author] 7 Jun, 2020 @ 1:00am 
1. It's from l4d2 that's why it always hits side button and 2. I added chambering (this +1 round)
ANGRYFARMER7 27 May, 2020 @ 12:14am 
why is it when you reload there with rounds still in the mag it hits the side button again instead of Just puting the mag in and there is no +1 Round also
B4LL-1NN 26 May, 2020 @ 11:27pm 
Scopes when?
trismus 17 May, 2020 @ 5:01am 
If you can, try getting the tactical reload animations on this gun. There's a version of the M4A1 with the proper tactical reload, if you're able to do this. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1904405780&searchtext=M4A1
slam juice 16 May, 2020 @ 7:38pm 
its sooooooooo dame good
幽霊  [author] 7 May, 2020 @ 5:45am 
There isn't any animated v_models of m4 (and I dont have animating skills). But if I had these skills, I would make it.
Балбес 7 May, 2020 @ 5:24am 
Can you make modules for them?
幽霊  [author] 5 May, 2020 @ 5:57am 
Coming back to moding soon (maybe at friday i'm gonna try to do something with x16 or AUG)
Phoenics2 30 Apr, 2020 @ 9:44am 
just saying
Phoenics2 30 Apr, 2020 @ 9:44am 
@Fu5ildehazalto it isn't a flashlight its a 5mw laser
Yoshikage Kira 27 Apr, 2020 @ 10:38am 
yeah, start when you want.
幽霊  [author] 27 Apr, 2020 @ 12:07am 
Well, first I'm gonna try adding support for INS2 attachments and monolithic suppressor. Then I'm gonna start adding more attachments from mw.
Yoshikage Kira 25 Apr, 2020 @ 5:00pm 
and also you can get some attachments frome here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2073715329 (the flashlight and the eotech
Yoshikage Kira 25 Apr, 2020 @ 3:21pm 
oh and why dont you make the lazer from the original addon an attachment?
Yoshikage Kira 25 Apr, 2020 @ 3:18pm 
you should try to get some other content creators to help you, i know more than one will be intrested on it!
President N U T 21 Apr, 2020 @ 6:08pm 
the animations feel really really fast on the model, although this sounds like a complaint, I don't intend to stress you out
幽霊  [author] 21 Apr, 2020 @ 12:53pm 
*Plus I need to find solution for no reload animation when mag is empty for x16
幽霊  [author] 21 Apr, 2020 @ 12:48pm 
I was thinking about it.... btw I had some technical difficulties and I need to write all code to x16 again :/
幽霊  [author] 21 Apr, 2020 @ 7:30am 
For now I'm not gonna work on it becuase I want to release ODEN and X16, but I'm not saying no, so after that I might add these anims.
Phoenics2 19 Apr, 2020 @ 7:32am 
ok thx
幽霊  [author] 19 Apr, 2020 @ 12:19am 
I can use anims from previous v_model so it might be possibile to make :melon:
Phoenics2 18 Apr, 2020 @ 3:20pm 
I Like how you got the equip animation but now since you ported it there is no tactical reload could you see if you could put that back in well you dont have to but its a suggestion
FrostNova 13 Apr, 2020 @ 1:12am 
Well shit
幽霊  [author] 13 Apr, 2020 @ 1:06am 
Emm that PM have glitchy c_hands and that's why its happening :/
幽霊  [author] 13 Apr, 2020 @ 12:47am 
Give a sec I'm chatting with someone who might help me with this
FrostNova 13 Apr, 2020 @ 12:33am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2059251298

It's the M13 but it's the exact same problem. I have no idea why this happens when the model in question *is from the same game they're from.*
幽霊  [author] 13 Apr, 2020 @ 12:22am 
How they don't exist? Send me screenshot
FrostNova 13 Apr, 2020 @ 12:11am 
Might need to fix up the rigging for C_Hands because I have MW19's Ghost as a player model and his forearms just *do not exist* according to this M4A1.
幽霊  [author] 6 Apr, 2020 @ 12:58pm 
Maybe later I'm gonna add NS2 attachments support because I don't have access to CoD's game files :/ Even without CoD's files there will be more ammo types ex. .300 Blackout or .458 SOCOM or even 9mm/5.56 conversion. If you have access to files contact me :csgoglobe:
smolpenguingod 6 Apr, 2020 @ 10:09am 
any plans to add attachments?