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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2037110268
Another suggestion was changing trailer and 'pushing in front of the bus. So bus main mesh would be trailer and actual unit would be articulated portion with trolley part. This is also problematic because this option will inherit fixed headlights made for your 'articulated' bus, so they will not rotate with the front portion. Wheels will inanimated as well, as trailers dont have wheel rotating on turns.
if use the "Extended Asset Editor" mod... change a main vehicle to be trailer, and make a main vehicle looked like a trailer but it have braids, then make a main vehicle haven't braids,than ues the "Extended Asset Editor" mod to connect them, what about this idea?