Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Supply Lines & Logistics
23 Comments
carsonrobinson 3 Mar, 2024 @ 8:04pm 
With the way AI is coded in this game, will it be able to recognize these changes and appropriately react? Or will it simply experience extra upkeep cost when marching and not change its playstyle?
Juliusns 1 Jun, 2023 @ 10:29pm 
Wished Laying Siege would have 10%+ for ammunition for Artillery. Aside from that, fine mod indeed.
Axland 23 Apr, 2023 @ 11:26pm 
This mod is absolutely indispensable in my list, endorsed.
tonetone 7 Oct, 2021 @ 10:46am 
Really nice mod and I think it works for the AI as well based on the information given in their army stances.
Aslan Ponto 30 Nov, 2020 @ 2:55pm 
It works, nice mod.
MANWHATADONGA 5 Sep, 2020 @ 8:04pm 
It works for Patch 17.
MANWHATADONGA 5 Sep, 2020 @ 7:35pm 
Another mod that should have been in game at start.Great mod adds new strategic to game.
Seraphim Sword 17 Jun, 2020 @ 12:44pm 
Great MOD for those of us that don't play overhauls, so thanks for this. I already appreciate the strategic depth to my campaign. It's a realistic added challenge. I will say that I disagree with adding attrition @ ikuzmin007 - I think that attrition works better in a seasonal & stance hybrid Mod, where the wrong stance amplifies the attrition from weather/seasonal effects. For example force marching from Hellas to Macedon during spring should not cause attrition, while force marching through the desert in the summer should devastate an army. But if you were to add it I would not cry about it, as long as it does not make a full health army go from capable to useless in 1 turn.
ikuzmin007 7 Jun, 2020 @ 10:35am 
And you forgot attrition.
QuaisWaffle 19 Apr, 2020 @ 1:41am 
I think the PAIR of you need some bloody manners. Thats for you "manulim" as well as you "Karsten".
NoTeam 11 Apr, 2020 @ 9:11am 
@Kodein Karsten well I don't want to play that mod so I actually appreciate him doing this you cunt
ADRIAS 5 Apr, 2020 @ 8:28am 
hi,is this mod for AI? or just for the player?
A guy with knife 3 Apr, 2020 @ 2:06am 
Is this like DEI supply system?
Perrozzino01 2 Apr, 2020 @ 4:59am 
You though about doing something also for raiding? I mean you are going out and looting and pillaging so it should have some efferct right?
Rusty2017 1 Apr, 2020 @ 8:10pm 
It's obviously for vanilla since DEI already has such a system.
Eisenfresser 1 Apr, 2020 @ 3:00am 
@Excellent such a system is in DEI what the fuck are you talking about
Kaison 29 Mar, 2020 @ 6:37am 
Would be nice to add unit Replenishment when you sack or loot a settlement. It would do viable the idea of raiding throught enemy territory.
MANWHATADONGA 29 Mar, 2020 @ 4:32am 
Patch 17 i hope?
Ξx⊂ΞLLΞ∩T 27 Mar, 2020 @ 2:34pm 
Greetings! does this work with DEI?
gyrovolies 27 Mar, 2020 @ 1:58pm 
Super !
Wiid  [author] 27 Mar, 2020 @ 1:17pm 
@gyrovolies Thanks, and yea I'm planning on doing just that when I get time.
gyrovolies 27 Mar, 2020 @ 4:44am 
i like the invicta picture !
gyrovolies 27 Mar, 2020 @ 4:04am 
Nice idea ! Would it be posible to implement this to Attila ?