Tabletop Simulator

Tabletop Simulator

A Feast for Odin - All Expansions (Scripted)
112 Comments
GC2  [author] 29 Jun @ 1:34pm 
The amount that is automated is far more than the average scripted mod. If you expect full automation in Tabletop Simulator similar to Board Game Arena then 99% of the time you will be disappointed.

That said I would recommend using one of the mods linked in the post below yours, which are more up-to-date.
Fury of the Tempest 29 Jun @ 6:56am 
So how much of this is scripted/automated, and how much is not? Because I started it up, and while the start-up game across as automated, it seemed the game itself was very manual?
GC2  [author] 6 Mar, 2024 @ 11:46am 
Looks like it's just the texture for the side table. You can just x out of it and play normally.

I would also recommend using
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2110289071
or
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2944957093
instead.
McLovin 6 Mar, 2024 @ 11:35am 
Hi, one asset is not being loaded.
dimka 10 Feb, 2023 @ 12:20am 
Hi, 3 assets not loaded :( Thx for all your great modes!
oridium 1 Aug, 2022 @ 12:10pm 
solo mode isn't working
Lorywindrunner 25 Apr, 2022 @ 11:59pm 
Thanks for the work! Love it.
GC2  [author] 2 Jul, 2021 @ 9:43am 
The Norwegians expansion included replacements for the base game islands, and also changed how many points they're worth. The changes are meant to be used even with the base game.

As for "new icons" I'm not sure what you mean but you shouldn't need to know any expansion rules when playing with only the base game.
pietrofxq 2 Jul, 2021 @ 9:37am 
Thank you for this mod! It is the best one I tried so far for playing solo. I found only a minor error: the Faroe island map seems to be wrong according to the manual. The in-game one gives 10 points while the one in the manual shows 4 points only. There is also some new icons in the in-game map, is that part of some expansion?
diegaum 1 May, 2021 @ 9:03pm 
Really great mod! Just an observation, the forth colum of mountains and trade, the action you can take 2 resourses from 4 different mountain, the action descripion is missing the word OR, I guess it could be added to avoid missunderstanding(ppl I was playing yesterday was just reading the description and didnt pay atention on the board, causing then to play it wrong). If you planning to update the mod I have a sugestion, if we select the game without the expansion, would it be possible to automatically delete all components from the expansion? I`m teaching the game to new people and everytime I need to delete all the extra components from the expansion manually. Wonderfull job!
Zeromus 20 Apr, 2021 @ 3:22pm 
I haven't encountered it again since, but I will keep an eye out! Thanks!
GC2  [author] 20 Apr, 2021 @ 1:26pm 
I tried it a couple of times and I couldn't cause the error.

If it continues to be an issue for you or anyone else, let me know with as much detail as you can remember or, even better, rewind time and send me a save file from before it happens.
Zeromus 20 Apr, 2021 @ 10:13am 
Amazing mod. Had a minor scripting bug playing solo with just Norwegian expansion checked. Clicking next round to round four swapped out the board pawns for solo pawns, and then gave me the solo pawn on the crafting 5 column space.
GC2  [author] 20 Feb, 2021 @ 1:10pm 
Should hopefully work now.
ASigh 20 Feb, 2021 @ 12:40pm 
This is a great mod, thanks. The scripting really makes things much easier to play. Just a quick thing since the latest TTS update the had zones don't seem to be working all that well, cards keep getting dealt below them and won't go into the hands.
kryd 30 Dec, 2020 @ 12:22pm 
Epic version of a great game, really appreciate the effort. Only thing, that's a lil clunky is the scoreboard at the end. Highly recommended!
CAESAR 30 Dec, 2020 @ 12:19pm 
Great Job! Thank you very much! :steamthumbsup:
Nixu 2 Dec, 2020 @ 1:23pm 
You're right. I have to review my math D:
GC2  [author] 2 Dec, 2020 @ 1:11pm 
This is the real solo mode. The physical game has +2 vikings per round because you alternate colors every other round.
Nixu 2 Dec, 2020 @ 1:09pm 
Hi! Congratulations for this great job.

Is there any way to put the real solo mode (plus 2 vikinds each round) ??
GC2  [author] 28 Nov, 2020 @ 9:34pm 
Typically the cause of an error is someone deleting something (probably a worker). I thought I made a note of that; added one.

If you're still getting an error, please let me know or, even better, get me a save file right before the error happens.
Skippan 28 Nov, 2020 @ 6:53pm 
Thanks so much GC2. The latest updates are well received; the herb/antlers tile was the odd one out and it all feels uniform. One other thing is that we're still getting an error message when pressing the button for the next round.
GC2  [author] 15 Nov, 2020 @ 10:30am 
Update:
- Now added a button to (violently) remove the left-most good from each mountain strip.
GC2  [author] 8 Nov, 2020 @ 1:00pm 
Update:
- All goods now have states to switch between orange/red <-> green/blue. Hover over the good and press '1' or '2'.
- Fixed an aesthetic issue where the U-shaped tiles weren't double-sided.

I'd also like to give a shout out to this mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2110289071
I haven't really checked it out but you should see if it suits you better.
GC2  [author] 28 Sep, 2020 @ 11:11pm 
(oh and then 9, save the game again and when you want to play load that save instead of loading the workshop mod)
GC2  [author] 28 Sep, 2020 @ 11:10pm 
Harder method to replace the whole table:
1) Make a save game of the mod and open up the save game from the "save and load menu" (the next few steps will not work with the workshop version).
2) Open "Modding -> Scripting" from the menu up top.
3) On the left, click the gray boxes that say "custom model" until the large table glows blue.
4) Delete the three lines of code that say "function onload() ..." This will allow you to delete the large table.
5) Repeat this process for the other table.
6) Press "save and play". The mod will reload.
7) Use the "volume scale" gizmo tool (F8) to stretch one of the side tables so that it covers both of the large tables.
8) Right click and delete both of the large tables.
You'll end up with something that looks like this:
https://i.imgur.com/mJnkRqx.jpg
GC2  [author] 28 Sep, 2020 @ 11:10pm 
Easy method: Spawn a "block -> red block" from the object menu. Use the "volume scale" gizmo tool (F8) to squash and stretch it to make a nice placard and color tint it black and put all your resources on it.
Cuno 28 Sep, 2020 @ 5:02pm 
Is there any way to make all the tables that black texture? The main area is unreadable for me. It looks like those tables are custom models, so idk how to change it myself : (
Ryochan 24 Sep, 2020 @ 1:27am 
Did a solo game of this tonight and scored in my avg range with the new items from GC2. I loved the new single use random Opp. tiles and would love to work them into the real game. Thank ya'll for the awesome mod!
The_Idiot 7 Sep, 2020 @ 8:43pm 
Thank you GC2, iakona, and all the others who works on early versions of this mod. My friends and I have not been able to play in person much these days, and this is an absolute pleasure to play. Clearly lots of thought was put into it. Thank you!
Henrik 1 Jul, 2020 @ 11:49am 
Played several games using this mod. Some solo, some 3-player.
Works very well. Great work GC2 and earlier contributors!
On a fun note: I 'taught' the game to some locals here. But these guys keep coming up with TSS/AFFO "tricks", e.g. smarter ways to micro-puzzle the tiles around on the boards. Would be interesting to play more cross-region games. Anyone interested?
GC2  [author] 5 Jun, 2020 @ 10:38am 
In the process I've also fixed a bug where particularly slow loaders would have mountain strips floating in the air.
TheMutika 5 Jun, 2020 @ 10:36am 
Yeas, it works now. Outstanding work, it's a great mod! :D
GC2  [author] 5 Jun, 2020 @ 10:24am 
Done, please let me know if it worked; I've tested it on my own but I'm a paranoid wreck.
GC2  [author] 5 Jun, 2020 @ 10:10am 
I'm reuploading files to my own personal steam cloud, so any errors should hopefully be fixed.
TheMutika 4 Jun, 2020 @ 6:31pm 
And not only yours, the original mod by Error as you list also stopped working. If this mod uses the same files as that one, maybe there's been some error with those.
TheMutika 4 Jun, 2020 @ 6:28pm 
The mod stopped working for me. It doesn't load any textures. Is this a known problem? Or is it just me?
Батина ноздря 1 Jun, 2020 @ 2:49pm 
Man, u are amazing.
GC2  [author] 26 May, 2020 @ 4:04pm 
(UPDATE 5/26) Thanks Iakona
- The short game is now automatically supported; both the original short game and the (better) short game included in the Harvest rules.

That's basically everything on the to-do list but I am open to feedback and suggestions.
GC2  [author] 25 May, 2020 @ 2:56pm 
(UPDATE 5/21)
- Added some hand movers, so you can move your hand and your player board.

Full short game support when I work it in tonight or tomorrow, thanks to Iakona.
Potae 25 May, 2020 @ 1:39pm 
Thank you very much for your hard work updating this wonderful mod. Absolutely fantastic. Keep it up :)
GC2  [author] 24 May, 2020 @ 10:42pm 
Never mind, fixed it. Still 0 clue how it really works though.
GC2  [author] 24 May, 2020 @ 10:26pm 
I fixed the typo. It looks like the recent TTS update broke the mountain strips, though I can't imagine why. I'll look into it tomorrow, thank you for mentioning it.
slowslow 24 May, 2020 @ 5:43pm 
Thank you for this fantastic mod! The scripting for the solo game works great.
One typo: the tooltip for one of the action spaces under Crafting says: "Take 1 wood or ore to take a silver and a chest". It should be "Pay 1 wood or ore".
Another tiny issue: when I click the "Add mountain" button, the resources fall further to the left and right compared to their snap points, see screenshot here: https://imgur.com/a/StjSyHV
GC2  [author] 21 May, 2020 @ 9:55am 
As a note, you can unlock, move, and rotate player boards and everything will work just fine.
GC2  [author] 21 May, 2020 @ 9:54am 
That would do it (tiles are fine though). If I get the spare time, I'll look into making the script more robust.
Sgt McDude 21 May, 2020 @ 9:15am 
Oh, we deleted tons of stuff, mostly tiles and whatnot because we were too lazy to put them back in the bags. But now that you mentioned it, I think it happened after I deleted all of the green player assets to make room between the other two players.
GC2  [author] 20 May, 2020 @ 10:58pm 
Let me know if it's a persistent issue. It's either something from the old mod that I never bothered taking a close look at, an issue with one of the new changes, or players going around and deleting stuff.
Sgt McDude 20 May, 2020 @ 10:04pm 
This mod is LEGIT. Just played a 3 player game of it and we loved it. We ran into a weird error where when we hit the "start new round" button we got a script error from rounds 4-7 and one of the players had to take their pieces back and hit the "remove last piece" button to reset their board, but otherwise, it was amazing. We loved it and we're going to play it again soon. Great work!
GC2  [author] 12 May, 2020 @ 2:43pm 
(UPDATE 5/12)
- All rulebooks are now pdf instead of internet tablets.
- Higher quality images for the Harvest resources.
- Added option for setting out the resource markers from Harvest.