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You don't need this mod because the devs changed the academy itself in an update this year. No shit it doesn't work and isn't needed anymore.
There's a really nasty bug in vanilla Awakening where on Endless difficulty the AI, drowning in influence, will convert and then return the system to the Academy over and over. Completely hangs the game.
This dlc wasn't made by Amplitude, it was NGD studio... but still why didn't they changed it?
Meanwhile, hope this works as advertised, I'd love to actually be able to use the Nakalim.
This may be a silly question but do you know how to speed up ship animations etc in game haha? Ships and probes take way too long to move around work and I want the game more fast paced. I just got back into the game and can't see the option anywhere.
Shoot.. I really wish this mod was working.
I really have grown to love Endless Space 2.. but I wish I had not purchased either of the two most recent dlcs.. oh well.
Sadly I think this mod does not work full stop.
idk.. I am seriously thinking about even trying to return this dlc which I would not consider if this mod was still working. :/
Oh well.. oldish game, and moders have lives. :)
Still, thank you for your effort making this. I guess game was updated since last time you updated it.
With no mods and with awakening turned OFF (and no need for academy nerf mod) it prompts you to capture the academy system which is achievable and if the academy system is destroyed when you reach this mission being issued it goes to an alternate mission to build the ancillary academy (unique improvement that looks like a proto academy) so you can only achieve one of these missions without awakening DLC.
With awakening turned ON and no mods, the capture the academy mission changes to "humiliate the academy by taking it's systems and destroying its fleets. Achieve a minimum of 1000 in reparations" which again is still possible to do by destroying fleets and invading and turning into hunting ground. After this mission is completed it then goes onto the build the ancillary academy mission as well so you get two questline rewards whereas without awakening it's one or the other.
Now when i run awakening and academy nerf, the achieve 1000 dust in reparations mission cannot be completed since i can't attack the academy fleet or assault the academy system because they are friendly forever. If it's possible to change the quest to "build the ancillary academy in one of your systems" instead of "destroy academy fleets to get reparations" this would complete the questline since this is the last one in the quest tree.
I hope this change is possible to preserve the questline bonuses for the vodyani. Thank you in advance. You are a gentleman and a scholar!
Also on a related note i don't know if it's still an issue but i've heard 6 months ago that the vodyani even with no mods and awakening enabled cannot finish their faction quest to take over the academy as the raze option isn't available after ground assaulting the academy. I'll test this as well and let you know if this vodyani bug is still there, perhaps a similar change can be made to the vodyani quest line so it doesn't stall that choice line of the faction quest since the academy is not assaultable with academy nerf. Give me a day or two and i'll get back to you.
Thank you again for your mods!
Even if they are attacked?