Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Traits, Talents and Toadies: Character Overhaul
1,568 Comments
Praise_Lord_Gaben 3 Jul @ 10:51am 
I made a tiny mod that fixes a bug with the Synedroi ancillary which wasn't working when equipped to a dignitary. Would it be okay to upload this fix?
The Watman 3 Jun @ 2:56pm 
My agents are not getting the level perks that would normally get. The Generals and family members are getting it but not the agents.
Nash. 14 May @ 11:22pm 
shame this mod isn't working, was always the first mod i installed
✠ WARZONE ✠ 1 Apr @ 3:36pm 
some of my agents have no traits to upgrade. just a blank window
Crizch 15 Feb @ 12:33am 
My agents actually do the opposite by doubling food...the rest is working fine.
Vegetto ☭ 1 Oct, 2024 @ 8:03pm 
When leveling up it doesn't show any effects
The Doof Warrior 23 Sep, 2024 @ 10:51pm 
Just want to confirm something with this mod before I think I'm crazy. I am not using DEI or any other major campaign-changing mods. The generals and army traditions are working for me, but the agent skills seem to have been unchanged. Is this working as intended? Or should the agents have new skills to explore and try out?
Techpriest Enginseer 26 Apr, 2024 @ 10:05pm 
or even lower considering how strong range bonuses are...
Techpriest Enginseer 26 Apr, 2024 @ 9:58pm 
r2_sp_trait_ch_nomadic_rank_X with rom_force_unit_mod_cavalry_missile_range gives an absurdly high range. I wonder if it's +50 range and not.. +500..
Fishermans friend 25 Apr, 2024 @ 10:00pm 
Why's it not working for you guys? its working fine for me.
Techpriest Enginseer 23 Feb, 2024 @ 12:51pm 
It worked always in patch 20 as far as I know.
MasterAsia 24 Dec, 2023 @ 8:25pm 
Plz update, Its not working
bearhiderug 6 Dec, 2023 @ 10:04pm 
Soooo, working or no atm??
ima try
Crimson Eye Raven 9 Nov, 2023 @ 9:39am 
@Mad Orse,
That is definitely a vanilla thing. For years I didn't even realize I could see their starting traits and was always upset when I chose one "without" a trait, this was far before TTT.
Mattis 24 Oct, 2023 @ 7:05am 
I find that when recruiting new agents, not all of them have starting bonuses? Not sure if that's ever the case in vanilla
COMMANDO ELITE 14 Oct, 2023 @ 6:07am 
Doesn't work, get this garbage off here
. : Darth_Lolita : . 30 Sep, 2023 @ 12:34pm 
Seems not to be working in Sept 2023.
BRAIN 18 Sep, 2023 @ 10:29pm 
Pls update! Not working...
V1dzhey1 13 Jul, 2023 @ 2:58pm 
not working, not russian translate for views icons
Angeellss 🐦 3 Apr, 2023 @ 1:13pm 
estara en español?
Back Goblin YT 14 Nov, 2022 @ 6:11pm 
My leader Gravitas is almost non existent comparing to others
MasterNeptune 8 Sep, 2022 @ 10:20am 
Does this work in multiplayer?
Mori The Vampire Lord 28 Jun, 2022 @ 11:16pm 
i like it but i find it a bit unclear wehn i am choosing, i never seem to know which one i can choose n end up just giving up and clicking until any darn thing works on the promotion ie i wish the tree was more obvious which one u can progress to next
P0W3RTRIIPP 25 Jun, 2022 @ 11:18pm 
is this mod compatible with co op campaigns ?
TheMockinJay 28 May, 2022 @ 10:23pm 
it's already implemented in DEI
Zoger 20 May, 2022 @ 3:21am 
Is it possible to get this mod translated into german ? I can understand English but I would like to hear ther german sounds from my Units
Dimy 2 May, 2022 @ 4:07am 
When will you update this to DEI version of TTT? We really need that as well. Thanks ! :)
The † Faith † 18 Apr, 2022 @ 11:22am 
Why has this not been updated yet? I don't understand.
veemoth 2 Mar, 2022 @ 9:29pm 
the ancillary + X public order make crash the game
veemoth 2 Mar, 2022 @ 5:24am 
i remarked too the ancilary sword and horse with %influence disppear
veemoth 2 Mar, 2022 @ 4:57am 
there have some bugg who make crash the game when you use some ancillary the game crash,some other acillary not make crash the game.i verified all my mod i was try it alone and the samething happen please fix it,that a awesome mod.
sky675205 1 Mar, 2022 @ 9:58am 
I cant see the effect of the all skills.
bearhiderug 3 Feb, 2022 @ 10:29pm 
Are you able to see what the different skills do in game?
Gaheku 29 Jan, 2022 @ 2:12pm 
To everyone below: This mod still works 100% and doesn't need an update, just put it higher on your load order above all other mods, it's that simple.
33'_Division_Charlemagne 24 Jan, 2022 @ 9:44am 
Sorry but i won't risk the game unless support by creators
bearhiderug 22 Jan, 2022 @ 12:40pm 
Is this working?
33'_Division_Charlemagne 21 Dec, 2021 @ 8:33am 
No authors around here?
33'_Division_Charlemagne 15 Dec, 2021 @ 8:36am 
Too much people with problems to load it ..
preston.app.weaver 13 Dec, 2021 @ 5:23pm 
Is anyone aware of what happens when you disable the mod during an active campaign?

I disabled it and it seems like all of the skill points applied to the mod's skill tree cannot be reapplied. Sucks because a relatively standardized skill tree for every faction is simply not appropriate, especially for barbarian factions. Maybe I am wrong and the mod just isn't designed for Empire Divided.

On top of this, many of the skills are broken. Skills meant to reduce corruption actually decrease my income. Upgrading the ability of spies to steal food actually results in the AI getting MORE food for that settlement. Many skills seeming to not work and taking my agent I have halfway across the map out of his deployed mode, resulting in missed bonuses for 10+ turns.

Mod is very broken!
Big Fungus 10 Dec, 2021 @ 12:37pm 
After the radious update there is no description of skills please fix.
dasdingoman 24 Nov, 2021 @ 11:12pm 
Anyone has the issue in Radious that there is no description of skills or that the skills do nothing?
R3flex 22 Nov, 2021 @ 2:39am 
Anyone here who experience that this mod makes the campaign crash?
My campaign crashes when its on after a few turns, but works fine when I remove the mod
BrianGeneral 21 Nov, 2021 @ 9:43am 
so i think a dumb question but just to clarify: does or does not work with radious?
bearhiderug 11 Oct, 2021 @ 1:47am 
anyone update this and upload it to steam for us?
Vacaria 6 Oct, 2021 @ 5:43pm 
It says it works with Augustus, but I just started a Campaign and doesn't look like it's working... any thoughts?
dlm375 3 Oct, 2021 @ 5:54am 
Love this mod as it adds so much more immersion to the game. I have noticed though that the ability to make medium and heavy siege towers are gone. Is this intentional or an oversight?
kingcoat97 25 Sep, 2021 @ 5:17am 
this is completely bugged for me, missing general portraits and a whole lot of other weirdness
KnochenKalle 20 Sep, 2021 @ 8:51am 
stealing food with spy stops working after starting skilling it. this is the only mod i use that alters traits and skills
ZedsDeadBabe 17 Sep, 2021 @ 7:01am 
Update dude
Tarlanthir el Turco 27 Aug, 2021 @ 7:07am 
this bugs the range of alan ranged units in the Empire divided campaign when you promote your general to the 4th rank(war chief). It gives increased range with probably some insane modifier because my amazonian riders had like 900+ range. Units still shoot at their actual range(which is also evidence of CA still not having fixed their increased range buff bug?)