Arma 3
Helocast RHS Patch
23 Comments
BOSE БИЦИКЛЕТА 15 Feb, 2022 @ 11:33am 
[TF-M] Captain Alex 3 MAY 2020 a las 17:59
Having an issue where if someone who has helocasted disconnects from a server, then reconnects, the whole group that helocasted is then tp'd to a random location. Any help would be appreciated

We still have the same error
Warhammer Actual 4 Feb, 2022 @ 2:29pm 
@fat Ok tyvm
Fat_Lurch  [author] 4 Feb, 2022 @ 1:48pm 
Ah, this needs to be run in conjunction with Helocast. Sorry about that.
Warhammer Actual 4 Feb, 2022 @ 9:14am 
@Fat Lurch Maybe my post was incomplete. Do i need to run this RHS compat with the main branch of helocast , or can this be run separately and independent from it? Thank you in advance .
Fat_Lurch  [author] 3 Feb, 2022 @ 9:27pm 
It changes the behavior for all of the CH-47s
Warhammer Actual 3 Feb, 2022 @ 1:19pm 
Can you run this if all I want is a CH47 for the exfil and NOT the insert? Or is this functionality dependent on the main HELOCAST as well.. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1947483966 Ty in advance
Anda26 6 Dec, 2021 @ 2:48am 
Got it working now thank you
Fat_Lurch  [author] 5 Dec, 2021 @ 1:47pm 
If RHS USAF is loaded them you may want to repair it. I'll check to see if they renamed the file on their side
Fat_Lurch  [author] 5 Dec, 2021 @ 11:36am 
That makes it sound like RHS USAF isn't loaded
Anda26 5 Dec, 2021 @ 6:08am 
Hi I'm getting the error

13:57:34 Warning Message: Addon 'Fat_Lurch_Helocast_RHS_Patch' requires addon 'RHS_US_A2_AirImport'

Probably a simple fix but don't know what to do

Thanks in advance
Fat_Lurch  [author] 23 Oct, 2021 @ 12:28pm 
Ric, It should be fixed now - I'm not seeing any issues in my testing. Please let me know if you see any other issues.
Fat_Lurch  [author] 23 Oct, 2021 @ 6:41am 
I must not have the inheritence setup correctly. I'll see if I can resolve that.

Thanks
Ric 23 Oct, 2021 @ 5:01am 
Fat_Lurch  [author] 25 Jul, 2021 @ 2:46pm 
I'll look into it Anton't. Thanks
Anton't 25 Jul, 2021 @ 12:00am 
That error appears to be still active, and I believe its causing some crashes when loading scenarios.

Also, this mod appears to mess with the ramp opening and closing of the RHS Chinooks. I'm not sure if its consistent but sometimes I lose the ability to manipulate the ramp.
Fat_Lurch  [author] 23 Jul, 2020 @ 5:37am 
Thanks for the kind feedback Aram!
♣♦ Aram ♥♠ 22 Jul, 2020 @ 9:55pm 
FYI that RHS CH-47 has nothing to do with Fat Lurch Helocast mods.. I know bc I had this error back in early May since the RHS update (I just found screenshot of error), and we did not have this mod then, I only just learned about this awesome mod this week. You have some really well thought mods including the ammocans and vehicle inventory systems.
Fat_Lurch  [author] 18 May, 2020 @ 6:04am 
Furia, I noticed that this weekend as well. I need to see if its peculiar to my mod or part of the latest RHS release. Thanks
Furia 18 May, 2020 @ 5:49am 
Hi this is a great mod. Thanks!! Me and my squad are enjoying it.
However when launching any mision that contains the CH-47 from RHS we do get the following error:
No entry 'bin/config.bin/CfgVehicles/RHS_CH_47F/UserActions/OpencargoDoor.displayName'
Captain Alex 8 May, 2020 @ 1:06pm 
Cheers for the response, essentially followed all your steps on the main mods information area to helocast, all men in same group. After a successful helocast the dismounts enter the boats and move push to the shoreline. Once they exit the boats, anyone who disconnects and then reconnects causes the entire group who helocasted to be teleported to either the helicopter or the boats.
Fat_Lurch  [author] 3 May, 2020 @ 2:30pm 
For my testing, what are the specific steps to reproduce the issue?
Fat_Lurch  [author] 3 May, 2020 @ 10:43am 
I will look into that. Thanks for the feedback!
Captain Alex 3 May, 2020 @ 8:59am 
Having an issue where if someone who has helocasted disconnects from a server, then reconnects, the whole group that helocasted is then tp'd to a random location. Any help would be appreciated