Avorion

Avorion

PiratesDropExtraTurrets
42 Comments
YORBIGBLACKDADDY :) 21 Nov, 2024 @ 11:20am 
i fixed it. check out my upload on the workshop titled Fixed Pirates Drop Extra Turrets 2.0
Bob11 26 Jan, 2024 @ 5:03am 
I'm afraid i cant recall, i haven't touched avorion for months (probably since i posted that comment knowing me), but i can share the modded script if you want to test it?
Thundercraft 26 Jan, 2024 @ 1:24am 
@Bob11
Any word on your testing results?
Bob11 6 Nov, 2023 @ 1:31pm 
Having had a look at the modern PirateGenerator.lua and comparing it to this modded version, this could do with an update. I've had certain ships spawn, die and drop nothing, and i think this is the reason for it, they're missing a few defines.

This older script also seems to have accidentally (?) removed the ability for pirate ships to drop system upgrades, although they do tend to drop occasionally in my game, again, perhaps edge cases of some of the ship types missing a define so its reverting to default loot tables. I'm not sure but i am currently testing out a modern .lua adjustment to see if it works properly.
paladinwolf 17 Aug, 2023 @ 3:10am 
Thank you *DD* Psyco, your fix works perfectly, and was explained how to do by a near computer illiterate ancient like myself :) Even if others don't, I will again say thank you. :steamthumbsup:
*DD* Psyco 26 Jul, 2023 @ 12:13pm 
@UnnameD 凸 (◣_◢)
@Thundercraft
@Lucifer Lux
@IXCenturion
@Reconjack85

there i gave u the fix n cause im a c*nt ill make u do some thing by letting u fix it yourselfs, then youve all just learned a valuable trick to get stuff working on ya own incase u cant get hold of a mod author
*DD* Psyco 26 Jul, 2023 @ 12:07pm 
hey guys, go into your steam thats got game installed, /workshop/content/445220/2052687922 right click on the modinfo.lua and open it with notepad+ + (get notepad ++ if u aint got it already)
scroll down till you see

dependencies = {
{id = "Avorion", min = "1.0", max = "1.*"}

and change it to

dependencies = {
{id = "Avorion", min = "1.0", max = "2.*"}

thats the only issue, once u done this the game will let u load it and it works, i cba to upload mods n all that shit but its a change 1 character fix that any monkey can do, happy to help xD i just worked it out by people saying not same game version, n i know that the modinfo.lua and the part that asks for game version is normaly the only issue, incase u have issues with other mods xxx
Thundercraft 3 Jul, 2023 @ 1:55am 
@Reconjack85
PlinioJRM wrote in a comment below that he successfully fixed this mod.
Then they asked for permission to re-upload the fixed version.

However, from their Steam community page, it does not appear that they ever created a workshop item. I can only imagine that the fixed version was forgotten about.
Reconjack85 2 Jul, 2023 @ 8:35pm 
This does not work with the current 2.0 version. MOD screen is red saying game version not the same
IXCenturion 28 May, 2023 @ 11:26am 
@PlinioJRM have you uploaded the updated version?
Driftwood Gaming  [author] 20 May, 2023 @ 11:00pm 
@PlinioJRM sure you can do that, just credit me please.
PlinioJRM 9 May, 2023 @ 7:39am 
@Driftwood_Gaming, i have successfully fixed your lua script. May i have your permission to re-upload your mod as Fixed?
Myst 4 May, 2023 @ 11:01am 
Yes please!
Driftwood Gaming  [author] 2 May, 2023 @ 10:41pm 
I'm sorry for not updating this in so long, I haven't played for many versions now. Maybe soon?
Thundercraft 12 Jan, 2023 @ 4:24am 
Please update!

The boring grind at the beginning when it's hard to either find or afford a few decent turrets is one of my biggest gripes for this game.
UnnameD 凸 (◣_◢) 26 Nov, 2022 @ 2:31am 
a update is needed ? :)
[Oms!]Divine* 8 Sep, 2022 @ 3:45am 
Not working for 2.2 :(
Alkpaz 13 Aug, 2022 @ 4:22pm 
@gsimmons03 just roll back to 2.0, under the beta tab. It works perfectly on that version, just not 2.1+
gsimmons03 6 Jun, 2022 @ 6:29pm 
Can Someone fix this mod so it will continue to work??
Alkpaz 29 Nov, 2021 @ 4:35pm 
@Kala | соси это It does now.. didn't back in October. So what you said is completely true. It is broken with the latest patch.
Ørvix 20 Nov, 2021 @ 11:05pm 
yea uhhh this thing breaks the pirate AI completely
lucienblaze 27 Sep, 2021 @ 2:08pm 
@kala open the file containing the mod
C:\steam\steamapps\workshop\content\445220\2052687922, or where ever your steam folder is.
then open modinfo.lua. change the "max" values to 2.0.6.. refresh if ingame mod menu
Ørvix 25 Sep, 2021 @ 9:51am 
@nhgamespot347, how do you do that?
lucienblaze 25 Sep, 2021 @ 8:17am 
gotta change the version in the modinfo
CaptainGusgus 24 Sep, 2021 @ 3:19pm 
Update for 2.0.6?
Crazy-One-Here 20 Sep, 2021 @ 9:20pm 
looks like its working
Crazy-One-Here 20 Sep, 2021 @ 4:46pm 
working so far in 2.0, will update after a few hours of play
Wesir 16 Sep, 2021 @ 3:07pm 
Any plans to upgrade to work with 2.0?
光景秋颜 19 May, 2021 @ 8:36pm 
谢谢,非常实用!
Roet 14 Jul, 2020 @ 5:47pm 
How do you figure out the game and mod id number ?
Tynendir 14 Jul, 2020 @ 1:35am 
Hello,
I've got an issue with this mod: it seems that some pirates (around 2 out of 3) don't have any weapons and just stay idle while being destroyed. They are often named "Sentinel".
I've been playing with other mods though it seems that this problem does not appear when I deactivate your mod. Any help?
Proud Wingman 13 May, 2020 @ 4:42am 
Awesome mod. You can edit the droprate as follows:
Go to your steam workshop folder. Open the game ID and go through the mods ID and its subfolders to open the pirategenerator.lua file.
Make a backup of the file first.


Search for Raider, Ravager and Pirate and set below settings as you like. I have these:
https://prnt.sc/sfyvj9

Балтика 9 14 Apr, 2020 @ 4:41pm 
How to change amount in this script?
MiKu 13 Apr, 2020 @ 9:04am 
batter to make mod some like x3 drop or x5 drop more ;D
Moonlightfox 11 Apr, 2020 @ 9:27am 
Perfect to go with the weapon engineering mod. Lots of crappy turrets = lots of upgrade materials
Driftwood Gaming  [author] 9 Apr, 2020 @ 9:57pm 
I've just now uploaded a patch to reduced the crazy output to be something more along the lines of my original intention. Thank you to all of you who helped me test this out and supplied feedback. :)
KJ 9 Apr, 2020 @ 2:51pm 
@TwitchyJ, yeah I think Driftwood Gaming was trying to do ({Normal Drop Rate} x 2) and instead did ({Normal Drop Rate} x 20). :)
TwitchyJ 9 Apr, 2020 @ 12:33pm 
"This is a minor adjustment to not adjust the balance too much."
Lol. If this is intended to be a minor adjustment then something went very wrong. I just destroyed 3 pirates and picked up over 600 turrets.
KJ 9 Apr, 2020 @ 9:48am 
Yeah you may want to create a version that is not quite such an intense multiplier. A few pirate fights and your inventory is full. Could you make a version that is about half the increase that this one is?
blaktek 9 Apr, 2020 @ 5:40am 
Dude... That's a LOT. New galaxy, first pirate raid : 142 references, not including duplicates. I love it, went a tad too far.
:steamhappy:
stormageddon 8 Apr, 2020 @ 3:28pm 
"Minor Adjustment" 100+ turrets from an early-game encounter.