Total War: ATTILA

Total War: ATTILA

Faction leaders won't lose unique armour!
24 Comments
Andrew Fish 12 Nov, 2022 @ 9:38pm 
I just checked is not compatibile 🥲
Athanasios95gr  [author] 11 Nov, 2022 @ 11:52pm 
if they didn't change uniform stuff too much, it should be compatible already

if it's not compatible, they should contact me and receive permission to use and adapt my files to their mod.
Andrew Fish 11 Nov, 2022 @ 9:21am 
Can you make this Compatibile with AOJ?
Andrew Fish 11 Nov, 2022 @ 8:47am 
Compatibile with Age of Justinian?
Athanasios95gr  [author] 28 Mar, 2021 @ 9:20pm 
No. I don't collaborate with that mod. But it's included in my bug fixing mod, the Attila Ultimate Fixes
Riekopo 28 Mar, 2021 @ 9:07pm 
Is this mod included in the Unofficial Attila Community Patch?
Aurelinus 2 Feb, 2021 @ 9:27am 
It would be great to do by the way garamantian generals looking like Berbers intead of default axumite appearance. As i can see there are files for this thus they still are linked to axum subversion for no real reason.
Athanasios95gr  [author] 10 Nov, 2020 @ 4:19am 
Thanks LS, I will update when I can.
Sheph 9 Nov, 2020 @ 7:22pm 
general att_general_rome_west_wife_antonina is listed as main campaign here while she is belisarius in your fixes mod. Nice work.
Athanasios95gr  [author] 9 Sep, 2020 @ 6:40am 
Of course not. The uniform of a character already changed according to rank and season. With this mod it now changes correctly when that character is faction leader.

The fact that faction leaders of playable factions sometimes wore the generic uniform was a confirmed bug.

But I suggest using my Attila Ultimate Fixes mod so that you can enjoy even more bug fixes. This mod is included in there too :)
DarKnight 9 Sep, 2020 @ 6:09am 
Hi, random question:

Will it make every general's face and features appear like the original faction leader, or will it simply dress the new commander in the original gear?

DLing either way, looks great, thanks for the hard work.
Athanasios95gr  [author] 26 Jul, 2020 @ 8:30am 
No because MK uses a different system for character models
Gluteus maximus 26 Jul, 2020 @ 7:11am 
is this compatible with MK 1212?

thank you
Athanasios95gr  [author] 19 Jul, 2020 @ 1:48pm 
The faction leader model of the Angles was a hidden asset in the game files intended for minor nordic/saxon factions. I just unlocked it.

The two models are not identical though, there are some minor differences.
Athanasios95gr  [author] 12 Jun, 2020 @ 3:43am 
It'a savegame compatible too. How better can it get? ;)
Athanasios95gr  [author] 12 Jun, 2020 @ 3:36am 
Yes, when the leader dies the new will always wear the unique armour. It's compatible with reskins

You can see for yourself :D
Sammykaiser 12 Jun, 2020 @ 2:43am 
does this include the Saxons' Sutton Hoo helmet?
Athanasios95gr  [author] 23 May, 2020 @ 1:55am 
If he only reskinned the existing generals yes it's compatible
MasterQueef 22 May, 2020 @ 5:43pm 
so this is compatible with Radious? I know Radious changes the look of Generals.
Anisvara 20 Apr, 2020 @ 8:33am 
It is looking good, I tried the mod for my 642 modmap and Samos Empire (Venedi) got the correct heir and not widow Dasa male looking and with male voice speaking:steamhappy:. This feature is missing in the description, I think so.
Sheph 9 Apr, 2020 @ 6:33pm 
Excellent. Next step would be to give most generals non-cav bodyguards or some other form of self-preservation. I'm tried of their generals dying after running into my spears in the first 2 minutes. Port battles are the worst. I can beat three times my number because their generals suicide before the army arrives.
Sanakan 9 Apr, 2020 @ 3:37pm 
Nice! :steamhappy:
Andrew_Ghrandt 9 Apr, 2020 @ 12:26pm 
OH ! Congrats, I Love you, I always awaiting this mod :D !
Anisvara 9 Apr, 2020 @ 12:42am 
I try it additional to AD642. Many thanks for the work.