Starbound

Starbound

RPG Growth: Specializations at level 10
35 Comments
Noche 20 Jul, 2024 @ 12:49pm 
Seems to have stopped working, yeah. I'm not on FU so it's definitely not that.
Leeloo 22 Jun, 2024 @ 2:26pm 
seems to have broken out of nowhere. specializations once again demand i be level 30.
🩸ℜ𝔲𝔦𝔫🩸 3 May, 2024 @ 6:04am 
It doesn't work for me, and I do not use FU.
Onyxeagle 5 Apr, 2024 @ 7:41pm 
This doesn't work right now - maybe incompatible with FU?
Firangiz 5 Feb, 2024 @ 1:14pm 
dosent work for me.
Swimless Diver 20 Mar, 2023 @ 7:02pm 
A similar mod breaks the game due to FU incompatibility
Nilruin 11 Feb, 2023 @ 1:39am 
@Monturrock Professions are unlocked at level 10, not 20. And this mod works fine for me, unlocking specializations at 10 instead of 35.
Monturrock 12 Dec, 2022 @ 11:07am 
But in any case, thank you for making this mod Rylasasin, It's a keeper.
Monturrock 12 Dec, 2022 @ 11:05am 
This Mod works for me... just not in the way it was intended, Instead of Specializations being unlocked at lvl 10, I'm happy to report that Professions get unlocked at lvl 10 now. If I remember correctly (And I probably haven't due to the short time I played RPG Growth without this mod), the base level to unlock Professions is 20, so... yeah... funny right?
Laria Darlos 30 May, 2021 @ 8:32am 
Apparently the not unlock issue is related to bk3k's 180 slot inventory expansion patch, I didn't test it myself but I play with NotSparta and removing it solved his issue.
NotSparta 22 May, 2021 @ 10:58pm 
Weird indeed...
Rylasasin  [author] 22 May, 2021 @ 10:45pm 
Funny, I have half the people saying it works and half saying it doesn't. And for me personally it still works.
NotSparta 22 May, 2021 @ 5:50am 
As of the update on march 20th to rpg growth, this no longer works
长工丂丂与廾囗丁 10 May, 2021 @ 10:52am 
its works!!!!!!!
Ramun Flame 2 Apr, 2021 @ 10:27pm 
I tried this mod, and the level 20 version. Both do not work. I never gained any progress on the changeling specialization(no bar either) and it still says I cannot progress them until level 30. The changeling specialization just requires killing any monster to progress, so that's why I'm mentioning. Maybe since they changed it to level 30 that broke something on this mod.
nova_25 5 Feb, 2021 @ 9:57pm 
Well, 'what' this mod is supposed to do ? Unlock a specialization, *any* specialization... None appear unlockable(or gain ''progress''), so far.
Rylasasin  [author] 5 Feb, 2021 @ 6:32pm 
What are you trying to unlock?
nova_25 5 Feb, 2021 @ 5:02pm 
Yeah... LV15 and nothing. This doesn't appear to work for me.
Rylasasin  [author] 2 Feb, 2021 @ 2:13pm 
They're outdated. Yes, it does.
nova_25 2 Feb, 2021 @ 12:45pm 
Hearing conflicting reports here... Does this still unlock at LV10 or not ?
Joomin 15 Jul, 2020 @ 7:13pm 
Is this mod no longer working? Lvl requirement displays 35 in game
SleepySheepy 5 Jul, 2020 @ 10:11pm 
It still says I need lvl 35 to get a specialition, is this a visual glitch or did I break it
Peak Imouto 5 Jun, 2020 @ 3:52am 
I reset specialization and now I can't pick a new one. Anyone know what's up with that? The Pick button is greyed out. Im at lvl 22 atm.
Firangiz 24 May, 2020 @ 2:04pm 
its a rly good idee but it dosent work for me, for some reason its still requirem e to b lvl 35
Dragon 22 Apr, 2020 @ 10:28pm 
ten :>
Rylasasin  [author] 14 Apr, 2020 @ 7:01pm 
I don't think so. But it's not tested.
Captain Flint 14 Apr, 2020 @ 6:45pm 
I assume this requires a new save to function properly?
A-Vladimir 11 Apr, 2020 @ 1:40pm 
and the point of this mod for me is to start the unlocking of the Specializations early so i can use them when i have the stats, rather than having to wait for lvl 35 + how long it would take to unlock them
A-Vladimir 11 Apr, 2020 @ 1:39pm 
Good thing is that i do just that
Rylasasin  [author] 11 Apr, 2020 @ 9:47am 
You do realize the stat requirements almost completely invalidate the entire point of this mod in the first place b/c unless you HEAVILY stat-stack, you're not going to reach 1 stat with 40 for a very long time?
A-Vladimir 11 Apr, 2020 @ 9:40am 
I just don't want to remove the stat requirements
Rylasasin  [author] 11 Apr, 2020 @ 9:38am 
No go ahead. Though I don't see the point.
A-Vladimir 11 Apr, 2020 @ 9:31am 
You don't mind if i make a version without the "bonus"?
Rylasasin  [author] 11 Apr, 2020 @ 9:25am 
No.
A-Vladimir 11 Apr, 2020 @ 7:58am 
Can we get a version without the "bonus"?