Total War: ATTILA

Total War: ATTILA

Supply System With MAGA!
8 Comments
Sheph  [author] 7 May, 2022 @ 10:56pm 
Yes. Anything with MAGA modifies a key script. It's important to ask if it's compatible because it's one or the other that will work unless the dev renames the script.
Sheph  [author] 17 Feb, 2021 @ 2:40pm 
I don't know about the limit. I wouldn't use 37. I would combine them myself like you see here. But the real question is whether the mods are loading right and you are seeing what you expect. I recommend using Kaedrin's Mod Manager for Attila over the Steam/CA one
Karmapowered 17 Feb, 2021 @ 2:24pm 
Yes, the game seems to have its fair number of quirks. I was aware of the limitations of 1 script and 1 starting position only, but didn't immediately connect the dots before @gyrovolies mentioned it. Thank you for confirming it.

Do you by chance also know if there is limitation of maximum number of mods that the game can load in the mod manager ? I'm currently running into that issue, where mods subscribed on the workshop don't appear in the /data folder, and I read conflicting information .

More importantly, thank you again for creating and sharing all these fine mods with us.
Sheph  [author] 17 Feb, 2021 @ 1:59pm 
If you subscribe to the mods separately, only one or neither will work. They need to be combined in the same script file. I think the more recent mods have this working better than here but this still works for me.
Karmapowered 17 Feb, 2021 @ 9:56am 
Got it, it seems to a limitation of the engine that requires it. Thank you for answering my question.
gyrovolies 17 Feb, 2021 @ 9:49am 
It is implemented inside the scripts i think
Karmapowered 17 Feb, 2021 @ 9:27am 
I'm currently browsing through your mods, and I find most of them intriguing and well thought out. I intend to probably add a couple of them to my next game.

Excuse me for the semi-newbie question, but what is MAGA ? If it's the region trading mod, how does it connect to any supply system mod like this one ?