Total War: WARHAMMER II

Total War: WARHAMMER II

cult of pleasure roster Overhaul
91 Comments
balgeron 26 Jun, 2022 @ 1:53am 
Thumbs up!
This is absolutely fantastic mod, love it. Like completely new faction. I think Morathi should have been reworked like this by CA in the first place - just like Arkhan has vampire units (with extended mod even better too)

I hope we get Nagash and Neferata like this eventually, with unique rosters.

PS: It also works with Morathi models replacers and dragon mounts! Which I am sure everyone uses ;-)
Garry Mctwaty  [author] 9 Feb, 2022 @ 6:52am 
just the ones owning the confederation
balgeron 8 Feb, 2022 @ 1:09pm 
What happen if she confederates with Dark Elves? Will the confederation be able to use both Cult of Pleasure and Dark Elves units? Or just the ones owning the confederation?
Garry Mctwaty  [author] 29 Jan, 2022 @ 2:30pm 
rpfm
Kris 29 Jan, 2022 @ 2:26pm 
quel app t'utilise pour éditer?
Garry Mctwaty  [author] 29 Jan, 2022 @ 10:29am 
il faut remettre les valeurs d'origine dans la table "factions_tables" pour le paramètre "Flags Path"
Kris 29 Jan, 2022 @ 9:44am 
ya moyen de remettre la bannière originelle? Comment peut on le faire?
UphillBuffalo 24 Jan, 2022 @ 7:49am 
lol makes sense work perfect other than that which isnt really a problem at all I can just turn that mod off and its fine
Garry Mctwaty  [author] 23 Jan, 2022 @ 5:26pm 
ah yeah, i was too lazy to make an new unit and put the skin of the RoR, so i just used the RoR unit
UphillBuffalo 23 Jan, 2022 @ 5:10pm 
I think the "hero-like RoR" mod might be fucking with it.
Garry Mctwaty  [author] 23 Jan, 2022 @ 5:08pm 
They have 9k on my game, any other buff for chaos ?
UphillBuffalo 23 Jan, 2022 @ 11:48am 
Cool mod but Im getting a hilarious bug. The mirror guard (Chaos Warriors) have over 400k HP LOL
Apostolus Zaraak 8 Nov, 2021 @ 8:30am 
Really awesome mod ! I love it ! Maybe you could add the daemonettes before WH3 ( mod in the workshop somewhere and if it's not too much work ), it would be perfect ! Thanks for this mod, a lot !
Garry Mctwaty  [author] 18 Sep, 2021 @ 4:07pm 
can't wait ahah
Gorwe 18 Sep, 2021 @ 11:50am 
Yes, that's smart. We will have Slaanesh after all. And I'm all for thematic, occult Morathi(something you pulled off nicely, but unfortunately couldn't finish due to Ranged units dominating). Let's hope for a better, more satisfying state in 3!

I asked about unit color because I just gave flatout Pink(kinda desaturated ; powdery though) to Morathi. I mean, Pink + Gold is very nice, what can I say?

Be seeing you in TWH 3!
Garry Mctwaty  [author] 18 Sep, 2021 @ 11:18am 
I changed the banner and the color on the map but not the units color.
when i designed the faction, i had in mind small squad of powerful and mobile units with a swarm of slave and marauders as meat shield, but after testing it's impossible to play, the high elves spammed full stake of archer and nothing would hit the line. So yeah, not ideal faction rework but i can't skip on the dark elves core units. Anyway I will wait for Warhammer 3 now to continue this mod.
Gorwe 18 Sep, 2021 @ 7:51am 
Amazing. I was always iffy on Morathi having these overly military units. Lockstep just...isn't her style. I'd phase them(Dreadspears et al) out completely. Replace them with what though?

Regardless. You did recolor the faction, have you not?
FinaL 14 Aug, 2021 @ 6:35am 
Okay thank you :D
Garry Mctwaty  [author] 14 Aug, 2021 @ 6:05am 
some are not bugs, a unit can't be unbreakble and expendable at the same time, the cost of marauders was because the AI spamed them. The whips version is just here to hold the line and weaken the armor to maximize the impact of cav charge. i fixed other thing
FinaL 14 Aug, 2021 @ 5:17am 
Oh, and another. Pleasure Guards whips and spear aren't that different. Whips could use anti-infantry bonus and cost 100g upkeep less then spears. In fact, they are more expensive then the Mirror Guards.
FinaL 14 Aug, 2021 @ 5:12am 
Oh, and the Spear Devoted have more HP then the Double Swords!
FinaL 14 Aug, 2021 @ 5:11am 
I found some bugs. The Devoted of Slaanesh Dual Swords have only Martial Prowess and not Mastery, for example. The simple slaves don't have expendable. Marauders with Greatweapons costs DOUBLE upkeep of normal Marauders. Many spelling errors ^^ But I don't care.

Else I really like your mod.
Julietta 25 Jul, 2021 @ 7:33am 
amazing thx alot <3
Arron 24 Jul, 2021 @ 12:42pm 
update
Garry Mctwaty  [author] 16 Jun, 2021 @ 9:14am 
nop
pritchy_01 16 Jun, 2021 @ 7:55am 
SFO submod?
JFK 19 May, 2021 @ 2:42pm 
oops ah oui c'est vrai ! je modifierais les batiments pour certains alors
Garry Mctwaty  [author] 19 May, 2021 @ 1:17pm 
oui ça peut marché comme ça aussi mais du coup les autre factions auront accès aux unités qui ne sont pas dans les bâtiments spéciaux du culte
JFK 19 May, 2021 @ 12:40pm 
ta technique marché mais au final j'ai mis wh2_main_def en miltary group dans la table units_to_groupings_military permissions_tables et j'ai supprimé les tables factions et grouping_military_tables, du coup les unités s'ajoute comme un simple mod d'unités et j'ai pas besoin de rajouter les unités manquantes ou celles d'autres mods. C'est quand meme grace a ton explication que j'ai compris comment fonctionnait le groupement militaire. Et j'ai supprimé aussi la table pour la garnison vu que j'en ai une custom pour les elfes noirs. Pour l'instant tout a l'air de fonctionner.
JFK 19 May, 2021 @ 12:00pm 
Pas de soucis je te dirais si jamais elle se décide à lancer une boule de feu ^^
Garry Mctwaty  [author] 19 May, 2021 @ 11:34am 
mais de rien, ya une unité de test qui est dispo que en custom battle je crois, j'ai essayé d'utiliser des sorcières comme artillerie avec des boules de feu, mais l'animation fonctionne pas trop, si tu veux jouer avec et que t'arrive a déclencher l'animation dis le moi ahah
JFK 19 May, 2021 @ 11:28am 
Ok ca marche, ca a pas l'air trés compliqué, je devrais y arriver. Merci beaucoup d'avoir pris le temps de me répondre <3
Garry Mctwaty  [author] 19 May, 2021 @ 11:07am 
armed_citizenry c'est la garnison oui, après faut juste ajouter les units qui manque dans "units_to_groupings_military_permissions_tables" et dans Military group, tu mets le groupe custom que j'ai fait dans la table Faction
JFK 19 May, 2021 @ 10:04am 
Je pensais juste au culte du plaisir ptet pas a tout les elfs, que les unités soit juste ajouter au roster normal, pour les garnisons faut juste supprimer la ligne "building_level_armed_citizenry_junctions_tables" j'imagine non ?. C'est juste pour annuler le fait que certaines unités des elfes noirs ne soit plus recrutable et pouvoir ajouter des unités d'autres mods que je ne sais pas défaire ^^. Si c'est juste l'histoire de quelques lignes, t'embetes pas a tout refaire, tu me dis quoi enlever et je le ferai pour ma partie.
Garry Mctwaty  [author] 19 May, 2021 @ 9:15am 
Mettre ces unités au roster de tous les elfs sans changer les garnisons ? j'ai pas ça en stock mais ça devrait pas etre très long a faire
JFK 18 May, 2021 @ 8:30pm 
Tu n'aurais pas une version, peut-être antérieur qui ajoute ces unités au roster sans supprimer ceux de base et sans changer les garnisons car j'aimerai n'autorisais que certaines unité a recruter de ton pack pour ma campagne. Car certaines sont vraiment incroyable de qualité.
Darla 21 Apr, 2021 @ 7:55am 
Interesting one, i will follow to see more new stuff and integration, would be awesome.
Sithis 27 Mar, 2021 @ 6:11pm 
I love you, I love you, I love you
Please make more content so i play this game:judy:
DryDrakeDraccus 23 Mar, 2021 @ 1:40pm 
Adding a Doomfire warlock-lord would be a superb addition.
Arron 20 Mar, 2021 @ 2:22pm 
update
Fulgrim 22 Feb, 2021 @ 10:30pm 
Can we have sfo submod please ?
Garry Mctwaty  [author] 19 Feb, 2021 @ 6:21pm 
Small units update, i'm working on heros now
Garry Mctwaty  [author] 13 Jan, 2021 @ 10:18am 
thx, they are units I made, i think i copy/past the stats but I changed abilities
primiceriuscruciata 12 Jan, 2021 @ 4:07pm 
I really like your mod, I wonder why chaos marauders dont have the rage ability? Like when you recruit them as norsca.
tooth harvester 5 Jan, 2021 @ 4:12pm 
This mod is a must-have for Morathi's campaign. Good work
Garry Mctwaty  [author] 4 Jan, 2021 @ 9:40am 
thanks, i will continue to make an improve mods, but for now i pause, I'm engineer in R&D and the past year was 98% software designe and programming so i'm too lazy to code back home ahah but i will be back soon
jonssonasa 3 Jan, 2021 @ 2:24pm 
Sweet! Love the mod btw!
Garry Mctwaty  [author] 3 Jan, 2021 @ 12:37pm 
exalted heros and some beastmen yep
jonssonasa 3 Jan, 2021 @ 10:24am 
Any plans on adding chaos heroes and lords into the mix? Maybe even some beastmen heroes to?
Garry Mctwaty  [author] 6 Dec, 2020 @ 4:50am 
i can't for at least a week