Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Like description said ı copy the ".mi" file and paste to main game files "resources/map" and ı add the wroten code end of the line of ".mi" file which ı paste to main game files. What did ı wrong? Should I do same thing to the ".mi" file in mods or am I need to activate the mod after that or not?And what is the mini-dump file? My english is not good so ı couldnt understand clearly.
{item "springfield_belt "ammo" 2500 {cell 2 7}}
when it should be
{item "springfield_belt" "ammo" 2500 {cell 2 7}}
if you could fix that bug it would be nice. but its not that hard for anybody to do them self. Its on line 16081 in notepad++
in the map.mi from my mod? with the brackets? to begin or on the end from my map.mi?
many thanks
Peter