Total War: WARHAMMER II

Total War: WARHAMMER II

WsF' Vampire Bloodlines: The Strigoi - SFO
88 Comments
n.pedrazalis 10 Jun, 2022 @ 5:53pm 
hello in fact ovn touches 1 of both settlements. The fimir factions own the floating village , and morgehim are own by strygos empire. so i guess it will conflict with fimir empire
Maal  [author] 29 May, 2022 @ 2:20am 
@n.pedrazalis
It worked when I tested it 2 years ago? I cannot say for today. If OvN doesn't touch the 2 settlement in the marsh it'll be fine I guess? Don't quote me on that.
n.pedrazalis 28 May, 2022 @ 7:43pm 
hello little question is this compatible with ovn lost factions ? i can have both
fredrowe234 9 Feb, 2022 @ 1:56pm 
Thank you!
Maal  [author] 1 Dec, 2021 @ 4:27pm 
It is updated, you need all 3 of the required mods too, make sure to unsub-resub in case it failed to download the update, it happens fairly often.

Not sure if load order can screw it up, but it work in default load order.
fredrowe234 1 Dec, 2021 @ 4:04pm 
Please update
Kaguya(伏龙芝肄业) 27 Aug, 2021 @ 4:00am 
well,thx for your response
Maal  [author] 27 Aug, 2021 @ 3:31am 
@Kaguya no Akatsuki
Unfortunately I do not play total war warhammer right now, would be awkward to make a patch and increase my "maintenance workload" in this situation.
Kaguya(伏龙芝肄业) 27 Aug, 2021 @ 2:26am 
Can you make a sfo submod for Ordo draconis?The other is too weak and hasn't been updated for a long time...
Randolph Carter 4 May, 2021 @ 9:39am 
As far I remember he was in the middle of his PhD thesis, so he has no time to mod, I hope he is well!
Maal  [author] 3 May, 2021 @ 5:38pm 
@Randolph Carter
The mod is sort-of on stand-by, if not flat out dead, until he comes back if ever. Sad but that's how modding often goes.
Randolph Carter 3 May, 2021 @ 12:13pm 
Thank you for testing this, iirc I played this campaign before the greenskins dlc and I confronted this problem and I asked wsf but never get an answer
Maal  [author] 3 May, 2021 @ 11:57am 
@Randolph Carter
Just went and tested both in vanilla and SFO. And the lord recruit level from Kingdom of Strygos and the crypt horror not getting buffed happened in both.

I wonder if it was always broken in vanilla or if a dlc update did it.
Randolph Carter 3 May, 2021 @ 5:12am 
@Maal
Have you checked it? Which is your conclusion?
Maal  [author] 2 May, 2021 @ 6:11pm 
Tweaked some, but nothing deep IIRC. Ain't like I'm going to select each skills to see if they work properly in SFO individually, when they might be broken in vanilla to begin with too.

I'll check the 2 you mentioned to see if there's inconsistency on this mod or sfo end.
Randolph Carter 2 May, 2021 @ 8:52am 
Hello again, I just want to ask you if you tweaked some skills of Ushoran and Vorag, for example kingdom of strygos is not working as it meant to, so as the first ghoul king it applies only for ghouls and not crypt horrors. Thank you again
Randolph Carter 26 Apr, 2021 @ 10:51am 
@Maal
Thank you very much, at least we have the same problem. Wsfurious changed the rule for unlocking the High priest, maybe he changed the rules also for Vorag and Nanosh.
Maal  [author] 24 Apr, 2021 @ 2:19pm 
@Randolph Carter
I had noticed of those. But I believe those issues are not related to SFO, breaking in the vanilla mod as well. It broke 2 DLC ago when whysofurious did a quick update for Warden and the Paunch new map, I think. I'll test in vanilla, but if it happens there too I will not be the one to fix the vanilla script issue.
Randolph Carter 24 Apr, 2021 @ 6:28am 
First off all thank you for your great effort. I encountered today two bugs. The first one when I built strigany wagon circle, the legendary lords vorag and nanosh, become immediately available. The second one is when I built cemetary building without having built strigany wagon circle, I cannot recruit Vorag as the original mod premised. Thank you very much for you time.
Maal  [author] 23 Apr, 2021 @ 5:10pm 
Do not need an update for The Sundering.
Maal  [author] 27 Mar, 2021 @ 4:45pm 
@Cold
WhysiFurious probaly didn't set up the stuff required, for one reason or another.
Hell Brothers 27 Mar, 2021 @ 10:43am 
why we can't play this in vortex ?
Darkryba 4 Feb, 2021 @ 2:11pm 
Thank you Maal
Maal  [author] 21 Jan, 2021 @ 4:52pm 
@Kreáon
A lot of mods in a very active workshop tend to hide stuff! Imo he needs a bit more work, like a way to move inside the marsh without slowing down, it hinder him so much. But the modder is MIA.
New 2 Dota 21 Jan, 2021 @ 4:48pm 
YO WHY DID I JUST FIND OUT ABOUT THIS MOD
FullAutoAttack 9 Nov, 2020 @ 12:21am 
Wow I got my ass completely kicked playing the Strigoi.
Every Orc and Tomb king declared war and the units were too expensive to have more than 1 army.
EnumaEllis 11 Oct, 2020 @ 7:03pm 
Nah it's fine. If your playing ck3 then I get it. I just got back into Warhammer after a year and everything changes.
Maal  [author] 11 Oct, 2020 @ 4:33pm 
@EnumaEllis
I am not playing Warhammer at the moment, so doing any new warhammer mod/patch/fix for mods that I do not use is a bit...

Someone seems to have made a fix for regular ordo. Perhaps try Ordo+the fix+sfo patch? Assuming the sfo patch itself is even updated for latest sfo.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2248352828
EnumaEllis 11 Oct, 2020 @ 3:25am 
Do you mind doing a SFO fix for Ordo Draconis as well? Flamboyant haven't updated his for 2 half a year.
EzUNreal 16 Sep, 2020 @ 2:13am 
I think this mod or the vanilla one is conflicting with many mods, like tomb king extended and ovn. So sad this is a great mod:steamsad:
To infinity and beyond 21 Aug, 2020 @ 9:32pm 
thx!!!:steamhappy:
Darkryba 27 Jul, 2020 @ 2:30am 
Thanks mate
Maal  [author] 26 Jul, 2020 @ 7:04pm 
Update to make it not crash on start-up like the vanilla version.
Maal  [author] 15 Jul, 2020 @ 3:34pm 
@Constantin
Oh you didn't have to delete stuff, perhaps it is a bug between the strigoi mod and SFO itself that require special patching I didn't notice. Unless it also crash without SFO at all then yeah it's all on Whysofurious.
Dean Winchester 15 Jul, 2020 @ 4:58am 
Oh my bad. I'll delete my posts and mention the bug there.
Maal  [author] 15 Jul, 2020 @ 4:51am 
@Constantin
If the base mod itself crash, then it's pretty much on him to fix this, not me. I'll test stuff just in case.
Maal  [author] 14 Jul, 2020 @ 10:41pm 
@Constentin
I assume you mean a vanilla spell, and not one added by the base mod?

I'll take a look tomorrow evening, could you attempt in the meantime a random new game without the SFO patch just to see if it still happens?
Maal  [author] 4 Jul, 2020 @ 4:19pm 
SFO is supposed to work with both, as I am not on the beta and all works fine...

You mean that you tried SFO+base mod+this in the not-beta build and it didn't work?
wartole 4 Jul, 2020 @ 10:56am 
Yea i did that and it worked ended up doing a 200+turn campaign with them, love the lore and details n thought put into this faction, tho i couldnt get this to work with sfo cuz i think sfo is optimized to the beta? thanks a lot for the port tho!!
Maal  [author] 1 Jul, 2020 @ 11:13am 
@Атаман
You didn't anwser my question, your 95 modlist doesn't mean anything unless you meant to say that your 95 mods include "WsF' Vampire Bloodlines: The Strigoi" and not "WsF' Vampire Bloodlines: The Strigoi - SFO".

@wartole
That's what I meant, live is the not-beta version. The base mod is not updated for the 1.9.2 which change stuff about lords recruitment and cause the base mod to crash, I cannot fix that, it's an issue he has to fix in the base mod.
wartole 1 Jul, 2020 @ 9:49am 
So if i stop using the 1.92 beta will this mod work? could you please clarify what you mean by "live"
wartole 1 Jul, 2020 @ 4:25am 
have muxis unlocker and unlocker unlocked also crashing on load :(
Horny Jail 1 Jul, 2020 @ 2:19am 
All 95 mods start up and as soon as I turn on this game starts up and immediately crashes to the desktop
Maal  [author] 30 Jun, 2020 @ 2:35pm 
@Атаман
Did you try WITHOUT the submod, just the base mod? Does it crash?
Horny Jail 30 Jun, 2020 @ 12:24pm 
This submod causes me to crash
Darkryba 30 Jun, 2020 @ 7:12am 
yeah thx
Arkenor 29 Jun, 2020 @ 8:25pm 
Aha. No worries. I'm sure they'll catch up in good time.

I've not had any issues with any of your other SFO submods, so you're doing a fine job.
Maal  [author] 29 Jun, 2020 @ 8:21pm 
Uh, must have been thinking about the SFO beta not being compatible with 1.9.2 beta.

In any cases, Strigoi isn't updated for the latest beta, last update was on the 31th. Tons of people report crash over there since the beta change the lord select screen and all mods which add lords to a certain tab will crash like this one.

My mods have a weird tendency to crash for everyone but me because of some overwrites, but considering all the crash reports on the strogoi page I assume it's not my fault this time. Will add header in warning
Arkenor 29 Jun, 2020 @ 7:39pm 
1.9.2 is literally the version that SFO tells you to use on its page.
Maal  [author] 29 Jun, 2020 @ 7:38pm 
No worry, but the base Strigoi Bloodline mod is not updated for 1.9.2 nor is SFO. This patch is for the live-non-beta version only.