Total War: WARHAMMER II

Total War: WARHAMMER II

Super Chaos Invasion EN/FR UPDATED
310 Comments
Wahnnou  [author] 17 Jul, 2022 @ 1:20am 
Sadly this mod is not really compatible with SFO, i believe you can kind of make it work if you put it higer than SFO in the mod loader
☭.Апаратрупер.☭ 12 Jul, 2022 @ 11:04am 
mod does not work with sfo grimhammer?
☭.Апаратрупер.☭ 3 Jul, 2022 @ 8:49am 
I don't have paid DLC. And my build is like this:
Better Camera Mod
Mixu legendary lord 1 -- SFO submod (saebbi's submod reblance & fix)-Update yup
Mixu‘s legendary lord 2 - SFO submod(Fix for saebbi’s submod)—Update
Mixu‘s legendary lord 2 - SFO submod(Fix for saebbi’s submod)—Update
Parte & Moon Legendary Lords Revived and Kemmler - SFO
Old World Rites
GCCM: Beta
GCCM2: Custom Assets
[HN] Banner Overhaul II
Super Chaos Invasion EN/FR UPDATED
One Button Respec (Updated!)
SFO: Grimhammer II
Mixu's Tabletop Lords - SFO (Updated)
Mixu's Tabletop Lords
Mixu's Legendary Lords 2
Mixu's Legendary Lords 1
Dwarfs - The Underway
Dwarfs - The Underway - SFO
Community Bug Fix
Wahnnou  [author] 2 Jul, 2022 @ 10:36am 
I just did a test and the invasion launched no problem.
Are you using Overhaul like Radious or SFO?
Are you using other chaos invasion mod like Chaosx5 ,Chaosx10, ...?
Wahnnou  [author] 2 Jul, 2022 @ 3:34am 
@☭.Апаратрупер.☭ strange, i will look into it
☭.Апаратрупер.☭ 2 Jul, 2022 @ 2:56am 
Hello, Chaos Intrusion is not working for me. Move 101. I bought a license just for the sake of your mod. Help:steamsad:
kkc495 12 Jun, 2022 @ 10:16am 
How come no post battle money after you defeat chaos spawn enemy?
kkc495 12 Jun, 2022 @ 5:17am 
What turn is wave 1 & 2?
FeldwebelSteiner 18 Feb, 2022 @ 4:45pm 
you are the best :steamhappy:
Wahnnou  [author] 3 Feb, 2022 @ 1:16am 
There is a big chance i make a tw3 variant
kaankzl99 2 Feb, 2022 @ 11:36am 
i hope this mod will be in warhammer 3, please.
Wahnnou  [author] 29 Jan, 2022 @ 6:58am 
Last Mod update
- Chaos invasion difficulty now change the number of armies to spawn per faction.
Wave 1 :
None = 0
Default = 4
Hard = 8
VHard = 12
Legendary = 16

Wave 2 :
None = 0
Default = 5
Hard = 10
VHard = 15
Legendary = 20

Removed mix factions composition
Added a new to faction to the invasion
Xianli 16 Dec, 2021 @ 2:12pm 
Nice attempt, but ultimately flawed by the fact that the invaders focus on the player and leave everyone else pretty much unscated. It was weird to see the chaos hordes sailing all the way from Lustria and the Old World to my capital in Har Ganeth, paying no attention to any armies nor settlements on their way, and instead coming after me like there was their only enemy. All your strategy up to that poiny becomes useless as you have to shift from expanding to defending, while everyone else roams free.
Wahnnou  [author] 5 Dec, 2021 @ 2:14am 
Thanks, i 'll try to fiw it in the next update
Incata 4 Dec, 2021 @ 12:15pm 
Just an observation, the mixed armies actually weaken the army since they do not benefit from the increases of their lord, I suppose that this could be implemented through the unit_set_to_unit_junctions_tables table but it would be an arduous task, this is correct or is implemented in some way that I don't see? Anyway in my opinion it's still the best mod of its class, thanks.
Wahnnou  [author] 1 Nov, 2021 @ 12:34am 
All the difficulty has the same numbers of armys only their xp change
themobgobbler 31 Oct, 2021 @ 8:47pm 
What difficulty do you recommend for the invasion?
Vixem's 24 Oct, 2021 @ 10:21pm 
Salut @Wahnnou, il y aurais pas moyen de réduire le temps d’apparition des invasion chaotique.
Car les hard du chaos ne spawn que très rarement au de-là des tours 100 tôt ou plus
Wahnnou  [author] 4 Oct, 2021 @ 5:29am 
Je n'irias pas jusque dire compatible mais sa peut passer comme planter
DIVI IMPERATOR AUGUSTII 4 Oct, 2021 @ 5:01am 
C'est compatibles avec SFO ?
il y avait le mod avant mais disparu de mes abos
Wahnnou  [author] 4 Oct, 2021 @ 4:05am 
Big Updates, some chaos factions will be getting, hybrid armies
junkof99 22 Sep, 2021 @ 9:56pm 
Thanks for the awesome mod :)
I just experienced the first invasion and it's really spectacular.
Now is the time to come together to prevent the true apocalypse.
Psangha 17 Sep, 2021 @ 6:53am 
so I figured out why it happens, it's whenever I tab out of the game, it completely turns off. I just got to avoid doing that.
Wahnnou  [author] 16 Sep, 2021 @ 12:17pm 
I just tested and the game did not crash, that's strange as there is no dependency with my mod
Psangha 15 Sep, 2021 @ 12:23pm 
hey I tried starting a fresh game as the lizardmen with this mod, but instantly crashed once it loaded the game. I have no other mods on as I've just been playing the core game. is there other mods I need to help this?
Wahnnou  [author] 28 Aug, 2021 @ 3:50am 
It's save game compatible as long as the chaos hasn't spawned yet
puss puss 27 Aug, 2021 @ 3:32pm 
just realize I didn't turn on this mod on my campaign, is this save game compatible where I can turn it on? the chaos didn't arrived yet
ダーナ 27 Aug, 2021 @ 8:29am 
No light version anymore?
Wahnnou  [author] 27 Aug, 2021 @ 8:18am 
@TSmonster, Nah sorry, i no longer make submod varriant of my mod
TSmonster 26 Aug, 2021 @ 7:36pm 
Will there be an SFO version?
Eli 24 Aug, 2021 @ 1:14pm 
Compatibiolity with SFO? :*D
Eli 11 Aug, 2021 @ 5:04pm 
I love this mod and the skaven invasion, just lovely!
kaankzl99 10 Aug, 2021 @ 1:08pm 
chaos invasion spawn at turn 96 but the skaven(chaos) didint spawn and beastmen(chaos) didnt spawn
I have thanos events compilation mod, is this the problem
Guvenoren 1 Aug, 2021 @ 3:20am 
Interesting. Thanks for the info! :)
Wahnnou  [author] 1 Aug, 2021 @ 3:11am 
It means that the game will put an army up to the coordinate 527.

For example, iff the game detect that there is an army on x367 and y522, the next army will be spawn on x367 and y523 until it reached y527.

This is what allows the games to spawn armyes in line and not the mush there was before
Guvenoren 1 Aug, 2021 @ 1:32am 
Question, what does the +5 and +2 mean in the positions?
Example:
key = "naggaroth",
positions = {
{367, 522+5}, {380, 522+5}, {390, 522+5}, {400, 522+5},
{474, 576+2}, {482, 576+2}, {490, 576+2},
Ashardalon 14 Jul, 2021 @ 9:41am 
non c'est juste que c'est rare sur warhammer
Wahnnou  [author] 14 Jul, 2021 @ 8:27am 
Toi aussi tu fais des mods @Ashardalon ?
Wahnnou  [author] 14 Jul, 2021 @ 8:26am 
Non à partir du moment ou la deuxième invasion du chaos à commencé, ajouté ce mod ne changera rien
Ashardalon 14 Jul, 2021 @ 8:14am 
Bonjour, ça fait plaisir de croiser un moddeur qui parle fr !
Sinon, si ce mod est ajouté après l'arrivée de la 2e invasion du chaos, a t'il encore un effet ?
Wahnnou  [author] 12 Jul, 2021 @ 10:52am 
When the dlc released, this mod will get a big updates (reworks some spawns and units) as well as some stability fix
Wahnnou  [author] 12 Jul, 2021 @ 10:46am 
Radious version is no longer updated because i have no more time for the sub version of tthis mod.

The mod should work with radious (not 100% sure about this) but you will not have the Radious exclusive units
holy.shit 12 Jul, 2021 @ 10:35am 
this version work with radious unit roaster? because the radious link is outdated!
Fengxian0830 5 Jul, 2021 @ 6:44am 
I see no problem. Restarting with a chaos invasion like this to look forward to is more than worth restarting. Thank you so much for making the chaos invasion an actual end game level event.
Wahnnou  [author] 5 Jul, 2021 @ 12:40am 
@Fengxian0830 If you beat the chaos in your campaign, sadly you'll have to restart a campaigm

@Nanon I flushed those version as i worked with the Radious Team to implemant some kind of variant directly into the Radious invasion and because i was no longer going to update the sfo and Radious version.

But both cmpaign should be compatible with the radious vanilla (sorry for that)
Fengxian0830 4 Jul, 2021 @ 11:51pm 
I just won the age of peace in my campaign, but I'm not at turn 150 would this mod still work? Would love to have more chaos invasions to deal with
Nanon 4 Jul, 2021 @ 12:21pm 
@Wahnnou Jo mate, love your mod, played the Radious version in 2 campaigns, but can't load them anymore. Can you load the mod back up? (otherwise both campaigns are dead... turn 100+)
Wahnnou  [author] 25 Jun, 2021 @ 12:09pm 
@Akyro, heureux que le mod te plaise.

La modification de la difficulté du Chaos, ne sert à rien.
Le mod ne fonctionne pas avec avec les mods chaos x5, etc car ils vont s'écraser et se remplacer
Akyro 25 Jun, 2021 @ 11:18am 
Énorme se mod ! je l'ai couplé avec un mod qui rend la diplomatie plus simple pour crée un axe du bien plus solide et mieux encaisser les invasions .
Une question ça change quoi de modifier la diffcultée du chaos dans le panneaux de sélection de faction avant de lancer la campagne ?
Fonctionne t'il avec chaos x5 x10 etc ... ?
Wahnnou  [author] 23 May, 2021 @ 5:24am 
I tested the two invasions and skaven are at war with the world