Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hope life is going well :D
https://imgur.com/a/LDNBnS0
https://imgur.com/QNCsBLI
does this work on any map?
and if it doesn't, any way i could make this mod work on selected maps?
thanks in advance
and in addition the mod is clientside or server side? affect AI perceptions? is it map dependent or is it a rework of the VFX?
sorry for the mountain of questions but I'm really interested in the mod
Maybe make some notes next time. :D
i tried old terrains like
Calivigny or
Tilos.
On these tarrains (and maybe many more from the first days) have a broken sky. I tried your splendid mod and Tilos worked with the classic lighting.
So i would you kindly ask for a mod that has the focus on fixing these terrains (with broken sky). I would it really appreciate it when it fix the terrains and apply the actual lighting and maybe apply the classic when "Splendid Lighting" is loaded additional.
Greetings
Wished that this lighing would be implemented into the DLC S.O.G Prairie Fire maps.