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After a while, I realized that the Russian translation is broken, because when I looked into the files, I saw that the translators had translated some of GAME CODE and even the values TRUE / FALSE.
So better just play on english version
It might be language related. INT stores the text for in-game messages and there are multiple versions for different languages. If your game is non-English but your INT contains English game messages, your game might be using a different INT with a different file extension, possibly KFO-Transit.ru. If so, you should be able to overwrite the line "ObjectiveInProgressMusic=..." under each [KF_StoryObjective...] section with the corresponding line from the mod to fix the music without changing your language.
Не работает на моей 11-й винде, и 10-й винде друга. На моём старом ноуте с виндовс 8.1, все отлично работает. Даже ручная установка не помогает, менял файлы и хоть бы хны :\
I have deleted the tracks from my ogg restore mod. I fully support your mod and I linked to this in the description. Thanks for your work and great music!
I suggest adding youtube videos onto your previews so people can listen to the songs.
I saw this yesterday. The tracks in that are album versions, not the loops made for the game. I can also say for certain that the other issues are a problem but the methods used to fix them would definatley not have been used.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=705688974
He just missed Contamination. At least that mystery is solved.
Im not sure how TW handled music cause the aperture song was in the game before but was just removed later on.