Ravenfield

Ravenfield

Redemptor Dreadnought
75 Comments
FemBoy TG 23 Jul, 2023 @ 11:29pm 
whe realy need a veicle not a equipment. if you will not work on it at least alow someone to update the mod
Microsoft Excel Spreadsheet 4 Jan, 2023 @ 10:10am 
problems with it are that only flamers shoot at it, other just ignore it, which makes it boring, like you want to shoot the big green dreadboy who is about to shred you
Innominate inc. 1 Jul, 2022 @ 7:26pm 
very good, but very unstable "the game will crash after about 30 min to a hr of use mid game"
WallBug 24 Jun, 2022 @ 3:37pm 
I would love to see an updated dread
SpeCt3r1995 26 Dec, 2021 @ 5:46pm 
@Roam25 and @Arma man are y'll equipping the beacon to your loadout, dropping the beacon, and then shooting it to activate it?
Roam25 29 Nov, 2021 @ 1:47am 
it doesnt work for me, i drop the beacon and nothing happens, i have the same problem with the crisis battlesuits
OblivionSoldier 3 Sep, 2021 @ 3:15pm 
I wish this thing was more smooth on the movement. Feels jittery...
Arcadia 13 Jun, 2021 @ 1:13pm 
why can't i get the thing to spawn
Neverbeing 31 Mar, 2021 @ 6:39am 
@kbarwich66 Whenever I use it.
kbarwich66  [author] 29 Mar, 2021 @ 9:36am 
@Neverbeing if you use it yourself or when you order bots to use it?

Neverbeing 27 Mar, 2021 @ 6:34am 
Causes the game to crash for me.
The Nether 27 Feb, 2021 @ 7:30pm 
This would be sooo cool if it were a vehicle. But I like the throwable aspect of it too tho
bIRDY 6 Feb, 2021 @ 5:54pm 
nah u have to shoot it bruh
AdorableSparrow 5 Jan, 2021 @ 1:28am 
uh
how to use lol
Kenko 3 Jan, 2021 @ 3:22pm 
Apparently it doesn't spawn when I use it, is it the fact that I am using the beta branch?
BinaryCat 20 Dec, 2020 @ 3:41am 
would it be possible to also add some titans from, titanfall by any chance?
Fulgrim6524 5 Dec, 2020 @ 4:29am 
Now this just makes me hope for a Contemptor dreadnought
Hotblizzz 28 Sep, 2020 @ 10:04pm 
I shot it and sat there for what felt like forever just waiting, and nothing came. I think it may be because of the location that you place the Mech,
UnknownPlayer 12 Sep, 2020 @ 8:56am 
it dont spawn in the mech
Karolus40k 4 Sep, 2020 @ 8:03pm 
Awesome mod, any chance you could make a Firstborn dreadnought?
Flargmus 1 Sep, 2020 @ 1:39pm 
1000 deaths before i yield
FreeJaundice 28 Jul, 2020 @ 4:34am 
definitely should make a kx139 tau'nr supremacy suit
dictator putski 8 Jun, 2020 @ 2:07am 
Needs more health really, most of the time it will just be 2-shot by ork weapons, which isn't fun for something that's supposed to be powerful
faked858 3 Jun, 2020 @ 10:07pm 
PLEEEAASEEEE MAKE AN IMPERAL KNIGHT!
MaceLupo 19 May, 2020 @ 3:03pm 
You are the absolute best.
kbarwich66  [author] 17 May, 2020 @ 1:27am 
@Mad Android sadly No
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d 15 May, 2020 @ 2:18pm 
can the AI use them?
kbarwich66  [author] 13 May, 2020 @ 3:24pm 
@Iller085 what happens when you shoot the spawning tower, or does that not spawn to begin with?

Lastinthecentral 13 May, 2020 @ 3:49am 
The deploy tool dosent atleast
Lastinthecentral 13 May, 2020 @ 3:49am 
I dont think this works
Chicken Stripps 11 May, 2020 @ 4:53pm 
Why did it have to be the Redemptor
16_Billion_Crabs 11 May, 2020 @ 9:59am 
can you fix the aiming,or make a clearer redical
kbarwich66  [author] 3 May, 2020 @ 11:03pm 
@Raiar_54 hoping for AI Changes aswell, because otherwise massdeployed mechs Like the sentinel don't really make sense
4Ears5Eyes 3 May, 2020 @ 11:21am 
Amazing work as always still waiting for ig sentinel tho
and also I hope IA can get in the Dreadnought on their own
kbarwich66  [author] 30 Apr, 2020 @ 4:06pm 
@Hamood Habibi Do you get nothing at all? because while this mod adds a vehicle, said vehicle can't be accessed through vehicle select but has to be spawned in by using either the AT or AP Dreadnought pack which is accessible through the weapon selection
Andrew Storm 30 Apr, 2020 @ 1:44pm 
I subscribed to it but yet i don't have the mod does anyone know what is happening
ebradley 29 Apr, 2020 @ 2:42pm 
And for the at AT you add the AA missile thing?
kbarwich66  [author] 29 Apr, 2020 @ 7:50am 
Sorry for that, thats because the only way to get the fist to work at all was through the physics engine, which makes its behaviour pretty unreliabl. The mass of the fist is currently the maximum unity allows for
Ethan 29 Apr, 2020 @ 7:45am 
hmm yeah
the melle attack is uneffective with soldiers and vehicles only.
kbarwich66  [author] 29 Apr, 2020 @ 4:42am 
Oh, yeah you mean the older Dreadnoughts fair enough.
(KOR)zmfotutm 29 Apr, 2020 @ 4:41am 
Apart from that, the mode is a huge super high quality
(KOR)zmfotutm 29 Apr, 2020 @ 4:40am 
This meant that the old version 40k dreadnought looked much better than the new version.
kbarwich66  [author] 29 Apr, 2020 @ 3:07am 
@(KOR)zmfotutm what do you mean with better in the old days
(KOR)zmfotutm 29 Apr, 2020 @ 2:16am 
I've seen it before, but i feel it's better in the old days. Apart from that, it was made very well.
ARTea 28 Apr, 2020 @ 12:08am 
FOR THE EMPEROR
Ethan 27 Apr, 2020 @ 11:37am 
I was waiting it since so many month and i love it,worth it.
Lordaloa 25 Apr, 2020 @ 3:03pm 
@Lagbots are no more, it is pitty but necessary to keep the game from crashing
This thing is so fun too use, tho i was kinda dissapointed that it couldnt be set to vehicles, i kinda wanted armies of bots duking it out whilst in the suit. Either way great mod.
kbarwich66  [author] 25 Apr, 2020 @ 8:29am 
@Hoppo while i could do a normal (castaferrum pattern) Dreadnought, i probably won't in the forseeable future, simple because it's really quite alot of Work and the Bots can't even use it. At some Point i might make on, perhaps If someone makes a better mech script, but i wouldn't expect it any time soon
LegMeat 25 Apr, 2020 @ 7:38am 
@kbarwich66 Thank you,
I'm looking forward to it, and hopefully you can make the Space Marine Dreadnought soon

l