Cities: Skylines

Cities: Skylines

Appliance Factory - Industries Remastered
17 Comments
Geordieladd 15 Nov, 2023 @ 7:41pm 
Please correct these to Industry Area Ore. I really want to use these assets, but they are in the wrong category. Thanks
Drendi0819 17 May, 2023 @ 1:26pm 
If these convert Ore to "X" product, why are they in the Oil tab?
tiger 273 9 Feb, 2023 @ 10:34am 
@dboi88 Thanks for the clarification.
dboi88  [author] 8 Feb, 2023 @ 11:25pm 
@tiger 273 they make money the same way all other generic industry does. Taxes and exports.
tiger 273 8 Feb, 2023 @ 6:27pm 
can these make money or do they only provide supplies commercial zones?
azaza 11 Apr, 2022 @ 1:02am 
can you tall me how to edit input resource and output resource for the building? thanks
Jilocasin 17 May, 2021 @ 12:53pm 
I just subscribed to your collection to try it out. Sounds awsome. Please update the link to the new version of the enhcanced district service mod
dboi88  [author] 27 Mar, 2021 @ 5:03am 
@Dolle, these are in game assets so you will be able to create the them in the editor
dboi88  [author] 25 Mar, 2021 @ 2:53pm 
Sorry @Dolle I don't know what that is
Dolle 22 Mar, 2021 @ 1:29pm 
Please make a block service (or blank) version, so we can place these inside other buildings. Thank you !!
dboi88  [author] 26 Apr, 2020 @ 12:15pm 
This collection all uses the older industrial zone resources. This building turns the older Zoned ore normally produced by the yellow ore specialist industries into the older commercial goods that generic industry creates. There are other assets in the collection that turn ore into zoned ore products and assets for oil ,farm and forestry too. These assets replace all of the yellow zoned needs and slots them into the same game mechanics as the new DLC content.
jhughes 26 Apr, 2020 @ 12:11pm 
Zone ore products.. As in the items produced from the older industrial zones.. Or items like glass and metal?
thor 25 Apr, 2020 @ 12:47am 
@dboi88, Oh, cool. I didn't see the collection description. Looks like a great addition.
dboi88  [author] 24 Apr, 2020 @ 12:39am 
@Thor, They do exactly what they say on the tin. Check out the description on the full collection for more info. If you want to see info about the models and what they look like at night just open cities skylines and take a look at any one of your yellow industry area. That's what these are.
Sol 23 Apr, 2020 @ 9:21pm 
@Thor - they are part of a collection. They seem modeled on Vanilla assets, so no major bloat. They seem to be compatible with all my DLC and I have everything except country music and christmas carols. There do not seem to be any other requirements to use these buildings, however they work with the advanced features of Enhanced District Services mod.

These basically take the Generic Industry and Commercial Zone "goods", and is ploppable versions - they do not seem to grow (I could be very wrong, but I haven't seen it yet). They seem to work just like the Industries DLC buildings. Each one takes a raw material and turns it into a product, or takes a product and turns it into a Commercial Zone good.

The collection itself has a screenshot. It will change how you play forever. It does not seem to require Ploppable RICO mod.
thor 23 Apr, 2020 @ 8:23pm 
These are cool little assets, but we need to know so much more information about each of them, because your descriptions are so terse.

What size are they? Growable or unique? How many tris? What's the LOD size? Do they share textures? Are they After Dark or Industries compatible? Are all the props custom-made, or do we need to subscribe to other assets?

And they look fabulous, but could we see them from other angles? And at night?