Arma 3
Advanced Rappelling - Reworked
126 Comments
Hadi 10 Feb @ 9:02am 
Why doesn't the mod work or doesn't work or I don't know and this is driving me crazy.
YangGang120 26 Jan, 2023 @ 10:36am 
breaks ai on dedicated servers on missions like antistasi dont use it
~WiFiCatGirl~ 9 Jan, 2023 @ 4:00am 
Works great, but I cannot use it as a Zeus. Could you make a fast rope waypoint so the AI can use it? Right now it is just for player which is rather useless.

If not, could anyone else make a fast-rope waypoint for this?
Rockapes 10 Oct, 2022 @ 1:27am 
@Ace, something on your end I think as we are still using this on our dedicated server without issue
Ace 25 Mar, 2022 @ 12:17pm 
We tried using this on a dedicated server and everyone got trapped in the ground and no one could disconnect.

The code DOES NOT WORK in dedicated servers.
victorczon 14 Feb, 2022 @ 11:01am 
cable still breaks
YourAverageDude 13 Feb, 2022 @ 7:42pm 
Could you make it so I can use this all, with the ACE fast rope waypoint?
Sgt Smash 12 Feb, 2022 @ 2:18pm 
Please fix, Doesn't work on dedi servers.
Daddy 1 Jul, 2021 @ 11:54am 
With this mod, IA were completely stuck in our dedicated server. I had to disable it, and all is fine now!
SatangLee 20 Apr, 2021 @ 12:18pm 
Hello, thank you for making this Mods! Can i repack your mod please?
blablabla 29 Mar, 2021 @ 6:58am 
Could you make this just a waypoint? I really suck at coding stuff, just wanna watch the AI rappel
metsavend 12 Mar, 2021 @ 5:59am 
This mod doesn't seem to work on dedicated servers for some reason, even if i disabled ace fries with ace_fastroping_fnc_unequipFRIES command (enhanced movement reworked also loaded).

In singleplayer and LAN multiplayer there are no problems - works fine.

Both the server and the client has mod loaded. What could be the problem?
FadedBlack 23 Feb, 2021 @ 9:55pm 
heads up,doesnt work after u active NKs personal arsenal and change loadout not sure why.Other then that its dope
Joshua|Snow 2 Feb, 2021 @ 1:33pm 
@stormlord317 I had the same problem: the cable wasn't long enough and they would just fall and die. What i did was disable FRIES in the helicopter(gave me an error in game) however I could then scroll and rappel the Ai and myself without issue.
Stormlord317 23 Jan, 2021 @ 1:17am 
Ummm, so tried rappelling my squad out of a helicopter, and most of them somehow died upon landing. anyone else experienced this?
Rook 23 Nov, 2020 @ 7:25am 
hey, when i use this mod with advanced movement, when i press spacebar (the button which i have assigned advanced movement to use) while rapelling, when i get down from the building i lose the ability to use the button, for example i press spacebar and not only does it not climb over stuff it doesnt even show the animation or do any action. any fix?
Valiux Kionen 30 Oct, 2020 @ 5:33am 
Same here
PVT Fisher 17 Oct, 2020 @ 11:45am 
I was testing with this mod on virtual reality and I went through the ground I was hoping to see if you could check on that
Bl00dyDruid 29 Sep, 2020 @ 7:36am 
Is it possible to have this mod fill the dependencies that the "Advanced Rapelling" by duda creates since the mod is 'within' this mod?
Siforox 5 Sep, 2020 @ 6:41am 
Is this mod serverside?
Shadow - Rhyfelwr 9 Aug, 2020 @ 11:51am 
GREAT- spot -on.
Crowley 28 Jul, 2020 @ 11:29am 
nice
Krakon 24 Jul, 2020 @ 11:38am 
Can this be used as a script like the original one?
Mad 22 Jul, 2020 @ 1:13pm 
nice
Tony 9 Jul, 2020 @ 8:13am 
nice
OhKnow 3 Jul, 2020 @ 4:44am 
Guys use the discussions section for this
MaeshimaR 1 Jul, 2020 @ 7:21am 
animation much better than past version , however , sometimes rope unable to display...
SheriffBiggs 30 Jun, 2020 @ 7:23pm 
The mod doesn't seem to work in multiplayer. When I place the "fastrope" waypoint the AI bug out and spin circles, before the rope snaps and they fall and die.
SheriffBiggs 30 Jun, 2020 @ 6:09pm 
Does this mod allow Zeus to force units in an aircraft to rappel, or does it only work with players? I looked and cant seem to find the waypoint to rappel.
KJW 29 Jun, 2020 @ 12:52pm 
:sadpepehands:
Sindeg  [author] 29 Jun, 2020 @ 6:15am 
Nope, just a picture
KJW 28 Jun, 2020 @ 4:42am 
Is the animation like it is in the thumbnail?
=7Cav=SPC.Crimzon.E 27 Jun, 2020 @ 9:52am 
I'd assume it is Loop
loopdk 23 Jun, 2020 @ 5:21am 
is it serverside as the orginal version?
虚拟特种兵 6 Jun, 2020 @ 10:49pm 
Great job
HOLY & DIVINE OP-4 3 Jun, 2020 @ 5:24pm 
dats cool as f@uck:steamhappy:
julian.noel 3 Jun, 2020 @ 3:48pm 
My group will start using it now when needed in our Vietnam ops.
Wolf 3 Jun, 2020 @ 12:08pm 
Looks promising
Sindeg  [author] 3 Jun, 2020 @ 11:32am 
@Oldru_Vallière feel free.
Oldru_Vallière 2 Jun, 2020 @ 10:52pm 
@Sindeg

I would like to add this to a mod-pack for my unit, is there any chance I could get your permission to use it?
julian.noel 2 Jun, 2020 @ 2:57pm 
About 6 of us tried your mod again after the rework and it works very well now. I am sure we will be adding this to our mod list in the future for missions.
. 1 Jun, 2020 @ 6:31pm 
спасибо
Kile467 31 May, 2020 @ 10:02am 
Nice. So missiles shouldn't be spawning in this version, right? Thanks a lot for the quick workaround!!!
Sindeg  [author] 31 May, 2020 @ 9:53am 
@Kile467 already fixed. Just small bug due to using via ACE. "Missile bug" is not related to the second mod
Kile467 31 May, 2020 @ 7:39am 
Yeah, they are two different pbos, but who knows. I honestly prefer the new Urban Rapel and use ACE fast roping in the helis. Hope the missile stockpiles are fixed in the future :)
Sgt Smash 31 May, 2020 @ 5:48am 
No problems using Advanced Urban Rappelling v1.0h here. works flawlessly on our server.
Kile467 31 May, 2020 @ 5:21am 
@Sindeg So the bug in Heli Rapel was caused due to Urban Rapel?
Sindeg  [author] 31 May, 2020 @ 3:15am 
Some bugs described below.
WhiteWolf 31 May, 2020 @ 3:13am 
Why was Urban Rappelling removed?