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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2845572337
Tested all the faction with Elephants and the different types. Also tried switching the unit size in graphics. All were cut by half in battle.
I can play with the mod 1212 but these 2 submods now not function (ATW don't start or sunmod's changes not applicated):
-Medieval Kingdoms 1212 AD Double Size Units - One Turn Recruitment - No Cap Limit
-Medieval Kingdoms 1212AD Submod - 4 Turns Per Year (TPY)
This submod funtion as usual:
-Medieval Kingdoms 1212 submod: unlimited governors and armies + Max agents
Those are my order mods and submods:
-Double Size Units - One Turn Recruitment - No Cap Limit
-Scripts
-Medieval Kingdoms 1212AD Submod - 4 Turns Per Year (TPY)
-All Settlement Walled - Siege Map Replacer
-Base Pack - Campaign Alpha
-Models Pack 1.V2
-Models Pack 2
-Models Pack 3
-Models Pack 4
-Models Pack 5
-Models Pack 6
-Models Pack 7
-Models Pack 8
-Music
-Medieval Kingdoms 1212 submod: unlimited governors and armies + Max agents
¿any idea? i want to play again with double or triple size, 4 turns/year and infinite armies and governors
Força Barça!