Left 4 Dead 2

Left 4 Dead 2

MW2 Barrett .50cal (for G3)
38 kommentarer
Mdzanyk 10 jan, 2023 @ 20:05 
make yoko's m82 barrett rail gun please? thanks
Alex_D #NoWar  [skapare] 14 sep, 2022 @ 13:11 
A lot of my mods have no flashlight attachments, therefore laser beam doesn't appear.
NorthCaptain 14 sep, 2022 @ 12:41 
only me or there is no laser point on crosshair and laser ray visual effect whenever i put Laser upgrade on it ?

Currently use XXL Predator laser (3 dots) mod , every other gun have no problem except this one. Just asking
Alex_D #NoWar  [skapare] 15 jun, 2022 @ 5:43 
"its purely cosmetic

like some attachments that are unecessarely added to some guns of his"


I've just explained that moments ago and the mf already mentions me in third person.
Mikelov Mk.IX 15 jun, 2022 @ 5:36 
its purely cosmetic

like some attachments that are unecessarely added to some guns of his
Alex_D #NoWar  [skapare] 15 jun, 2022 @ 1:20 
No, the monitor is static and serves no gameplay function other than "eye candy" and obstructing the fake left sided ejeection port.
Corveck (Fusion) 13 jun, 2022 @ 20:57 
I may be too dumb to ask, but... Does that radar on the rifle work? Or is that something different?
Imma install it nonetheless but I just wanna know rq
Alex_D #NoWar  [skapare] 19 feb, 2021 @ 7:37 
@mitchell, it is not. If anything, it has a slightly larger scope on a taller but shorter rail.
Mikelov Mk.IX 19 feb, 2021 @ 6:27 
i never knew why the mw2 barrett 50 cal was Smaller in size than the mw3 m82a1
Leon S Kennedy 18 aug, 2020 @ 13:49 
Oh I understand now its ok.
Alex_D #NoWar  [skapare] 18 aug, 2020 @ 10:32 
It hides the horrible left ejection port.
Leon S Kennedy 18 aug, 2020 @ 3:44 
What's this little Radar man c'mon thats not Call Of Duty :steamsad:
1Lt. Jarhead 7 maj, 2020 @ 22:57 
i see
Alex_D #NoWar  [skapare] 7 maj, 2020 @ 12:56 
I have already answered that - there is no flashlight attachment on this model.

If it were an M107 (as in MW3) with a longer rail, I would put an AN/PEQ-2 laser module on it.
1Lt. Jarhead 7 maj, 2020 @ 12:38 
I can't see the Laser sight on the Sniper but hey it's still good
DOOMGUY 5 maj, 2020 @ 21:08 
Oh, ok. Would be cool if it does have a script mod so it can feel like the player is using the gun from the game mw 2019 in a realistic way.
Alex_D #NoWar  [skapare] 5 maj, 2020 @ 12:03 
This is a new model, the AR-15 pack is old, and I have not made anything.
DOOMGUY 5 maj, 2020 @ 11:44 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2026513308

Is there a script for this one, or not?

Or it's in the ar-15 family at gamemaps?
Alex_D #NoWar  [skapare] 5 maj, 2020 @ 2:01 
There is just no flashlight model on this one.
Your mom 4 maj, 2020 @ 21:12 
When equipped with laser, it doesn't display the laser point & line. Is that just me or anyone has the same error?
Alex_D #NoWar  [skapare] 1 maj, 2020 @ 3:54 
Can confirm that the MW2 WA2000 model is a hybrid of Gen 1 (stock, flash hider, and charging handle design), and Gen 2 (barrel shape, shorter handguard). So I'll probably do it for the G3.

Interestingly, Campaign Remastered has a proper Gen 2 model. Well, as proper as CoD gets.
Keith The Fox 30 apr, 2020 @ 19:32 
Much obliged for Hunting Rifle Version on Gamemaps
『KarenXis』 30 apr, 2020 @ 19:08 
oh my god.
Alex_D #NoWar  [skapare] 30 apr, 2020 @ 13:03 
Des. Crip. Tion.
Codiak 30 apr, 2020 @ 11:36 
Wait so are there firing sounds or no?
1Lt. Jarhead 30 apr, 2020 @ 10:30 
alright General
Alex_D #NoWar  [skapare] 30 apr, 2020 @ 10:30 
"When the time is right, corporal. When the time is right..."
1Lt. Jarhead 30 apr, 2020 @ 10:27 
So is there going to be a Script for this weapon?
Alex_D #NoWar  [skapare] 30 apr, 2020 @ 8:15 
Hunting Rifle version is released on Gamemaps, link added to the description
Alex_D #NoWar  [skapare] 30 apr, 2020 @ 0:36 
@Painis, BO2 recycles the MW3 model, scope and all.
Alex_D #NoWar  [skapare] 30 apr, 2020 @ 0:20 
@Blood Dragon, why? Maybe, but why?
Painis Cupcake 29 apr, 2020 @ 23:27 
FINALLY THE ACTUAL MW2 MODEL, NOT AN MW3 OR BO2 ONE. THANK YOU
Alex_D #NoWar  [skapare] 29 apr, 2020 @ 2:12 
It probably wasn't even laziness. It must have been a combination of the fall-outs that Infinity Ward had at the moment and limits set by the higher-ups (such as being confined to a 1024x1024 texture size, and a specific number of polygons) plus deadlines.
Alex_D #NoWar  [skapare] 29 apr, 2020 @ 2:08 
While the Barrett has no obvious justification, the AS50 kida does. Presumably, the modeler(s) have modeled a glorious (for MW standards) right side first only to be told to finish the model right now and then. So they kinda copypasted and patched it up, and the texture was only made for one side.
Alex_D #NoWar  [skapare] 29 apr, 2020 @ 2:03 
MW3 has way too many mirrored weapons. Not counting mirrored left sides for most weapons, we have mirrored right sides on the Barrett and AS50 (almost making mirrored .50cal rifles a running gag of the series), the L86 LSW (that has an ejection port on the left, but the charging handle on the right!), and the PKP Pecheneg is completely mirrored with its animations (presumably for the cool factor).
Keith The Fox 28 apr, 2020 @ 23:28 
Can’t wait for the ruger version on gamemaps at some point, people are so proud of you
plap 28 apr, 2020 @ 18:30 
Funnily, I used to think that the additional port was reserved for lefty operators and behaved the same way as the early AK12 design, until MW3's AS50 came and made me question even more whether these weapons were based on the real life counterparts at all