RimWorld

RimWorld

Appearance clothes - Humanoid Alien Races Patch[1.1-1.4]
25 kommentarer
Espiovvv 2. dec. 2024 kl. 11:24 
@artemisia Check out the mod "transmog", it's Appearance clothes updated to 1.5 and works for both normal and HAR pawns
artemisia 2. dec. 2024 kl. 10:23 
update for 1.5 please! I really enjoy this modw
Espiovvv 15. apr. 2024 kl. 23:49 
Please update to 1.5!
Daisuke 9. feb. 2024 kl. 12:32 
This has some issues on my end where every now and then it un-hides the apparel of my colonist and it gives no error log and after a bit it returns to normal, sometimes it takes a while to return to normal.
Vatheron 4. aug. 2023 kl. 17:16 
Theres a nasty glitch whereby a pawn derived from HAR mod which grew up from a child body to an adult body remains stuck "using a child body", making this mod impossible to use it at them.

Unfortunately, no red error shows up when I tried to apply the clothing. Just an FYI.

Tested with Lapelli and Ferian mod. I suspect more.
llt 23. jan. 2023 kl. 20:19 
@tammybee Some races like Moyo have body addons that hide depending on apparel like antennas:
<hiddenUnderApparelFor>
<li>FullHead</li>
</hiddenUnderApparelFor>

Any possibility to make it show when no hats are worn?
llt 11. nov. 2022 kl. 18:18 
@tammybee Is this still needed with the 1.4 update?
"上杉宏子" 2. nov. 2022 kl. 23:28 
It will work when I set the clothes, but it will return to its original state when I press the "R" key to command the colonists to fight. I hope you can solve this problem earlier!I really need this mod!!
tammybee  [ophavsmand] 16. maj 2022 kl. 7:47 
Fixed a bug that prevented the setting of human appearance clothes.
Midnight Star 4. maj 2022 kl. 19:05 
This needs updating since the Feb 2022 HAR update broke it!
Robert Weedman 10. apr. 2022 kl. 22:34 
@Strike Energy same here, kinda annoying to deal with tbh
Strike Energy 14. jan. 2022 kl. 10:45 
To me made a "infinite-loop tend" bug when i toggle "Enable apparence clothes", the error log mentioned this mod alone.
The Bard of Hearts 2. dec. 2021 kl. 1:58 
Does this mod still work? seems like its not actually showing the available body types and such.
Merper 17. juli 2021 kl. 1:15 
for some reason any time an android moves (from the android tiers mod) the appearance clothes dissapear? is there any reason for this?
or is it just a bad load order
孕妇·米娅·SAMA 14. feb. 2021 kl. 5:28 
没有效果,你什么时候修复这个问题
Ayane 2. dec. 2020 kl. 0:30 
this seem to only work on naked pawns, every time I try to use it on other races it only works when they have no clothes on
Count De Ville 3. sep. 2020 kl. 20:53 
does this help you from getting the purple square thingy ?
shadowk 19. maj 2020 kl. 12:07 
Yep you fixed it. Thank you :steamhappy:
tammybee  [ophavsmand] 19. maj 2020 kl. 6:01 
@shadowk
I couldn't reproduce it.
But I probably fixed it.
shadowk 18. maj 2020 kl. 13:34 
I get this error after updating to new version of this patch:

[Appearance clothes - Humanoid Alien Races Patch] Patch operation Verse.PatchOperationAdd(/Defs/AlienRace.ThingDef_AlienRace[thingClass = "Pawn"]/inspectorTabs) failed

Does this mean there is problem? Or maybe it means I just don't need to use this patch? Here is the full error log: error log [gist.github.com]
JamesonMdrago 18. maj 2020 kl. 8:51 
I was about to say "It didn't work", but I was so eager to jump into the mod that I didn't let it update, hahah, seriously though thank you for the update.
JamesonMdrago 18. maj 2020 kl. 8:12 
I should be the one saying thank you for such a mod, because god damn, I can finally have a colony with everyone in power armor, without having to worry about them looking like carbon copies of eachother, or getting randomly brain or heart shot.
tammybee  [ophavsmand] 18. maj 2020 kl. 4:08 
@JamesonMdrago
I fixed it.
Thank you for your report.
JamesonMdrago 17. maj 2020 kl. 23:10 
Doesn't seem to work with Lapelli or Ferians, despite both utilizing (at the very least relying on) the Humanoid Alien Races framework, I can't determine if it's on your end or on Bichang's end though.
Proxyer 6. maj 2020 kl. 6:42 
Thank tammybee! :D