Cities: Skylines

Cities: Skylines

Art Deco Miami: Avalon Hotel
4 Comments
Raymove  [author] 8 May, 2020 @ 6:28pm 
@hemeac, Thanks for the help! I totally agree with you, that was something I originally planned to do but never got to when I set out on this project. I'm glad you noticed my scaling. I try my best to keep my assets as close to the real thing so I take a lot of time to make sure that the scale of my buildings looks realistic.
hemeac 8 May, 2020 @ 6:07pm 
It took me a couple of attempts to get going in Blender, but it eventually stuck.

What I meant about the screenshots is to change the main thumbnail that is on the top right corner. That's the one that people will see when scrolling through the "Most Popular", etc. Replace that image with one that shows-off your asset a bit more like adding a Miami logo on the image. That will help more people see it rather than scrolling past all of the generic vanilla uploads.

You can change it when you are uploading your asset after first clicking "Share", the window will pop up with the default shot, the title and a short description. On the bottom right hand corner of the screenshot, you will see a small folder. It will open up and you will see a folder popup in Windows Explorer and file called "PreviewImage.png".

You have a great eye for scale in your models and attention to details, so good luck!
Raymove  [author] 8 May, 2020 @ 2:46pm 
@hemeac my solution worked but I will still look into blender. I've tried it before but found it to be immensely more difficult than sketchup. Thanks for the website there is a lot of useful information. on there. The screenshot problem is something that I still can't figure out how to fix. I've downloaded mods and have my settings maxxed out but they still appear to be low quality.
hemeac 8 May, 2020 @ 4:18am 
@Raymove. Welcome to modelling in CS. You've chosen great buildings to model. I will also recommend making the switch to Blender. I think you will be constrained in the long-run with what you can do in sketch up, not worthwhile finding a workaround to their subscription. Check out Youtube for videos of creators showing how to use Blender for Cities Skylines.

I would recommend reading Ronyx's site: https://cslmodding.info/asset/building/
There's an issue creating colored lights in the illumination map. You will probably have seen a mod called Additive Shader. Ronyx has scripts to help with that, there are guides there.

Also, download Modtools and dump Smilies assets from the workshop and look at how he creates textures. He is one of THE best at getting the most of a limited texture space. Rather than UV mapping each window separately, he uses the same space multiple times.

Please get better screenshots for your buildings!