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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540288338
Anyone who plays WOTG in a multiplayer campaign will be happy.
Great job
The faction we play is not impacted
But if I decide to play the battle of an AI controlled faction attacking my friend, I will play against him with much more powerful base units (higher base stat).
When you have a minimum of thinking, the battle can quickly become impossible in advance
Honestly, I'm a fan of your mod, but it makes me sad that just because of that, I can't play multiplayer: '(
But otherwise other than I admire all the work you have done and I thank you just for that, really
It's nice to see so much passion and quality!
(sorry for my bad english)
On a Player vs AI campaign, I don't care if units have better stats
But on a Player vs Player campaign with a friend, the difference in unit stats changes everything.
So WOTG is perfect for playing solo, I sincerely think so, but not yet multiplayer.
I try to make the fairest report, you are free to do what you want with it.
Peace
Because it's problematic for a multiplayer campaign
Especially if you want to keep the level of the campaign high without having to put it in easy difficulty
for unit statistics
Thanks for your feedback
its compatible with other submods?'