Stellaris
Omega Modpack Compatibility
17 comentarios
Omega  [autor] 15 JUL 2023 a las 5:35 
It should be, but the existing design you have might not work correctly.
Solace of Night 15 JUL 2023 a las 1:06 
oh sweet im not crazy, is it save combatable?
Omega  [autor] 14 JUL 2023 a las 23:15 
@Solace of the night thank you very much for the report. Combat computers were changed and this broke Exploration Cruisers. I've updated the file and things should be working correctly now.
Solace of Night 14 JUL 2023 a las 21:28 
hey, new user of the modpack you got, and loving it so far. i hate to be a bug, or state something wrong here, so if im wrong i apopligise, but i think this might need a slight update for nsc2s bits, as they seem to have changed how the exploration crusiers work, and i cant quite complete them in the designer. if its not this i completely appoligise.
Omega  [autor] 17 ENE 2023 a las 10:52 
I have a personal mod collection that I play with my friends. This mod fixes all of the compatibility issues with the mods in the collection. This mod also disables or changes things from other mods mods if I disagreed with some of the mod's changes.
Rahl81 17 ENE 2023 a las 10:39 
I figured it was for this reason....but what is the mod? I have several of the collection installed, others not....
so i can ignore....that's better ^_^
Thanks
Omega  [autor] 17 ENE 2023 a las 10:36 
This mod is a compatibility patch for a collection. Without the full mod collection you will see localization errors. - https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2048064876
Rahl81 17 ENE 2023 a las 10:33 
I don't know if it's the right mod (but the references are from this mod):
[15:37:12][ship_size.cpp:404]: Missing ship size Localization Key: npc_galleon_01
[15:37:12][ship_size.cpp:404]: Missing ship size Localization Key: npc_galleon_01_plural[
15:37:12][ship_size.cpp:404]: Missing ship size Localization Key: military_station_nanite_bulwark
[15:37:12][ship_size.cpp:404]: Missing ship size Localization Key: military_station_nanite_bulwark_plural
Omega  [autor] 14 MAR 2022 a las 0:36 
Extra Ship Components NEXT, A Deadly Tempest, and The Great Khan Expanded have been added to the modpack. The old version of Extra Ship Components has been removed.
Bedge 8 DIC 2021 a las 14:20 
sound epic :D
Omega  [autor] 8 DIC 2021 a las 14:16 
@Basado thank you very much! I'll take a look and possibly try to get it integrated into the pack. Over the next month I'm planning to migrate the modpack from Extra Ship Components 3.0 to Extra Ship Components NEXT. Going to be a big project and will be a good time to add this mod. Also have plans to add A Deadly Tempest - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2028826064
Bedge 8 DIC 2021 a las 13:51 
Yeah I agree with you, the only good ascension perks I've found on the workshop is this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2536609215
Omega  [autor] 8 DIC 2021 a las 13:29 
Oh all good, and yeah change to your heart's content. If you have any good ascension perk mods to add to the pack I'm quite open. Tried Expanded Stellaris Ascension Perks in the past, but didn't quite do what I was looking for unfortunately.
Bedge 8 DIC 2021 a las 13:21 
I did a fix by changing the variable in the defines from 34 to 100
Bedge 8 DIC 2021 a las 13:20 
Thanks, sorry for constantly re upping comments I'm kinda retarded lmao :p
Omega  [autor] 8 DIC 2021 a las 13:17 
Yes, this is reducing ascension perks to 34 because the pack only has a total of 31 obtainable ascension perks. I'm working on getting more ascension perks created.
Bedge 8 DIC 2021 a las 13:10 
So I don't know if this is intentional, but this mod is reducing the number of ascension slots added by UIOD submod, which is also used in the screenshots with your badass blue ui mod.