Cities: Skylines

Cities: Skylines

Generic Industrial Building
21 Comments
Lee the Yote  [author] 24 Nov, 2020 @ 4:55pm 
I've just noticed its still doing it @exculcator I don't know what is happening to make it change to 2x2 after I save it
exculcator 23 Oct, 2020 @ 9:29pm 
No problemo! I will check it out later.
Lee the Yote  [author] 23 Oct, 2020 @ 4:47pm 
I think its fixed now, it did show up as 2x4 in the asset editor so I just put some concrete down to try and fix it. Sorry it took so long, I forgot @exculator
Lee the Yote  [author] 4 Oct, 2020 @ 12:43pm 
I'll try and fix it with modtools soon
exculcator 3 Oct, 2020 @ 9:20pm 
Addendum: I checked in the Asset Editor: it is 2x2 for me there. and ModTools confirms this.
exculcator 3 Oct, 2020 @ 7:50pm 
Yeah, the discrepancies between the editor and the game are also annoying. Do you use ModTools? You should be able to confirm the zoning size with that.
Lee the Yote  [author] 3 Oct, 2020 @ 2:12pm 
That's strange, in the asset editor it shows up as 2x4
exculcator 3 Oct, 2020 @ 5:07am 
This takes up 2x4 tiles, but the game thinks it is only zoned for 2x2, so it will overlap anything zoned behind it. A tad annoying!
matthiaspowerbomb 16 May, 2020 @ 2:24am 
Nice! The original file size scared me off, but this is perfect.
Lee the Yote  [author] 14 May, 2020 @ 1:36pm 
If I add logos it will definitely be as a separate pack because I can't use prop it up, it crashes my game after the second prop
matthiasiv 14 May, 2020 @ 8:03am 
Nice one !!!
Mitchy 14 May, 2020 @ 4:22am 
@reetg3 just do the classic move of adding a logo as a prop either as a separate download, or include it in the download here and people can use Prop It Up to remove it if they choose
Lee the Yote  [author] 14 May, 2020 @ 2:26am 
Ok, cool, that is easier and people have more choice to what the building looks like.
clus 14 May, 2020 @ 12:46am 
Awesome ! Thanks for the update/maintenance...sadly that i can't "thumb up" twice. ;) redarding your question ... I'd prefer a "clean" look without logos.... but I think that everybody should do their creation in the way they like it himself. ;) everything here is for free ... therefore everybody is also free to choose whether they like it or not.
Lee the Yote  [author] 13 May, 2020 @ 6:30pm 
When I make the next one of these should I add logos or leave them off?
Lee the Yote  [author] 13 May, 2020 @ 3:18pm 
Fixed! I missed 1 of the lod textures when I originally scaled them down.
Mitchy 13 May, 2020 @ 3:13pm 
Yeah just came now to report it. Doesn't affect the game or anything but it does show in the notice box when the map loads. And good idea, get those textures down
Lee the Yote  [author] 13 May, 2020 @ 3:06pm 
Does anyone get an error to do with the lod for this building or is it just me? I'm gonna fix it along with the textures today (if I can).
cbudd 13 May, 2020 @ 2:27pm 
My love to the country New Zealand transfers on this building! Well done, I agree with clus that the texture size is quite high, but the diffuse itelf is pretty realistic nontheless.
Lee the Yote  [author] 13 May, 2020 @ 3:16am 
Thanks clus! I'll keep that in mind for my future buildings, but I don't think I'll change it for this one. I did try it with a lower res texture in blender and everything looks good except for the roll-up doors.
clus 13 May, 2020 @ 12:57am 
Hey ! I havent taken a look at it in game so far, but I'd like to add a suggestion.... You should use a smaller texture size for a building like this. It isn't that detailed and it's also a small building that definitiely doesn't need a 2048 texture. The same goes for the lod texture ... Anyway, it looks good on the pictures and buildings like this are rare in the workshop. Therefore keep it going and thumbs up ! ;)