Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
I might also recommend a screenshot or two for the page. Many people won't bother with a second glance without one to give them some context of what they'd be getting.
Thanks for the thorough review and feedback.
This was initially a terrain experiment with parkour added later as game-play content. Some of the mechanics weren't tweaked to provide a smooth experience yet.
Though, I am still working on it it, fixing the objective and extending the map. Adding checkpoints is on the to-do list too.
Since the page shows no screenshots or info, it's essentially a parkour map with zombies acting as obstacles along the way.
Scenery looks nice, with most of it being displacements for hill-like terrain and floating ground, as well as wood platforms/ropes that appear from thin air as players progress. The platforming skill required is small at start, but ramps up to a pretty challenging final area.
No mercy teleports to let you try a botched jump, unfortunately. If you fall, you die. RIP.
Pretty short, and the objective setup is incomplete. You can reach the end and "extract", but since the extraction isn't actually triggered, the game won't end. You'll have to restart or changemap manually.
I'm not a fan of parkour in this game, but I'd give it a 7/10. Looks nice, plays alright, pretty short.