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Have you ever considered a 'mortal faction leader' type mod? Or would this not be possible due to the lack of statesmen in WH2?
I've seen an issue when picking a Dwarf campaign with Grombrindal as a leader : the mod is activated (wounded leader) until you can recruit Thorgrim. Idk if you can add Grombrindal to the table of leaders to fix it but it would be nice :)
This will make the mid/late game a little bit less of a slog and beating an LL has actual consequences and not only that they will be respawned a few turns later like nothing has happend.
Thank you Sam
@Relent - Potentially, if they aren't present in their faction, the effects should apply, so I guess technically it should but again unsure.
@Kroq-Gar - Appreciate the feedback, I'd like to hear more about why you think this way?
@TdizzleGod - I believe so.
@Khaine Incarnate - Appreciate it.
@Dark Slayer - Yeah, I'll see what we can do about that problem, I appreciate you bringing it up.
@choksquaker - I appreciate it.
I am wondering though, and sorry if this has already been asked, but do these penalties apply if you imprison an enemy LL in Athel Tmarha? I currently have Morathi locked up, and would love if that were to have some sort of effect on her faction overall.
@Possibly a Cat - It was something that I considered but certain factions that have bonuses that can't be removed compared to another might make it a bit unfair, plus I didn't just want to copy paste the faction effects into negatives.
@Diettinger - Unsure if I'll be adding that in, the mod idea at first instance was just for effects upon wounding and gone when back.
@Gleen Cross - Diplomacy negatives/bonuses crossed my mind but I'm unsure if I'll add them in.
@(v)1GHTY )v(4V$ - I'll have to look into that for Sniktch and see if I can either change it or do something else with it, thanks for bringing it up.
-A bunch of textual changes to make it seem more fitting and overall better cohesion overall, big thanks to Zazie1986 for providing them.
Awesome work mang.