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The level doesn't work because a week after I uploaded it, solid articles were changed and I didn't try remaking my stage.
I don't plan on fixing it any time soon. I'm not sure what all I would need to change since it has been almost 2 years since I last looked at the code.
It would probably be better for me to completely redo the coding in this case which I don't want to do because I'm working on other stuff.
If you don't know the whole story do not comment about it.
or no
It's not a high priority for me.
I'll probably have to recreate this from scratch in order to get it working.
There's also a bunch of things I wanted to do to fix it in a re-release.
I want it to work because I really like having a Mushroomy Kingdom stage in rivals.
*Might even make my own sprites for a remake*
I would do that, but it would take a lot of time for me to do that. I may make another down the road, but making all 32 Levels would be a huge time commitment that I am not interested in.
It is possible for others to make their own variant, which reminds me that I should make a tutorial, but until I get around to fixing the main bug about this stage I will not be making a tutorial or other stages like this one.
Basic Mode is so that I had a stage without walk offs
Aether Mode is for the walk offs.
I'm sorry but a recent patch for Rivals made it articles move while grounded on other articles so this issue won't be easily fixed.
It used to be slow and normal. I'm sorry that you didn't get a chance to play it the way I intended.
I'll try and patch it within a reasonable time.